Author Topic: Beno Skyscrapersim 2 almost ready for pre release  (Read 5104 times)

Offline Beno

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Beno Skyscrapersim 2 almost ready for pre release
« on: April 06, 2022, 01:09:37 pm »
I have been working on the second version of Beno Skyscrapersim.

So far I have made good progress.  I have been working on a system to integrate a javascript based launching application.  This replaces the menu in skyscrapersim.  The new launcher is far more interactive and can parse data from the building creator directly into skyscrapersim. 

A lot of changed have been made to skyscrapersim.  These have been done through reverse engineering the program, as the source code was either missing, or was not easy to compile. 

There are a few things that I am stuck on.  I was wondering if anyone could help me with the following.....

1.  Are there any new features that I have missed.  I have managed to get working escalators and automatic doors running in the building creator.

2.  Are there any scripts or automated user content that provide functionality.  I have used the escalator creation script.  I was wondering if there are any others?

3.  How do fire alarms work.  I have not had much luck at trying to get a working fire alarm system

4.  Does anyone know of any ORGE object library.  I am hoping that Beno Skyscrapersim 2 will contain over 1000 objects that you can include in your buildings.

Also, are there any features that you would like to see added to the building creator.

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Offline Skyscraper Simulator Showcase

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Re: Beno Skyscrapersim 2 almost ready for pre release
« Reply #1 on: April 06, 2022, 02:02:20 pm »
Welcome Back!!!!!!!!!!

Offline Lisa yani

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Re: Beno Skyscrapersim 2 almost ready for pre release
« Reply #2 on: April 07, 2022, 03:34:00 am »
Welcome Back, Can't wait!
Hello Everyone, I always Active at SSF. why not?
Don't forget to Subscribe my YouTube Channel : https://www.youtube.com/channel/UCJOJDV5QzUy6Ht4cah8uMFQ
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Offline MonospaceLover

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Re: Beno Skyscrapersim 2 almost ready for pre release
« Reply #3 on: April 07, 2022, 04:18:08 am »
Is it possible to, say if you have a KONE mod of an older hydraulic made to look like a monospace, will hydraulic equipment be created? Also will there be a choice thing on every lift whether to go with Hydraulic or Traction?
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Offline Idjdjdj1397

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Re: Beno Skyscrapersim 2 almost ready for pre release
« Reply #4 on: April 16, 2022, 06:18:42 am »
Suggestion:
Add the ability to make custom elevators.
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Offline cat1554

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Re: Beno Skyscrapersim 2 almost ready for pre release
« Reply #5 on: April 22, 2022, 07:16:27 pm »
4.  Does anyone know of any ORGE object library.  I am hoping that Beno Skyscrapersim 2 will contain over 1000 objects that you can include in your buildings.

I think there's a blender plugin for that.

Also, are there any features that you would like to see added to the building creator.

Do you have curved walls and floors?

Offline Scotty Sullivan

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I'm so excited! Cannot wait, I'm sure its gonna be good!
Elevator, Car, and Technology Enthusiast. Been playing Skyscrapersim since 2013
https://sites.google.com/view/ssskyscrapersimdownloadcenter/home

Offline Unvalid_Marc

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Me too! :D
I like lifts, hand dryers, trains, buses & more
But I hate Kirk Time

Offline eventhorizon

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The source code is now available for Skyscraper.  You'll also like using the Ogre version of Skyscraper (which replaced the CS version), it became much more advanced and polished, you left when the Ogre version was just starting to take off.
Versions and source currently at https://skyscraper.tliquest.net

Keep in mind that the latest versions of Skyscraper support running multiple sim engines in parallel, to create small cities, this would work very good for your environments.  Other changes include a new sound system, multi-deck elevators, working escalators, etc.
« Last Edit: June 01, 2022, 07:25:01 pm by eventhorizon »

Offline NothingCanStopMe357

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Suggestion:
Add the ability to make custom elevators.
Also add in destination dispatch, don’t forget about that!
Together, we can innovate Skyscrapersim in many ways that has never been seen before. Just bring up an idea and we can implement it!

Offline NothingCanStopMe357

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According to a Youtuber named "Jacob West", Beno Skyscrapersim is going to be released on July 29, 2022. REMEMBER TO MARK YOUR CALENDARS!



 ;D  :D
Together, we can innovate Skyscrapersim in many ways that has never been seen before. Just bring up an idea and we can implement it!

Offline Unvalid_Marc

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Beno Skyscrapersim is going to be released on July 29, 2022.
YES!!!!!!!!!
I WILL BE EXCITED FOR RELEASE OF BENO SKYSCRAPERSIM 2!!!!!!!!!! :D
I like lifts, hand dryers, trains, buses & more
But I hate Kirk Time
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Offline NothingCanStopMe357

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Heads up! beno building creator 3 will be released very soon! On July 29th!

YAY! WE FINALLY WENT THERE! WE WILL SOON HAVE TWO BUILDING CREATORS! Not only that, but an ADVANCED SKYSCRAPERSIM VERSION. :D ;D

« Last Edit: August 06, 2022, 10:27:37 pm by NothingCanStopMe357 »
Together, we can innovate Skyscrapersim in many ways that has never been seen before. Just bring up an idea and we can implement it!

Offline The.Blue.Aura.Hornet

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Ight I give it until August 2nd at 5:59 AM EST
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Offline Lured

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News from Jacob West:
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