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Beno Skyscrapersim 2 almost ready for pre release

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Beno:
I have been working on the second version of Beno Skyscrapersim.

So far I have made good progress.  I have been working on a system to integrate a javascript based launching application.  This replaces the menu in skyscrapersim.  The new launcher is far more interactive and can parse data from the building creator directly into skyscrapersim. 

A lot of changed have been made to skyscrapersim.  These have been done through reverse engineering the program, as the source code was either missing, or was not easy to compile. 

There are a few things that I am stuck on.  I was wondering if anyone could help me with the following.....

1.  Are there any new features that I have missed.  I have managed to get working escalators and automatic doors running in the building creator.

2.  Are there any scripts or automated user content that provide functionality.  I have used the escalator creation script.  I was wondering if there are any others?

3.  How do fire alarms work.  I have not had much luck at trying to get a working fire alarm system

4.  Does anyone know of any ORGE object library.  I am hoping that Beno Skyscrapersim 2 will contain over 1000 objects that you can include in your buildings.

Also, are there any features that you would like to see added to the building creator.

Skyscraper Simulator Showcase:
Welcome Back!!!!!!!!!!

Lisa yani:
Welcome Back, Can't wait!

MonospaceLover:
Is it possible to, say if you have a KONE mod of an older hydraulic made to look like a monospace, will hydraulic equipment be created? Also will there be a choice thing on every lift whether to go with Hydraulic or Traction?

Idjdjdj1397:
Suggestion:
Add the ability to make custom elevators.

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