Author Topic: Trouble with <Buildings>  (Read 355 times)

Offline HappyPizza64

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Trouble with <Buildings>
« on: May 10, 2019, 10:43:37 am »
First, I really apologize for the amount of topics I'm creating in this section.

Anyway, I'm having some trouble with the <Buildings> section. I'm after putting
Code: [Select]
<Buildings>
Load Blar.bld, -78.08, 0.01, -418.11, 0
<EndBuildings>
in my code and whenever I go into this building it doesn't load in unless I press 1 then F6. Is there any way to have this so it does it automatically?
Thanks a mil,

- HP64

Timezone: GMT

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Offline ZZ9

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Re: Trouble with <Buildings>
« Reply #1 on: May 10, 2019, 11:00:00 am »
Load filename[, X, Y, Z, Rotation][, MinX, MinY, MinZ, MaxX, MaxY, MaxZ]
Use the 3 Min and 3 Max parameters to set the boundaries of the building. The boundaries will determine the area of the main building area which will be assigned to the building you are loading in, and when you are within those boundaries when running the building, the building should load in fine.

Offline HappyPizza64

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Re: Trouble with <Buildings>
« Reply #2 on: May 10, 2019, 11:38:58 am »
Load filename[, X, Y, Z, Rotation][, MinX, MinY, MinZ, MaxX, MaxY, MaxZ]
Use the 3 Min and 3 Max parameters to set the boundaries of the building. The boundaries will determine the area of the main building area which will be assigned to the building you are loading in, and when you are within those boundaries when running the building, the building should load in fine.
That's after working but now the building doesn't show up at all;

Thanks a mil,

- HP64

Timezone: GMT

Offline ZZ9

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Re: Trouble with <Buildings>
« Reply #3 on: May 10, 2019, 12:04:57 pm »
The only time i tried it with Beno Building Creator I was having issues as well. I would say just make sure that your boundaries are all about 20 beyond where the building goes in all 6 directions.