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OFFICIAL SOURCE CODE!!!
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Topic: OFFICIAL SOURCE CODE!!! (Read 498 times)
crispycat
General Member
Posts: 32
I make stuff or something
Location: Some Place, PA
OFFICIAL SOURCE CODE!!!
«
on:
March 13, 2022, 08:55:21 am »
From the man himself!
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Obligatory links:
https://crispy.cat/skyscrapersim
https://skyscrapersimulatorforum.createaforum.com/integration-projects/crispycat's-integration-project-i-guess/
https://www.youtube.com/channel/UCRqkfPK5Vb7cpPtn5tGsM-g
Skyscraper Simulator Showcase
Administrator
Contributor Level I
Posts: 184
Re: OFFICIAL SOURCE CODE!!!
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Reply #1
on:
March 13, 2022, 12:44:47 pm »
This may help with recompiling the simulator to others types of silicon.
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QuarioQuario54321
Contributor Level I
Posts: 108
Location: Michigan, United States
Re: OFFICIAL SOURCE CODE!!!
«
Reply #2
on:
March 13, 2022, 05:14:57 pm »
We could get an apple silicon version after all!
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crispycat
General Member
Posts: 32
I make stuff or something
Location: Some Place, PA
Re: OFFICIAL SOURCE CODE!!!
«
Reply #3
on:
March 13, 2022, 05:16:33 pm »
You all are excited about Apple Silicon, but what about Raspberry Pi?
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https://www.youtube.com/channel/UCRqkfPK5Vb7cpPtn5tGsM-g
Skyscraper Simulator Showcase
Administrator
Contributor Level I
Posts: 184
Re: OFFICIAL SOURCE CODE!!!
«
Reply #4
on:
March 13, 2022, 10:34:07 pm »
Quote from: crispycat on March 13, 2022, 05:16:33 pm
You all are excited about Apple Silicon, but what about Raspberry Pi?
ARMv8 would be beneficial too. Though I don't see it as 100% needed because it is unlikely that Microsoft will remove x86 emulation from Windows. Apple will probably remove emulation in a few years.
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QuarioQuario54321
Contributor Level I
Posts: 108
Location: Michigan, United States
Re: OFFICIAL SOURCE CODE!!!
«
Reply #5
on:
March 15, 2022, 03:25:06 pm »
It’s actually being made for Pi! And there’s an unreleased build for it.
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eventhorizon
Administrator
Contributor Level I
Posts: 134
Location: Chicago, IL
Re: OFFICIAL SOURCE CODE!!!
«
Reply #6
on:
June 01, 2022, 05:23:13 pm »
Back in 2018 I built Skyscraper on my Pi2, and I don't remember if I could get the sound working, but it ran. It'll work as long as you have the fmod library for arm.
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OFFICIAL SOURCE CODE!!!