Author Topic: Build: 6/15/26 build  (Read 533 times)

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Re: New build: 6/15/26 build
« Reply #15 on: June 20, 2026, 10:58:28 pm »
I found another minor issue when unloading a building the menu isn't scaled correctly and there's black bars on the bottom and right sides. This persists regardless of whether I maximize the window or not.

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Re: New build: 6/15/26 build
« Reply #16 on: June 21, 2026, 12:53:22 am »
I found another minor issue when unloading a building the menu isn't scaled correctly and there's black bars on the bottom and right sides. This persists regardless of whether I maximize the window or not.

I've noticed that myself, I wasn't sure if it was only on Linux or not, but I'll look into it and see what's going on.

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Re: New build: 6/15/26 build
« Reply #17 on: June 21, 2026, 02:44:58 am »
I found another minor issue when unloading a building the menu isn't scaled correctly and there's black bars on the bottom and right sides. This persists regardless of whether I maximize the window or not.

I've noticed that myself, I wasn't sure if it was only on Linux or not, but I'll look into it and see what's going on.
It also appears in the Mac version.
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Re: New build: 6/15/26 build
« Reply #18 on: June 21, 2026, 08:27:17 am »
I found another minor issue when unloading a building the menu isn't scaled correctly...

I've noticed that myself, I wasn't sure if it was only on Linux or not, but I'll look into it and see what's going on.
It's probably due to the removal of the planetary feature cuz as far as I know, it scaled when loading a building, not after the building has been loaded

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Re: New build: 6/15/26 build
« Reply #19 on: June 21, 2026, 11:47:01 am »
I found another minor issue when unloading a building the menu isn't scaled correctly and there's black bars on the bottom and right sides. This persists regardless of whether I maximize the window or not.

I've noticed that myself, I wasn't sure if it was only on Linux or not, but I'll look into it and see what's going on.
Interesting that the screen thing happened because of the removal of Planetary features, indeed. I'll try to backporting some of the previous build files and see if this issue persists.

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Re: New build: 6/15/26 build
« Reply #20 on: June 21, 2026, 07:16:07 pm »
It's probably due to the removal of the planetary feature cuz as far as I know, it scaled when loading a building, not after the building has been loaded

It probably was, I made a note in the Git commit that the feature removal might need fixes for it to work properly.  I might just have to relocate a C++ statement or something.
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