The Skyscraper Simulator Forum

User Projects => Integration Projects => Topic started by: Skyscraper Simulator Showcase on September 09, 2021, 03:38:55 am

Title: Re: Extreme MEGAProjects
Post by: Waroftheelevators05 on January 02, 2026, 12:06:09 am
Any games with freights that have bi-parting doors. Would be nice if they were more detailed and looked more realistic (no offense to the ones in your games now, but they look a little outdated).
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on January 01, 2026, 05:02:58 pm
Are you considering making the freight doors and cabs for your buildings more realistic?

For which buildings in particular?
Title: Re: Extreme MEGAProjects
Post by: Waroftheelevators05 on December 31, 2025, 04:30:46 pm
Are you considering making the freight doors and cabs for your buildings more realistic?
Title: Re: Extreme MEGAProjects
Post by: Fennz(cd7890) on November 29, 2025, 03:14:20 pm
Also maybe put the garages in their own engines to reduce lag
you do realise you can comment out the garages(not the best option,but,a valid one)
Title: Re: Extreme MEGAProjects
Post by: QuarioQuario54321 on November 29, 2025, 03:12:04 pm
Also maybe put the garages in their own engines to reduce lag
Title: Re: Extreme MEGAProjects
Post by: liftfilmer124 on November 27, 2025, 02:43:33 am
Very true when it comes to a lot of Westies
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on November 04, 2025, 06:01:10 pm
Why is it that the parking garage elevators in Pyramid Plaza have extremely short door timers (1.5 seconds instead of the default 5 seconds)?

The Westy will close when it wants to close!
Title: Re: Extreme MEGAProjects
Post by: liftfilmer124 on November 04, 2025, 12:53:33 am
Why is it that the parking garage elevators in Pyramid Plaza have extremely short door timers (1.5 seconds instead of the default 5 seconds)?

I think it's to reflect how impatient Westinghouse elevators are. They're known for having annoyingly short door timers.
Title: Re: Extreme MEGAProjects
Post by: QuarioQuario54321 on November 03, 2025, 03:47:34 pm
Why is it that the parking garage elevators in Pyramid Plaza have extremely short door timers (1.5 seconds instead of the default 5 seconds)?
Title: Re: Extreme MEGAProjects
Post by: liftfilmer124 on October 07, 2025, 05:58:58 pm
I knew that. It was just a thought.
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on October 07, 2025, 04:40:19 pm
Sometimes I wonder what it would look like if Sandy Spire had a version where the elevators were modernized.

A modernization wouldn't be needed because it is a fairly newer building with elevators which are fully ADA compliant
Title: Re: Extreme MEGAProjects
Post by: liftfilmer124 on October 07, 2025, 03:16:09 pm
Sometimes I wonder what it would look like if Sandy Spire had a version where the elevators were modernized.
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on September 25, 2025, 11:30:46 pm
What building do you plan to update next?

I intend to finish The Sandy Spire by the end of the year and continue to work on The Palace Grand Mall
Title: Re: Extreme MEGAProjects
Post by: Fennz(cd7890) on September 25, 2025, 10:22:45 pm
i am in awe at how you manage to make such a gigantic structure feel so real
Title: Re: Extreme MEGAProjects
Post by: liftfilmer124 on September 25, 2025, 04:18:41 pm
What building do you plan to update next?
Title: Re: Extreme MEGAProjects
Post by: Lewys2001 on September 25, 2025, 02:43:42 pm
This pyramid plaza release is super amazing.
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on September 25, 2025, 01:10:16 am
September 2025 Release 1

This version of this project introduces the first completely new building in several years, Pyramid Plaza. Built in 1988, Pyramid Plaza became the largest pyramid in the world! Pyramid Plaza features elevators from Montgomery and Westinghouse.

Pyramid Plaza Skyscrapersim 2.0.3 required prevent texture mapping issues
- Initial Release

https://youtu.be/F_3ulfCQM_0

Downloads
Current Releases:
September 2025 R1 Full: https://custom.skyscrapersim.net/downloads/SkyscraperSimulatorShowcase/September%202025%20R1%20Full.zip (616 MB)
September 2025 R1 Upgrade**: https://custom.skyscrapersim.net/downloads/SkyscraperSimulatorShowcase/September%202025%20R1%20Upgrade.zip (7.45 MB)

For Upgrade Version: Replace all files when prompted
**Version June 2025 R1 is required to be installed in order for the upgrade release to work correctly

NOTICE: Some versions of Skyscrapersim DO NOT include Schindler MT fixtures depending on the installation. If you have recently upgraded your Skyscrapersim from a previous version the Schindler MT fixtures are likely included.

For bugs with filler walls, download the latest version of ObjectPlus here: https://skyscrapersimulatorforum.createaforum.com/index.php?action=dlattach;topic=699.0;attach=631

DO NOT REDISTRIBUTE
Title: Re: Extreme MEGAProjects
Post by: Fennz(cd7890) on September 21, 2025, 06:07:46 pm
There will be plenty of places to explore, but most of the lower levels will not be completed until a later version
fair enough,there is plenty of above ground space to look at
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on September 21, 2025, 04:57:22 pm
I probably would spend HOURS exploring the place.

There will be plenty of places to explore, but most of the lower levels will not be completed until a later version
Title: Re: Extreme MEGAProjects
Post by: liftfilmer124 on September 21, 2025, 11:38:22 am
I probably would spend HOURS exploring the place.
Title: Re: Extreme MEGAProjects
Post by: Fennz(cd7890) on September 15, 2025, 07:20:47 pm
this is getting to look *SO* good
we all are eagerly anticipating the release
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on September 15, 2025, 04:19:52 pm
Update: September 15, 2025

Pyramid Plaza

Major interior work on hallways, lobbies, and service corridors has been started

(https://live.staticflickr.com/65535/54790080638_fdde5aaef7_z.jpg)

(https://live.staticflickr.com/65535/54790080643_9bbc51f825_z.jpg)

(https://live.staticflickr.com/65535/54790061319_9a718f167c_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: liftfilmer124 on September 08, 2025, 02:14:43 am
I like how you use color coding for parking floors.
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on September 07, 2025, 03:05:59 pm
Update: September 7, 2025

Pyramid Plaza

Stairwells have been added to both parking garages

(https://live.staticflickr.com/65535/54772105230_a444840877_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: Fennz(cd7890) on September 07, 2025, 01:35:18 am
How many elevators total are expected to be in Pyramid Plaza?
50-70 i would think
Title: Re: Extreme MEGAProjects
Post by: liftfilmer124 on September 07, 2025, 12:05:55 am
How many elevators total are expected to be in Pyramid Plaza?
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on August 25, 2025, 05:18:45 pm
Project Status Update

This is a status update for the current project being worked on now

Pyramid Plaza Milestone 1
The low-rise and mid-rise zone elevators are now completed. 

(https://live.staticflickr.com/65535/54744320377_47876ea9c5_z.jpg)

(https://live.staticflickr.com/65535/54744320382_9215a987be_z.jpg)


Completion by the end of September 2025

To-Do List
- Lobby and core layout
- Parking garage stairwells
- Data integrity check
Title: Re: Extreme MEGAProjects
Post by: liftfilmer124 on August 13, 2025, 03:40:11 am
Looking forward to seeing it!
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on August 12, 2025, 11:10:14 pm
Project Status Update

This is a status update for the current project being worked on now

Pyramid Plaza Milestone 1
Completion by the end of September 2025

To-Do List
- Lobby design
- Base service areas
- Atrium planning
- Data integrity check
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on August 03, 2025, 10:08:58 pm
Here is the T2T for the Westinghouse RT Buttons

Code: [Select]
nimbus_sans_bold.ttf, 40, Text here, 13, 0, 128, 128, center, center, 178, 178, 178

This font is already being used for the T2T for these buttons, although the font is a little brighter
Title: Re: Extreme MEGAProjects
Post by: liftfilmer124 on August 03, 2025, 09:44:04 pm
Love how it looks. I already know that the next new building will look just as good, no matter how long it takes to create.
Title: Re: Extreme MEGAProjects
Post by: ethan2226 on August 03, 2025, 08:51:14 pm
Here is the T2T for the Westinghouse RT Buttons

Code: [Select]
nimbus_sans_bold.ttf, 40, Text here, 13, 0, 128, 128, center, center, 178, 178, 178
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on August 03, 2025, 05:59:39 pm
Update: August 3, 2025

Pyramid Plaza
Westinghouse elevators have been added to both parking garages which have recently been topped off.

(https://live.staticflickr.com/65535/54698063018_a04309ec6b_z.jpg)

(https://live.staticflickr.com/65535/54697027317_5ff9bb8c7e_z.jpg)

(https://live.staticflickr.com/65535/54698091209_5600246154_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on July 31, 2025, 05:42:00 pm
The Pyramid Plaza seriously resembles the Luxor Hotel in Las Vegas, Nevada when you look at it from the outside. I like the use of the Montgomery Vector fixtures. Are all four buildings (the Pyramid Plaza, the Sandy Spire, the Palace Tower, and the Palace Grand) going to be in one city map?

All four buildings will be integrated into the same city map. It won't be happening anytime soon though because there are lots of issues with stability and glitches. The code for several of these buildings will have to be heavily modified to get this working. I hope to have a city map by the end of the year. 
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on July 31, 2025, 05:31:23 pm
Update: July 31, 2025

Pyramid Plaza
Parking garages are being constructed on the east and west sides of the pyramid

(https://live.staticflickr.com/65535/54690921717_0568418da3_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on July 29, 2025, 05:40:58 pm
Nice, it looks similar but different interior to your other buildings. Will it have skylobbies? I know you said 60 stories so maybe not?
There will not be skylobbies in this building
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on July 29, 2025, 11:17:01 am
Nice, it looks similar but different interior to your other buildings. Will it have skylobbies? I know you said 60 stories so maybe not?
Title: Re: Extreme MEGAProjects
Post by: g-Elevators on July 28, 2025, 05:18:03 pm
The Pyramid Plaza seriously resembles the Luxor Hotel in Las Vegas, Nevada when you look at it from the outside. I like the use of the Montgomery Vector fixtures. Are all four buildings (the Pyramid Plaza, the Sandy Spire, the Palace Tower, and the Palace Grand) going to be in one city map?
Title: Re: Extreme MEGAProjects
Post by: liftfilmer124 on July 28, 2025, 03:08:09 pm
Looks good so far! Keep that up, whether it's a new building or an existing one!
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on July 28, 2025, 03:07:28 pm
Update: July 28, 2025

Pyramid Plaza
Office levels 40 to 48 have been completed

(https://live.staticflickr.com/65535/54685077301_ef6d22875a_z.jpg)

(https://live.staticflickr.com/65535/54684260292_08b503294a_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: liftfilmer124 on July 27, 2025, 12:44:44 am
Ah. That's fair. I mean, your buildings are already good enough, even with OTIS everywhere.
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on July 26, 2025, 11:13:03 pm
Oh, cool! Now that I think about it, I don't think we've seen that in any of your builds.
I am trying to offer something different from the Otis and Dover elevators which I usually make
Title: Re: Extreme MEGAProjects
Post by: liftfilmer124 on July 26, 2025, 09:08:37 pm
Oh, cool! Now that I think about it, I don't think we've seen that in any of your builds.
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on July 26, 2025, 05:41:56 pm
Interesting! What type of Westinghouse? AE or Westinghouse RT?
RT
Title: Re: Extreme MEGAProjects
Post by: liftfilmer124 on July 26, 2025, 05:35:18 pm
Interesting! What type of Westinghouse? AE or Westinghouse RT?
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on July 26, 2025, 12:41:13 pm
Interesting. This is one of the more interesting buildings on Skyscrapersim I've seen. And Vectors everywhere? I know someone who'd go crazy seeing them, given they're so rare IRL.

The entire pyramid has Vectors! The parking garages will have Westinghouse elevators.
Title: Re: Extreme MEGAProjects
Post by: liftfilmer124 on July 26, 2025, 02:46:13 am
Interesting. This is one of the more interesting buildings on Skyscrapersim I've seen. And Vectors everywhere? I know someone who'd go crazy seeing them, given they're so rare IRL.
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on July 26, 2025, 01:00:06 am
Hi there, This pyramid plaza is absolutely superb, I really love the design by the way when it comes out, how's the progress on the Palace Grand?

The first version of Pyramid Plaza will be in the next release
Title: Re: Extreme MEGAProjects
Post by: liftfilmer124 on July 26, 2025, 12:21:32 am
Can we expect the Pyramid to be in an upcoming release? Not expecting it to be a part of the VERY next one, just any upcoming release.
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on July 26, 2025, 12:02:53 am
I do like the textures for the buttons. I don't know how long it took you to create them, but they have realism and detail.

The textures didn't take too long to make as they were source from real photos. Minor edits were made to improve clarity and detail.

Hi there, This pyramid plaza is absolutely superb, I really love the design by the way when it comes out, how's the progress on the Palace Grand?

The Palace Grand hasn't been worked on in a month. I'm not sure if there will be any updates anytime soon.
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on July 25, 2025, 10:32:17 pm
Wow really cool! I look forward to it.
Title: Re: Extreme MEGAProjects
Post by: Lewys2001 on July 25, 2025, 07:29:00 pm
Hi there, This pyramid plaza is absolutely superb, I really love the design by the way when it comes out, how's the progress on the Palace Grand?
Title: Re: Extreme MEGAProjects
Post by: liftfilmer124 on July 25, 2025, 06:47:04 pm
I do like the textures for the buttons. I don't know how long it took you to create them, but they have realism and detail.
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on July 25, 2025, 01:44:37 pm
Update: July 25, 2025

Pyramid Plaza

Service elevator cabs

(https://live.staticflickr.com/65535/54678432776_829f3dbdd8_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on July 25, 2025, 01:31:01 pm

I wonder if escalators and moving walkways will also be installed.

Yes, there will be long escalators connecting the street level to the food court on the 4th floor. There will also be moving walkways installed connecting the building core to the parking garages in a later version.
Title: Re: Extreme MEGAProjects
Post by: Mn10 on July 25, 2025, 10:42:32 am
Introducing
Pyramid Plaza
Built with Direction and Magnitude


Pyramid Plaza is the largest Pyramid built in Skyscrapersim offering a unique design with great amounts of space. With 60 stories and millions of square footage of space, over 50 elevators are needed for vertical transportation throughout Pyramid Plaza. Pyramid Plaza has the largest collection of Montgomery Vector Elevators of all time! ...
This will be a nice addition to your IP as always!
Title: Re: Extreme MEGAProjects
Post by: Fennz(cd7890) on July 25, 2025, 08:09:47 am
loving the references,and the building is awesome as well
Title: Re: Extreme MEGAProjects
Post by: espresso on July 25, 2025, 03:08:58 am
Introducing

Pyramid Plaza

Built with Direction and Magnitude


Pyramid Plaza is the largest Pyramid built in Skyscrapersim offering a unique design with great amounts of space. With 60 stories and millions of square footage of space, over 50 elevators are needed for vertical transportation throughout Pyramid Plaza. Pyramid Plaza has the largest collection of Montgomery Vector Elevators of all time! Parking garages are planned for future versions along with integration into a city map. The first public version will be available by the end of September. These updates will also include new textures and a full set of Montgomery Vector fixtures and cabs.

https://youtu.be/Z4oxT23nlhU

I wonder if escalators and moving walkways will also be installed.
Title: Re: Extreme MEGAProjects
Post by: liftfilmer124 on July 25, 2025, 02:07:04 am
A future city map? Me like!
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on July 25, 2025, 12:40:53 am
Introducing

Pyramid Plaza

Built with Direction and Magnitude


Pyramid Plaza is the largest Pyramid built in Skyscrapersim offering a unique design with great amounts of space. With 60 stories and millions of square footage of space, over 50 elevators are needed for vertical transportation throughout Pyramid Plaza. Pyramid Plaza has the largest collection of Montgomery Vector Elevators of all time! Parking garages are planned for future versions along with integration into a city map. The first public version will be available by the end of September. These updates will also include new textures and a full set of Montgomery Vector fixtures and cabs.

https://youtu.be/Z4oxT23nlhU
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on June 30, 2025, 10:51:39 pm
I can't really think of any city that would have a tropical climate. Maybe somewhere in Florida, but who knows.
*snip*
I was thinking that too. My own inference suggested Florida as the location for this complex, because it is the only place in the U.S. that I know of that has a smooth (i.e. flat) coastline in a true tropical climate (Georgia or even South Carolina may count, though they may not be true tropical climates). Backing this evidence up, the sun is oriented to the south and the coastline is oriented east relative to it, evident in both The Palace Tower and the Sandy Spire, making it further likely that it would be in Florida. It would likely also be in Miami, because that's where most of Florida's tall buildings are (set apart for Tampa, though it is on the west coast, which the Palace Tower's orientation evidence clearly is against).
It is a fictional neighborhood and complex. Since this complex is so large, there isn't enough undeveloped land to place it near the ocean in any particular location.
Title: Re: Extreme MEGAProjects
Post by: g-Elevators on June 30, 2025, 09:28:55 pm
I can't really think of any city that would have a tropical climate. Maybe somewhere in Florida, but who knows.
*snip*
I was thinking that too. My own inference suggested Florida as the location for this complex, because it is the only place in the U.S. that I know of that has a smooth (i.e. flat) coastline in a true tropical climate (Georgia or even South Carolina may count, though they may not be true tropical climates). Backing this evidence up, the sun is oriented to the south and the coastline is oriented east relative to it, evident in both The Palace Tower and the Sandy Spire, making it further likely that it would be in Florida. It would likely also be in Miami, because that's where most of Florida's tall buildings are (set apart for Tampa, though it is on the west coast, which the Palace Tower's orientation evidence clearly is against).
Title: Re: Extreme MEGAProjects
Post by: liftfilmer124 on June 26, 2025, 04:35:22 pm
Sounds like the next version will have a TON of new stuff if it's going to take that long
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on June 26, 2025, 04:20:20 pm
I can't really think of any city that would have a tropical climate. Maybe somewhere in Florida, but who knows.

Also, just in case you don't know, I saw this in the freight elevator inside the corridor by Dillard's.

This bug has been fixed, because there won't be a new version for a while
Title: Re: Extreme MEGAProjects
Post by: liftfilmer124 on June 26, 2025, 04:06:38 pm
I can't really think of any city that would have a tropical climate. Maybe somewhere in Florida, but who knows.


Also, just in case you don't know, I saw this in the freight elevator inside the corridor by Dillard's.
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on June 26, 2025, 03:18:42 pm
I'm curious. It's clear to me that these buildings are somewhere in the US, but what state or city would they be?

I'm not sure exactly where this fictional complex would be. These are all American elevators with American retailers. This city has a tropical climate, but there isn't any particular place I would put it on the map.
Title: Re: Extreme MEGAProjects
Post by: liftfilmer124 on June 26, 2025, 12:44:14 pm
I'm curious. It's clear to me that these buildings are somewhere in the US, but what state or city would they be?
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on June 25, 2025, 11:26:41 pm
June 2025 Release 1

This version of this project makes further progress on The Palace Grand Mall. It's still a bit rough around the edges, but it is far more polished, accessible, and stable compared to the previous version.

The Palace Grand Milestone 2 Skyscrapersim Build 6/12/24 or newer required
- Addition of elevators and escalators throughout the entire east concourse and four department stores
- Addition of some landscaping
- Addition of directories
- Framing of inline stores
- Improvements to department stores
- Bug fixes

https://youtu.be/WwV67xIeZiM

Downloads
Current Releases:
June 2025 R1 Full: https://custom.skyscrapersim.net/downloads/SkyscraperSimulatorShowcase/June%202025%20R1%20Full.zip  (638 MB)
June 2025 R1 Upgrade**: https://custom.skyscrapersim.net/downloads/SkyscraperSimulatorShowcase/June%202025%20R1%20Upgrade.zip (926 KB)

For Upgrade Version: Replace all files when prompted

**Version January 2025 R1 is required to be installed in order for the upgrade release to work correctly

NOTICE: Some versions of Skyscrapersim DO NOT include Schindler MT fixtures, Download the latest Release Candidate which includes these fixtures

For bugs with filler walls, download the latest version of ObjectPlus here: https://skyscrapersimulatorforum.createaforum.com/index.php?action=dlattach;topic=699.0;attach=631

DO NOT REDISTRIBUTE
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on June 24, 2025, 03:55:31 pm
I spy an OTIS.
This mall will have all major brands of elevators in North America including Otis, Dover, Schindler, and Montgomery-Kone
Title: Re: Extreme MEGAProjects
Post by: liftfilmer124 on June 24, 2025, 12:10:58 pm
I spy an OTIS.
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on June 24, 2025, 11:42:33 am
Update: June 24, 2025

The Palace Grand

Directories have been added throughout the mall. This map will be updated over time as the mall expands.

(https://live.staticflickr.com/65535/54611058641_3a5a071eda_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: liftfilmer124 on June 22, 2025, 03:10:58 am
Ooohhh, nice! Gonna check it out the second the release is out!
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on June 22, 2025, 12:25:22 am
Looking forward to eventual release, however long it may be!
It won't be too much longer! The next release will be by the end of next week.
Title: Re: Extreme MEGAProjects
Post by: liftfilmer124 on June 22, 2025, 12:14:36 am
Looking forward to eventual release, however long it may be!
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on June 21, 2025, 11:34:21 pm
Update: June 21, 2025

The Palace Grand

Elevators have been installed inside of Dillard's. Dillards is the only anchor in the mall with four floors. A corridor and exterior entry has been added to the second floor on the southeastern side of the mall. Eventually this will connect to The Palace Tower with an elevated moving walk in a future build.

(https://live.staticflickr.com/65535/54604449482_c7f77e2af0_z.jpg)

(https://live.staticflickr.com/65535/54604449487_2d8195a87c_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: liftfilmer124 on June 21, 2025, 03:41:01 am
Why the heck is this escalator running so fast? All the other ones run at normal speed.
Title: Re: Extreme MEGAProjects
Post by: ethan2226 on June 21, 2025, 12:35:44 am
Here is the T2T for the KSS 220 buttons:

Code: [Select]
nimbus_sans_bold_condensed.ttf, 35, Text here, -1, -1, 84, -1, center, center, 255, 255, 255
Edit: Neiman Marcus should have Otis Series M2 elevators.
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on June 20, 2025, 06:09:52 pm
Update: June 20, 2025

The Palace Grand

Montgomery-KONE Series 220 elevators are being constructed in Saks Fifth Avenue

(https://live.staticflickr.com/65535/54602885956_b006d9309a_z.jpg)

(https://live.staticflickr.com/65535/54603074509_ff282737cd_z.jpg)

Title: Re: Extreme MEGAProjects
Post by: liftfilmer124 on June 18, 2025, 08:13:16 pm
No problem! Glad I could help out!  :)
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on June 18, 2025, 06:31:46 pm
Here's the textures. If you need sounds, I may be able to pull some from videos of mine.
These are very good! Thank you!
Title: Re: Extreme MEGAProjects
Post by: liftfilmer124 on June 18, 2025, 11:36:56 am
Here's the textures. If you need sounds, I may be able to pull some from videos of mine.
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on June 17, 2025, 11:25:45 pm
There's KSS 220 that's part of the Gooper1 Data Pack. If you like, I can send the file over via personal message.
Yes! That will work!
Title: Re: Extreme MEGAProjects
Post by: liftfilmer124 on June 17, 2025, 09:52:33 pm
There's KSS 220 that's part of the Gooper1 Data Pack. If you like, I can send the file over via personal message.
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on June 17, 2025, 12:39:25 am
Update: June 17, 2025

The Palace Grand

Some of the larger anchor stores will have dual freight elevators. As the main purpose of the next release is to include elevators and escalators, the stores won't have much detail until later version. The elevators in Sears are Schindler MT. For Saks Fifth Avenue, I would like to use Kone KSS 220 fixtures if available. Dillard's will probably have Dover Impulse elevators, and Neiman Marcus is to be determined. 

(https://live.staticflickr.com/65535/54595208270_63e019ca99_z.jpg)

(https://live.staticflickr.com/65535/54595093934_b7ba89a502_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: liftfilmer124 on June 13, 2025, 12:01:35 pm
I intend to film each one when the next release comes out. Don't know if I'll be able to cover the entire mall in one day!
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on June 12, 2025, 03:59:07 pm
Update: June 12, 2025

The Palace Grand

Freight elevators are being installed throughout the east concourse. When completed, the east concourse and the four attached department stores will have over 23 elevators!

(https://live.staticflickr.com/65535/54584321832_e386d6be03_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on June 10, 2025, 11:10:08 pm
Project Status Update

This is a status update for the current project being worked on now

The Palace Grand Milestone 2
Completion by the end of June 2025

To-Do List
- Service Elevators
- Freight Elevators
- Service Corridors
- Data integrity check
- Bug fixes
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on June 09, 2025, 06:09:13 pm
Update: June 9, 2025

The Palace Grand

Service elevators are being installed throughout the east concourse. All elevators in the east concourse of the mall are Otis Gen 2 except for some large freight elevators. Escalators have been added to the remainder of the large department stores which makes the interior of this building fully accessible now.

(https://live.staticflickr.com/65535/54578791479_7e67509872_z.jpg)

(https://live.staticflickr.com/65535/54578940710_dcdc72f251_z.jpg)

(https://live.staticflickr.com/65535/54578942605_b3705e6332_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on June 06, 2025, 09:03:01 am
Are you implying that we could see The Palace Tower and the Palace Grand combined into one simulator, as with some of Mn10's buildings?
It will happen eventually
Title: Re: Extreme MEGAProjects
Post by: liftfilmer124 on June 06, 2025, 07:53:28 am
Are you implying that we could see The Palace Tower and the Palace Grand combined into one simulator, as with some of Mn10's buildings?
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on June 05, 2025, 11:08:46 pm
Update: June 5, 2025

The Palace Grand

Elevators are beginning to be installed in the east concourse and some of the large department stores. While this complex is far from finished, a release is scheduled by the end of the month which will include the elevators, escalators, and basic layout of this portion of the mall. The elevators in the east concourse of the mall share many similarities of the elevators at the (future) neighboring Palace Tower.

(https://live.staticflickr.com/65535/54570488364_35e3dd273a_z.jpg)

(https://live.staticflickr.com/65535/54570488359_e186a29ac6_z.jpg)



Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on June 02, 2025, 10:10:11 pm
Update: June 1, 2025

The Palace Grand

Shaftwork has begun on the mall elevators which includes passenger elevators, service elevators, and freight elevators. This east concourse was built in the mid to late 90s which will include elevators represenative from that era. The central corridor will include original elevators from the 1970s. *snip*
Do you plan on all elevators in the mall being original from their respective eras or are some modernized?

Fixtures will be original in the older portions of the mall but the cabs will likely be updated throughout
Title: Re: Extreme MEGAProjects
Post by: g-Elevators on June 02, 2025, 08:09:28 pm
Update: June 1, 2025

The Palace Grand

Shaftwork has begun on the mall elevators which includes passenger elevators, service elevators, and freight elevators. This east concourse was built in the mid to late 90s which will include elevators represenative from that era. The central corridor will include original elevators from the 1970s. *snip*
Do you plan on all elevators in the mall being original from their respective eras or are some modernized?
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on June 02, 2025, 10:39:59 am
I was wondering if Glass Elevator is also installed on The Palace Grand.
Yes, there will be a few glass elevators
Title: Re: Extreme MEGAProjects
Post by: espresso on June 02, 2025, 02:06:04 am
I was wondering if Glass Elevator is also installed on The Palace Grand.
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on June 01, 2025, 05:53:06 pm
Update: June 1, 2025

The Palace Grand

Shaftwork has begun on the mall elevators which includes passenger elevators, service elevators, and freight elevators. This east concourse was built in the mid to late 90s which will include elevators represenative from that era. The central corridor will include original elevators from the 1970s.


(https://live.staticflickr.com/65535/54561431933_a0ef36253d_z.jpg)

(https://live.staticflickr.com/65535/54561523015_cc68c84523_z.jpg)

(https://live.staticflickr.com/65535/54561377504_cfffa452b7_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: liftfilmer124 on June 01, 2025, 01:39:55 am
Oops. My bad. I was thinking of the Echelon Mall.
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on May 31, 2025, 01:49:11 pm
Is this from when the mall was renovated? I think you said this is around 2007.

This is a completely different mall. Unlike The Echelon Mall, The Palace Grand is fictional.
Title: Re: Extreme MEGAProjects
Post by: liftfilmer124 on May 31, 2025, 01:11:21 pm
Is this from when the mall was renovated? I think you said this is around 2007.
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on May 30, 2025, 11:30:06 pm
Do you have plans for floor 107 of the Sandy Spire? Currently, the floor is empty, but somehow still served by public elevators (namely elevator bank 6).

I plan to finish The Sandy Spire eventually. The only work that is left are the top floors, roadwork, and service areas. However, at this time I am only working on The Palace Grand.
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on May 30, 2025, 08:15:35 pm
If I remember correctly, he plans to build a restaurant on that floor 107
Title: Re: Extreme MEGAProjects
Post by: g-Elevators on May 30, 2025, 07:15:05 pm
Do you have plans for floor 107 of the Sandy Spire? Currently, the floor is empty, but somehow still served by public elevators (namely elevator bank 6).
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on May 30, 2025, 05:58:07 pm
Update: May 30, 2025

The Palace Grand

Escalators have been added to the east concourse and the larger department stores. Elevator shafts will soon follow.

(https://live.staticflickr.com/65535/54556943688_9b0a647a5e_z.jpg)

(https://live.staticflickr.com/65535/54557040420_6f2942de94_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on May 29, 2025, 11:42:17 pm
Update: May 29, 2025

The Palace Grand
The central corridor has been attached to the east concourse. This will serve as the main entrance and primary food court of the mall.

(https://live.staticflickr.com/65535/54555405970_aeae9ebc6d_z.jpg)

(https://live.staticflickr.com/65535/54555255984_54c1d6bc89_z.jpg)

(https://live.staticflickr.com/65535/54555255989_f8453f0145_z.jpg)

When completed the mall will include the following anchors:

East Concourse (partially constructed)
Dillards
Sears
Neiman Marcus
Saks Fifth Avenue

Central Concourse
Boscov's
Macy's
To be determined

West Concourse
Nordstrom
JCPenney
Bloomingdales
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on May 24, 2025, 05:12:40 pm
What elevator brands can we expect to see
There will be a mix of several different elevator brands as this is a large complex with different stores. This is the newer wing which dates to the mid to late 90s. The irony is that the newer wing will be finished before the older wing. I haven't finalized a design for the west and central concourses, but the layout of east concourse (newer wing) will not be changed much further. It's not set in stone yet but it will be a mix of Otis, Dover, and Schindler elevators in this portion. I lost the plans for the entire mall, so at this time I am only working on the East Concourse which runs from Neiman Marcus to Sears.
Title: Re: Extreme MEGAProjects
Post by: liftfilmer124 on May 24, 2025, 01:24:42 pm
What elevator brands can we expect to see
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on May 23, 2025, 05:48:48 pm
Update: May 23, 2025

The Palace Grand
Temporary walls are coming down to prepare for framing of individual stores and service corridors. Elevators and escalators will be added in the near future.

(https://live.staticflickr.com/65535/54539735407_8127932d5d_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: Fennz(cd7890) on February 04, 2025, 01:50:17 pm
oh wow,that is very cool
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on February 04, 2025, 11:39:31 am
Actually is it a bug or something like intentional🤔
(https://skyscrapersimulatorforum.createaforum.com/index.php?action=dlattach;topic=373.0;attach=920)

That's where the trash compacters and chute are supposed to go. 3D models will eventually be added in these areas. 
Title: Re: Extreme MEGAProjects
Post by: Kmbloverhk on February 04, 2025, 03:59:31 am
Actually is it a bug or something like intentional🤔
(https://skyscrapersimulatorforum.createaforum.com/index.php?action=dlattach;topic=373.0;attach=920)
Title: Re: Extreme MEGAProjects
Post by: Kiyan_LiftFan on January 21, 2025, 05:00:42 am
Wow, a lot has changed on this IP since the last time I checked. Great work!
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on January 19, 2025, 09:02:25 pm
yep,its largest in skyscraper by a very significant margin,not sure about IRL(think there are complexes with 10k rooms,not sure tho)
There are complexes with over 10,000 rooms but The Sandy Spire might be larger in square footage. The rooms are very spacious compared to most hotels.
Title: Re: Extreme MEGAProjects
Post by: Fennz(cd7890) on January 19, 2025, 08:35:16 pm
yep,its largest in skyscraper by a very significant margin,not sure about IRL(think there are complexes with 10k rooms,not sure tho)
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on January 19, 2025, 01:15:52 am
its genuinely impressive how good the performance is in Sandy Spire
and is is also just crazy how big the tower feels while you are in it,i still havent found all of the little details
It is the largest hotel in Skyscrapersim! It could possibily be larger than even the largest hotels in the real world.
Title: Re: Extreme MEGAProjects
Post by: Fennz(cd7890) on January 19, 2025, 12:46:50 am
its genuinely impressive how good the performance is in Sandy Spire
and is is also just crazy how big the tower feels while you are in it,i still havent found all of the little details
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on January 18, 2025, 11:21:36 pm
Are you planning to add another restaurant onto Floor 107 with the balcony or something else?
It will happen eventually
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on January 18, 2025, 10:14:21 pm
Are you planning to add another restaurant onto Floor 107 with the balcony or something else?
Title: Re: Extreme MEGAProjects
Post by: Elevatordude6 on January 17, 2025, 02:49:58 pm
Nice project, so far  ;D
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on January 17, 2025, 12:36:19 pm
Just checked out your Sandy Spire Milestone 3. Its very nice; you are very talented at these large projects.
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on January 17, 2025, 10:30:15 am
Thank you for this! Do you have an exact list of bug fixes made to Twin Towers II Milestone 2 Rev 1?
No
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on January 17, 2025, 10:26:37 am
Thank you for this! Do you have an exact list of bug fixes made to Twin Towers II Milestone 2 Rev 1?
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on January 17, 2025, 02:23:40 am
January 2025 Release 1

This version of this project makes further progress on The Sandy Spire, Echelon Mall, and Twin Towers. Bug fixes have also been made for The Palace Tower.

The Echelon Mall Milestone 2
- Major bug fixes to structure
- Addition of food court counters
- Addition of interior walls in larger food court parcels
- Improved textures and signage
- Addition of directories
- Addition of stairwells in service corridors and department stores
- Improvements to elevators
- Partial construction of department store backrooms and service areas
- Improved stairwell accessibility

https://youtu.be/MhyO6fx9Cm4

The Sandy Spire Milestone 3 Skyscrapersim Build 6/12/24 or newer required
- Addition of sliding balcony doors
- Addition of convention center concession areas and kitchens
- Addition of convention center exterior staircases
- Addition of exterior lighting bars
- Completion of exterior freight elevator loading areas
- Construction of ramps to lower parking levels in the west convention center building
- Addition of 55th floor restaurant, cafe, and convenience store
- Addition of central lobby escalators
- Addition of elevator car #120
- Addition of elevator directories
- Bug fixes

https://www.youtube.com/watch?v=7yfP_Pnz5Bg

The Twin Towers Milestone 7
- Skylobby wall framing
- Signage additions
- Addition of basement stairwell transfers
- Bug fixes

The Twin Towers II Milestone 2 Rev 1
- Signage additions
- Bug fixes

The Palace Tower
- Bug Fixes

Downloads
Current Releases:
January 2025 R1 Full: https://custom.skyscrapersim.net/downloads/SkyscraperSimulatorShowcase/January%202025%20R1%20Full.zip (638 MB)
January 2025 R1 Upgrade**: https://custom.skyscrapersim.net/downloads/SkyscraperSimulatorShowcase/January%202025%20R1%20Upgrade.zip (12 MB)

For Upgrade Version: Replace all files when prompted

**Version June 2024 R1 is required to be installed in order for the upgrade release to work correctly

For bugs with filler walls, download the latest version of ObjectPlus here: https://skyscrapersimulatorforum.createaforum.com/index.php?action=dlattach;topic=699.0;attach=631

DO NOT REDISTRIBUTE
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on January 14, 2025, 11:26:28 am
Good. Also since you're about done with Sandy Spire, will you integrate that build on the same load out with the Palace Tower? I believe you planned to build a footage bridge between those 2 structures?
The connector bridge for The Sandy Spire will be added after Milestone 3 and a new landscape map will be created to include The Sandy Spire, The Palace Tower, and The Palace Grand Mall.
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on January 14, 2025, 11:20:54 am
Good. Also since you're about done with Sandy Spire, will you integrate that build on the same load out with the Palace Tower? I believe you planned to build a footage bridge between those 2 structures?
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on January 14, 2025, 11:15:01 am
Are you referring to this WTC 1 stairway B transfer on Sub Level 3? Is that also the case for WTC 2?

This is the one
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on January 14, 2025, 11:12:06 am
Are you referring to this WTC 1 stairway B transfer on Sub Level 3? Is that also the case for WTC 2?
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on January 14, 2025, 10:39:05 am
Cool. On the Twin Towers, I have a question; where is the additional stairwell transfer?

It's in the basements
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on January 14, 2025, 09:55:08 am
Cool. On the Twin Towers, I have a question; where is the additional stairwell transfer?
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on January 13, 2025, 11:02:04 pm
Project Status Update

This is a status update for the three current projects being worked on now

The Sandy Spire Milestone 3
Completion by the end of January 2025

This will be the final development version of The Sandy Spire. The building is nearly complete and adding much more detail will make memory usage too high and loading times even longer. Version 1.0 will come after Milestone 3 with the remainder of the areas being finished. Beyond this, will only be bug fixes or texture improvements.

To-Do List
- Data integrity check
- Additional signage
- Bug fixes

Echelon Mall Milestone 2
Completion by the end of January 2025

This is the first update in over three years. Many bugs are fixed and greater details have been added. Ongoing development will take place as more research and information is discovered.

To-Do List
- Data integrity check
- Bug fixes

Twin Towers Milestone 7
Completion by the end of January 2025

This is a minor update which includes framing in the skylobbies and the addition of an additional stairwell transfer. Other improvements to the lobbies and skylobbies will be made in a future version.

To-Do List
- Data integrity check
- Bug fixes


Title: Re: Extreme MEGAProjects
Post by: John Skywalker on January 11, 2025, 10:54:04 pm
Cool, I do look forward to seeing Sandy Spire as it's an epic project but the Twin Towers will always be my favorites.
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on January 11, 2025, 10:08:15 pm
I see. Are you planning to add anything to either twin towers builds other than the updated skylobbies?

Not at this time, but more is planned for a later version
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on January 11, 2025, 06:56:35 pm
I see. Are you planning to add anything to either twin towers builds other than the updated skylobbies?
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on January 11, 2025, 06:29:36 pm
Thanks for this! Are you also planning to add this to the Palace Tower and both sets of twin towers?

I don't see the need for an elevator schematic there because most of the elevator banks already have zone signs
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on January 11, 2025, 05:08:13 pm
Thanks for this! Are you also planning to add this to the Palace Tower and both sets of twin towers?
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on January 11, 2025, 04:42:09 pm
Update: January 10, 2025

The Sandy Spire

Elevator directories have been added to The Sandy Spire

(https://live.staticflickr.com/65535/54260999890_407b080035_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on January 11, 2025, 12:40:19 pm
The elevators that remain after the partial demolition of the mall in 2007.

Those elevators still remain original even today
Title: Re: Extreme MEGAProjects
Post by: liftfilmer124 on January 11, 2025, 12:38:29 pm
The elevators that remain after the partial demolition of the mall in 2007.
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on January 11, 2025, 12:16:26 pm
Oh, rip. Will they remain original or will they receive a modernization?

Which elevators are you talking about modernizing?
Title: Re: Extreme MEGAProjects
Post by: liftfilmer124 on January 11, 2025, 02:19:20 am
Oh, rip. Will they remain original or will they receive a modernization?
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on January 11, 2025, 12:41:48 am
It would be nice to also create an Elevator Directory for The Palace Tower and Sandy Spire, which can be a bit difficult to find due to the large number of elevators.

It's a possiblity, but that takes out the fun of finding them
Title: Re: Extreme MEGAProjects
Post by: espresso on January 10, 2025, 11:46:27 pm
It would be nice to also create an Elevator Directory for The Palace Tower and Sandy Spire, which can be a bit difficult to find due to the large number of elevators.
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on January 10, 2025, 10:53:37 pm
Update: January 10, 2025

Echelon Mall

Directories have been added throughout the mall. Exact locations for inline tenants will not be added until later because more research is needed to find the most accurate stores for the time period.

(https://live.staticflickr.com/65535/54259361174_f118c08431_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on January 08, 2025, 10:35:14 pm
Oh, that looks wonderful! Will it have glass elevators and service elevators in the mall service corridors as well and not just the department stores?

Overall, elevators are actually being removed because half the mall was torn down. The elevators in Boscov's and Macy's stayed. A Schindler HT 330A elevator was added outside of Macy's to provide direct elevator access to the mall. I don't intend on adding any elevators that aren't actually there.
Title: Re: Extreme MEGAProjects
Post by: liftfilmer124 on January 08, 2025, 08:01:06 pm
Oh, that looks wonderful! Will it have glass elevators and service elevators in the mall service corridors as well and not just the department stores?
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on January 08, 2025, 02:43:12 pm
This may sound a bit stupid asking this, but do you plan to make a version of this after the 2007 development?

This isn't a stupid question at all! Yes, I have previously worked on the 2007 version as well. Once this version is closer to completion, I will fork it off into the modern version. Here are some screenshots from an unfinished version from a few years ago.

(https://live.staticflickr.com/65535/54254797736_1234f306ca_z.jpg)

(https://live.staticflickr.com/65535/54255220285_74a7885ee7_z.jpg)

(https://live.staticflickr.com/65535/54255025628_1b6dcb3d23_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on January 08, 2025, 02:28:53 pm
This may sound a bit stupid asking this, but do you plan to make a version of this after the 2007 development?

This isn't a stupid question at all! Yes, I have previously worked on the 2007 version as well. Once this version is closer to completion, I will fork it off into the modern version.
Title: Re: Extreme MEGAProjects
Post by: liftfilmer124 on January 08, 2025, 01:19:41 pm
This may sound a bit stupid asking this, but do you plan to make a version of this after the 2007 development?
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on January 07, 2025, 04:49:59 pm
Are you going to add service elevators?

The department stores already have service elevators. The mall itself didn't have any elevators until the 2007 redevelopment.
Title: Re: Extreme MEGAProjects
Post by: Waroftheelevators05 on January 07, 2025, 01:53:27 pm
Are you going to add service elevators?
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on January 06, 2025, 11:07:20 pm
Update: January 6, 2025

Echelon Mall

Stairwells have been added to all of the department stores.  There is still some work to do with the backrooms and office spaces. Expect a download within the next few weeks.

(https://live.staticflickr.com/65535/54250673052_70e5491ee6_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on January 03, 2025, 05:39:29 pm
Update: January 3, 2025

Echelon Mall

Signage has been improved with clearer higher resolution images. Lighting has also been added to the remainder of the mall entrances.  Service areas now also include stairwells.

(https://live.staticflickr.com/65535/54243789672_fba8a2d595_z.jpg)

(https://live.staticflickr.com/65535/54243792732_f1670d6098_z.jpg)

(https://live.staticflickr.com/65535/54245110935_0913fa351a_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: liftfilmer124 on December 29, 2024, 08:15:57 pm
I'm glad signs are being added. Often times, I get confused as to which set of elevators serves a particular zone
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on December 29, 2024, 04:53:21 pm
That must be a lot. I look forward the experimenting with the code on release. I hope that much function won't slow it down too much
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on December 29, 2024, 02:43:37 pm
Update: December 29, 2024

The Sandy Spire

Elevator bank signs have been added to remaining service elevator banks

(https://live.staticflickr.com/65535/54234513763_acc2432f9b_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on December 28, 2024, 11:15:59 pm
Wow, I was waiting to see that. How did you get the code to carry the function of that many objects?

Each set of sliding doors has five lines of code. The first line performs the cut, the second and fourth lines are texture overrides, and the third and fifth lines actually create the door object. This process is repeated for every hotel room facing east, north, and south. 
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on December 28, 2024, 08:06:34 pm
Wow, I was waiting to see that. How did you get the code to carry the function of that many objects?
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on December 28, 2024, 05:38:06 pm
Update: December 28, 2024

The Sandy Spire

Sliding doors are being installed for the balconies of The Sandy Spire. Due to the addition of sliding doors, build 063024 or later will be required to load this building.

(https://live.staticflickr.com/65535/54232988030_9999b37658_z.jpg)

(https://live.staticflickr.com/65535/54232815418_88afd7a627_z.jpg)

(https://live.staticflickr.com/65535/54232815433_5eb6d6857f_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on December 28, 2024, 12:52:08 pm
Can you add glass elevators to the store streets where Disnay and McDonalds are located?
There are only escalators there.

No, because the mall itself didn't have any elevators until 2007
Title: Re: Extreme MEGAProjects
Post by: Lured on December 28, 2024, 03:37:57 am
Can you add glass elevators to the store streets where Disnay and McDonalds are located?
There are only escalators there.
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on December 27, 2024, 11:54:09 pm
Update: December 27, 2024

Echelon Mall

Counters have been added to the food court while major bug fixes are performed on the structural work. Construction has also started on the mall management office.

(https://live.staticflickr.com/65535/54231561605_80e371ab76_z.jpg)

(https://live.staticflickr.com/65535/54230247107_a4b85f4466_z.jpg)

(https://live.staticflickr.com/65535/54231156636_1f60544bd8_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on December 23, 2024, 03:26:36 pm
Update: December 23, 2024

The Twin Towers

The core corridors connecting the express elevator zones have been framed in. New lighting has also been added,

(https://live.staticflickr.com/65535/54223034726_974f5529e2_z.jpg)

(https://live.staticflickr.com/65535/54223432190_ce2273849f_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on December 21, 2024, 05:28:50 pm
Wow
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on December 21, 2024, 04:55:58 pm
Update: December 21, 2024

The Sandy Spire

A new bank of escalators has been added to the lobby near the main entrance to improve access to the GH level. Ramps have been added connecting the west service area to the underground parking levels. This serves as the employee parking entrance. Due to the functions of Skyscrapersim, it is unclear at this time if the balcony sliding doors will be included in the next version.

(https://live.staticflickr.com/65535/54219308938_7727c0a3a6_z.jpg)

(https://live.staticflickr.com/65535/54218172577_eea8b9f437_z.jpg)

(https://live.staticflickr.com/65535/54219477135_fc51799dac_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: Saskia on December 16, 2024, 08:33:03 am
Looking Awsome Like it yes its massive but really good Building so good for exploring^^
Title: Re: Extreme MEGAProjects
Post by: Fennz(cd7890) on December 15, 2024, 11:20:44 am
I can only imagine how massive that freight elevator is gonna be, seeing that huge door.
its already in the latest release,and yes,it is utterly massive
Title: Re: Extreme MEGAProjects
Post by: liftfilmer124 on December 15, 2024, 12:37:25 am
I can only imagine how massive that freight elevator is gonna be, seeing that huge door.
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on December 14, 2024, 11:02:24 am
Update: December 14, 2024

The loading areas and the egress for the convention center have been improved.

(https://live.staticflickr.com/65535/54204103093_7f060c0dbb_z.jpg)

(https://live.staticflickr.com/65535/54203858001_8f9cf210aa_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on December 12, 2024, 11:42:22 am
Update: December 12, 2024

Zone signage has been added to the tower elevator banks at The Sandy Spire. Construction has also started on the drive thru service area. The service area on level B is for deliveries and pickups.

(https://live.staticflickr.com/65535/54200206939_1dd38d1726_z.jpg)

(https://live.staticflickr.com/65535/54199053167_94a765f865_z.jpg)

(https://live.staticflickr.com/65535/54199053162_9b0ae65dfc_z.jpg)

(https://live.staticflickr.com/65535/54199053152_9d9bb3c7f9_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: liftfilmer124 on December 06, 2024, 10:14:40 am
Take however long you need to. I'll be looking forward to this.
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on December 05, 2024, 07:27:43 pm
I presume this'll take a bit before a release?

It will be 4 to 6 weeks
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on December 05, 2024, 07:27:28 pm
Nice. I used the code in the build to add an extra top floor. I wonder what you plan to do with the top floors?

The floors above 107 will be mechanical levels only
Title: Re: Extreme MEGAProjects
Post by: liftfilmer124 on December 05, 2024, 05:12:57 pm
I presume this'll take a bit before a release?
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on December 05, 2024, 05:03:53 pm
Nice. I used the code in the build to add an extra top floor. I wonder what you plan to do with the top floors?
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on December 05, 2024, 04:59:55 pm
Update: December 5, 2024

A coffee shop has been added to the 55th floor of The Sandy Spire. It is a scaled-down version of the larger coffee shop on the 15th floor.

(https://live.staticflickr.com/65535/54185943254_bed21df50f_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on December 04, 2024, 09:10:02 pm
Very good.
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on December 04, 2024, 11:02:13 am
This looks lovely! Are there any new buildings you plan to create in the future?
No new buildings are planned at this time
Title: Re: Extreme MEGAProjects
Post by: liftfilmer124 on December 04, 2024, 12:01:14 am
This looks lovely! Are there any new buildings you plan to create in the future?
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on December 03, 2024, 11:54:51 pm
Update: December 3, 2024

Concession stands and kitchens have been construction in The Sandy Spire Convention Center. Service corridors and additional restrooms were also constructed.

(https://live.staticflickr.com/65535/54182496268_eac8172b0c_z.jpg)

(https://live.staticflickr.com/65535/54182224346_a557a532a7_z.jpg)

(https://live.staticflickr.com/65535/54182496278_fbea23a952_z.jpg)
]
(https://live.staticflickr.com/65535/54182224351_89934fc1db_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: espresso on November 30, 2024, 11:17:58 pm
I recently started supporting keypad to Skyscrappersim.
I was wondering if you have any plans to apply the keypad to the Palace Tower or Sandy Spire.

You could put the Keypad in Elevator 103 (The Full Service Elevator in both towers) in Twin Towers II.

I copied the contents of the file called "Simple - Keypad.bld" and applied the Keypad to Elevator 103.
Title: Re: Extreme MEGAProjects
Post by: ethan2226 on November 22, 2024, 02:10:28 pm
I recently started supporting keypad to Skyscrappersim.
I was wondering if you have any plans to apply the keypad to the Palace Tower or Sandy Spire.

You could put the Keypad in Elevator 103 (The Full Service Elevator in both towers) in Twin Towers II.
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on November 22, 2024, 11:55:17 am
I recently started supporting keypad to Skyscrappersim.
I was wondering if you have any plans to apply the keypad to the Palace Tower or Sandy Spire.

I'm not really sure what I would do with the keypad
Title: Re: Extreme MEGAProjects
Post by: espresso on November 22, 2024, 08:21:03 am
I recently started supporting keypad to Skyscrappersim.
I was wondering if you have any plans to apply the keypad to the Palace Tower or Sandy Spire.
Title: Re: Extreme MEGAProjects
Post by: Lewys2001 on November 12, 2024, 10:06:05 am
Oh thank you so much skyscraper simulator showcase, I'd like to see you back working again on those projects.
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on November 11, 2024, 12:36:53 am
Glad to see you back! Definitely my favorite creator with mn10 as a close second.
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on September 24, 2024, 12:59:44 pm
For all WTC buildings the WTC directory is missing these textures.

*Snip

The latest full release includes all of these files. Please reinstall the integration project in full.
Title: Re: Extreme MEGAProjects
Post by: mike0610 on September 24, 2024, 12:35:27 am
For all WTC buildings the WTC directory is missing these textures.

data/S3/DrywallSquare5_lowres.jpg
data/S3/ceilingtile15A.jpg
data/WTC/ACME/Indicator.jpg
data/WTC/ACME/IndicatorDown.jpg
data/WTC/ACME/IndicatorUp.jpg
data/WTC/Signs/Zone1A.jpg
data/WTC/Signs/Zone1B.jpg
data/WTC/Signs/Zone1C_N.jpg
data/WTC/Signs/Zone1D_N.jpg
data/WTC/Signs/Zone2A.jpg
data/WTC/Signs/Zone2B.jpg
data/WTC/Signs/Zone2C_N.jpg
data/WTC/Signs/Zone2D_N.jpg
data/WTC/Signs/Zone3A.jpg
data/WTC/Signs/Zone3B.jpg
data/WTC/Signs/Zone3C.jpg
data/WTC/Signs/Zone3D.jpg
data/WTC/Stairs/Green.jpg
data/WTC/Stairs/LandingX.jpg
data/WTC/Stairs/LandingZ.jpg
data/WTC/Stairs/Riser.jpg
data/WTC/Stairs/Tan.jpg
data/WTC/Stairs/TreadX.jpg
data/WTC/Stairs/TreadZ.jpg
data/WTC/tridentbaseext.png
data/WTC/tridentbaseextedge.png
data/WTC/tridentbaseint.png
data/WTC/tridentbaseintedge.png
data/WTC/tridentext.png
data/WTC/tridentextedge.png
data/WTC/tridentint.png
data/WTC/tridentintedge.png

For The Palace Tower, it's missing these:

data/S3/ceilingtile17A.jpg
data/S3/ceilingtile17B.jpg
data/WTC/ACME/Indicator.jpg
data/WTC/ACME/IndicatorDown.jpg
data/WTC/ACME/IndicatorUp.jpg
Title: Re: Extreme MEGAProjects
Post by: Fennz(cd7890) on September 13, 2024, 04:27:44 pm
move this report into its own thread
give specs for your system
screenshots are great as well
Title: Re: Extreme MEGAProjects
Post by: Waroftheelevators05 on September 13, 2024, 02:10:02 pm
My screen goes black when I load the building, my screen goes black and the simulator freezes. Idk why it does that because I use a 13-inch HP laptop, and I heard that these laptops are one of the best in the market.
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on September 13, 2024, 11:22:12 am
What does the crash report say?
Title: Re: Extreme MEGAProjects
Post by: Waroftheelevators05 on September 13, 2024, 12:24:44 am
Why do I get a crash report when I load Sandy Spire and Palace Tower? I'm running the simulator on Windows 11 and an HP laptop that was made in 2021.
Title: Re: Extreme MEGAProjects
Post by: eventhorizon on June 21, 2024, 02:23:28 pm
Where is the Skyscraper.ini file eventhorizon?

If you're using Windows, it's where you installed Skyscraper.
Title: Re: Extreme MEGAProjects
Post by: Lewys2001 on June 21, 2024, 12:00:53 pm
Where is the Skyscraper.ini file eventhorizon?
Title: Re: Extreme MEGAProjects
Post by: eventhorizon on June 21, 2024, 11:23:42 am
By the way how do you get high FPS in the skyscraper simulator game?

You can edit the skyscraper.ini file and change the line that says "Skyscraper.Frontend.Vsync" to false.  Normally the FPS is locked to your refresh rate, but that options turns it off, so you'll get maximum FPS.
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on June 21, 2024, 11:01:28 am
By the way how do you get high FPS in the skyscraper simulator game?
That depends on the monitor refresh rate. In most cases, 60 is the highest FPS that will show.
Title: Re: Extreme MEGAProjects
Post by: Lewys2001 on June 21, 2024, 10:49:13 am
By the way how do you get high FPS in the skyscraper simulator game?
Title: Re: Extreme MEGAProjects
Post by: eventhorizon on June 20, 2024, 09:32:38 pm
What new installation version of skyscraper alpha can you run?

You'll need to go to the main page and download the development version of Skyscraper, since you're using the older Alpha 11 release.  The buildings should work with the Alpha 12 version.
https://www.skyscrapersim.net/downloads.html
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on June 20, 2024, 05:27:13 pm
What new installation version of skyscraper alpha can you run?
Builds from June 12th and newer fixed a lot of the instability and bugs
Title: Re: Extreme MEGAProjects
Post by: Lewys2001 on June 20, 2024, 03:08:08 pm
What new installation version of skyscraper alpha can you run?
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on June 20, 2024, 11:52:13 am
Here is the screenshot of my building.

Try a new installation, something here is messed up since both the building and some of textures are missing
Title: Re: Extreme MEGAProjects
Post by: Lewys2001 on June 20, 2024, 10:23:57 am
Here is the screenshot of my building.
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on June 16, 2024, 08:17:12 pm
I don't know how to disable sub buildings. Show me how to do it.

You shouldn't be falling through the sky unless something is missing.
Title: Re: Extreme MEGAProjects
Post by: Fennz(cd7890) on June 16, 2024, 07:52:23 pm
Show me how to do it.
trust me,you *dont?* want to know how to do this unless you are *very experienced* in the code
commenting out the wrong thing can completely ruin a building,and without backups,you are hosed
Title: Re: Extreme MEGAProjects
Post by: Lewys2001 on June 16, 2024, 05:37:45 pm
I don't know how to disable sub buildings. Show me how to do it.
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on June 16, 2024, 10:57:08 am
When Sandy Spire Milestone 2 has been loaded, i start falling down from the sky level in the building.

Why is that? Have you disabled any of the sub buildings in the code?
Title: Re: Extreme MEGAProjects
Post by: Lewys2001 on June 16, 2024, 07:28:08 am
When Sandy Spire Milestone 2 has been loaded, i start falling down from the sky level in the building.
Title: Re: Extreme MEGAProjects
Post by: Fennz(cd7890) on June 11, 2024, 10:06:51 pm
if you are running into that issue with Sandy Spire,and you can live without the Stairwells,commewnt out the code for the stairs in the file,it should load just fine after that
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on June 11, 2024, 09:15:36 pm
I'm curious on which bugs were fixed in Twin Towers II? The only one I found so far is the call button lights fix on the observation deck lifts (I also repaired the code on this with Milestone 1). Are there others?
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on June 11, 2024, 02:00:58 pm
I can't run the Sandy Spire Milestone 2 because it crashes.

*** Unhandled Exception
   ExpCode: 0xC0000005
   ExpFlags: 0
   ExpAddress: 0xD34399B3

SymInit: Symbol SearchPath: '.', symOptions: 530,

OS Version: 6.2.9200 ()

Loading symbols...

Call stack:
00007FFED34399B3 (wxmsw32u_core_vc_custom): (filename not available): wxProgressDialog::~wxProgressDialog
00007FF6A74CBDC5 (Skyscraper): (filename not available): wxProgressDialog::`scalar deleting destructor'
00007FFEE3124259 (wxbase32u_vc_custom): (filename not available): wxAppConsoleBase::DeletePendingObjects
00007FFEE31266F9 (wxbase32u_vc_custom): (filename not available): wxAppConsoleBase::OnExit
00007FFEE31A9F2E (wxbase32u_vc_custom): (filename not available): wxEntryReal
00007FFEE3286458 (wxbase32u_vc_custom): (filename not available): wxEntry
C:\skyscraper\src\frontend\skyscraper.cpp (182): main
D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl (288): __scrt_common_main_seh
00007FFFA7F153E0 (KERNEL32): (filename not available): BaseThreadInitThunk
00007FFFA896485B (ntdll): (filename not available): RtlUserThreadStart

Simulator State Dump
--------------------------
Platform: Windows x86 64-bit
Renderer: Direct3D9
Frontend version: 1.12.0.2893

--------------------------
Copy and paste the above information (select it and press CTRL-C)
and either post it to the Skyscraper forum at http://forum.skyscrapersim.net
or email to ryan@Skyscrapersim.net

Press OK to close Skyscraper


Please help

This is a known issue, try using an older version of Skyscrapersim
Title: Re: Extreme MEGAProjects
Post by: DPlifts on June 11, 2024, 01:09:22 pm
I can't run the Sandy Spire Milestone 2 because it crashes.

*** Unhandled Exception
   ExpCode: 0xC0000005
   ExpFlags: 0
   ExpAddress: 0xD34399B3

SymInit: Symbol SearchPath: '.', symOptions: 530,

OS Version: 6.2.9200 ()

Loading symbols...

Call stack:
00007FFED34399B3 (wxmsw32u_core_vc_custom): (filename not available): wxProgressDialog::~wxProgressDialog
00007FF6A74CBDC5 (Skyscraper): (filename not available): wxProgressDialog::`scalar deleting destructor'
00007FFEE3124259 (wxbase32u_vc_custom): (filename not available): wxAppConsoleBase::DeletePendingObjects
00007FFEE31266F9 (wxbase32u_vc_custom): (filename not available): wxAppConsoleBase::OnExit
00007FFEE31A9F2E (wxbase32u_vc_custom): (filename not available): wxEntryReal
00007FFEE3286458 (wxbase32u_vc_custom): (filename not available): wxEntry
C:\skyscraper\src\frontend\skyscraper.cpp (182): main
D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl (288): __scrt_common_main_seh
00007FFFA7F153E0 (KERNEL32): (filename not available): BaseThreadInitThunk
00007FFFA896485B (ntdll): (filename not available): RtlUserThreadStart

Simulator State Dump
--------------------------
Platform: Windows x86 64-bit
Renderer: Direct3D9
Frontend version: 1.12.0.2893

--------------------------
Copy and paste the above information (select it and press CTRL-C)
and either post it to the Skyscraper forum at http://forum.skyscrapersim.net
or email to ryan@skyscrapersim.net

Press OK to close Skyscraper


Please help
Title: Re: Extreme MEGAProjects
Post by: Lewys2001 on June 11, 2024, 07:28:24 am
Oh hello nice to see you back by the way, i really missed you for months. Lovely release by the way.
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on June 10, 2024, 03:35:37 pm
Thank you so much for all this! I appreciate the work you have accomplished on the Sandy Spire Milestone 2. I got a system with 16 gb of graphics memory that can handle it pretty well. Also like the Windows on the World restaurants you have made.
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on June 10, 2024, 03:07:08 pm
June 2024 Release 1

This is the tenth release of this Integration Project. The Sandy Spire is getting closer to completion with the construction of the upper levels. Improvements have been made for the original Twin Towers and Twin Towers II. Bug fixes have also been made for The Palace Tower.
Skyscrapersim Build 6/12/24 or newer recommended

The Sandy Spire Milestone 2***
- Construction of main pools and outdoor area
- Construction of spas, fitness center, and upper pools
- Construction of all hotel rooms
- Construction of restaurants, bars, and cafe
- Addition of elevator bank signs
- Addition of escalators connecting level EH to level 2
- Addition of the spire
- Bug fixes

The Twin Towers Milestone 6
- Construction of Windows on the World
- Shaft work
- Work on decorations for observation deck level
- Core corridor improvements
- Bug fixes

The Twin Towers II Milestone 2
- Construction on Windows on the World II
- Bug fixes

The Palace Tower
- Bug fixes

https://www.youtube.com/watch?v=Y5X5_XkvDQw

Downloads
Current Releases:
June 2024 R1 Full: https://custom.skyscrapersim.net/downloads/SkyscraperSimulatorShowcase/June%202024%20R1%20Full.zip (631 MB)
June 2024 R1 Upgrade**: https://custom.skyscrapersim.net/downloads/SkyscraperSimulatorShowcase/June%202024%20R1%20Upgrade.zip (25 MB)

For Upgrade Version: Replace all files when prompted

**Version March 2024 R1 is required to be installed in order for the upgrade release to work correctly
*** BE PATIENT
For bugs with filler walls, download the latest version of ObjectPlus here: https://skyscrapersimulatorforum.createaforum.com/index.php?action=dlattach;topic=699.0;attach=631

DO NOT REDISTRIBUTE
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on January 28, 2024, 12:02:04 pm
January 2024 Release 1

This is the eighth release of this Integration Project. Improvements have been made for the original Twin Towers. Bug fixes have also been made for The Palace Tower.

The Twin Towers Milestone 3
- Local zone adjustments
- Removal of extra stairwell transfers in the South Tower
- Addition of extra escalators in the South Tower
- Indoor and outdoor observation deck
- Height adjustments on 43rd and 67th floors
- Mechanical penthouse improvements
- Bug fixes

The Palace Tower
- Panel bug fixes
- Lighting bug fixes
- Signage bug fixes

https://www.youtube.com/watch?v=nXQjS7HBvFw

Downloads
Current Releases:
January 2024 R1 Full: https://custom.skyscrapersim.net/downloads/SkyscraperSimulatorShowcase/January%202024%20R1%20Full.zip (552 MB)
January 2024 R1 Upgrade**: https://custom.skyscrapersim.net/downloads/SkyscraperSimulatorShowcase/January%202024%20R1%20Upgrade.zip (674 KB)

For Upgrade Version: Replace all files when prompted

**Version December 2023 R2 is required to be installed in order for the upgrade release to work correctly

For bugs with filler walls, download the latest version of ObjectPlus here: https://skyscrapersimulatorforum.createaforum.com/index.php?action=dlattach;topic=699.0;attach=631

DO NOT REDISTRIBUTE
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on January 27, 2024, 09:59:19 pm
Okay, I'm guessing you will let us know if you fix any bugs on that tower. I've only noticed a few other texture bugs but nothing major.
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on January 27, 2024, 09:24:57 pm
Random thing I found. I know you said you were done with the Palace Tower. I did find missing elevator buttons for the lifts in the Aux Parking Garage. Its buttons 3 and 4 for each elevator. Was that done due to odd floor labelling or a bug?

Bug fixes will still be offered for The Palace Tower, though there will not be any new features
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on January 27, 2024, 06:23:56 pm
Random thing I found. I know you said you were done with the Palace Tower. I did find missing elevator buttons for the lifts in the Aux Parking Garage. Its buttons 3 and 4 for each elevator. Was that done due to odd floor labelling or a bug?
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on January 27, 2024, 12:37:00 pm
Saw your YouTube video on Milestone 3. That is very impressive with the South Tower observation decks. It's getting closer to looking like the real thing. Do you know if Twin Towers 2 was supposed to have something similar?

I wondered if elevators 105 and 106 in the South Tower of Twin Towers II are for the rooftop observation deck, since the South Tower has two more elevators than the North Tower (which has 104 elevators) for Twin Towers II.

That is correct. Those extra elevators are for the observation deck. The observation deck for The Twin Towers II will be larger than the original and have the addition of elevators.
Title: Re: Extreme MEGAProjects
Post by: ethan2226 on January 27, 2024, 11:55:45 am
Saw your YouTube video on Milestone 3. That is very impressive with the South Tower observation decks. It's getting closer to looking like the real thing. Do you know if Twin Towers 2 was supposed to have something similar?

I wondered if elevators 105 and 106 in the South Tower of Twin Towers II are for the rooftop observation deck, since the South Tower has two more elevators than the North Tower (which has 104 elevators) for Twin Towers II.
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on January 27, 2024, 11:45:56 am
Saw your YouTube video on Milestone 3. That is very impressive with the South Tower observation decks. It's getting closer to looking like the real thing. Do you know if Twin Towers 2 was supposed to have something similar?
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on January 26, 2024, 03:56:33 pm
Cool, I have a question. I believe you added the South Tower escalators from floors 35 to 36 and 37 to 38 right? Do you know why they were placed on those floors? Just seems odd.

Those particular tenants wanted direct access between those floors
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on January 26, 2024, 03:26:39 pm
Cool, I have a question. I believe you added the South Tower escalators from floors 35 to 36 and 37 to 38 right? Do you know why they were placed on those floors? Just seems odd.
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on January 26, 2024, 03:23:36 pm
Looking forward to it. Are you going to put a video on your You Tube channel today or tomorrow of the milestone 3?

It will be sometime within the next 24 hours
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on January 26, 2024, 03:20:06 pm
Looking forward to it. Are you going to put a video on your You Tube channel today or tomorrow of the milestone 3?
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on January 26, 2024, 01:54:17 pm
Update: January 26, 2024

Twin Towers

Video preview coming soon! Download will be available on or before January 31st

(https://live.staticflickr.com/65535/53489214293_9a5b75fbf3_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on January 22, 2024, 07:23:56 pm
Are you referring to Palace Tower Floor 329 and WTC 2 Floor 107? Or are you speaking of the raised roof walkway on both towers?

The textures will be different inside and out
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on January 22, 2024, 02:53:34 pm
Are you referring to Palace Tower Floor 329 and WTC 2 Floor 107? Or are you speaking of the raised roof walkway on both towers?
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on January 22, 2024, 01:50:48 pm
Nice. I wonder how many of these textures and models on the South Tower resemble that of the ones on the Palace Tower observation levels?

The textures from The Palace Tower observation deck are not being used in 2WTC. New textures will made for the WTC that looks more like the real thing.
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on January 22, 2024, 01:43:02 pm
Nice. I wonder how many of these textures and models on the South Tower resemble that of the ones on the Palace Tower observation levels?
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on January 22, 2024, 01:36:35 pm
Update: January 22, 2024

Twin Towers

Escalator framing has been constructed along with the indoor corridors. Revolving doors are incomplete at this time which will be added in a later version. A download of Milestone 3 will be ready by the end of the month.

(https://live.staticflickr.com/65535/53479790577_2c70295b2f_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on January 19, 2024, 10:17:08 pm
Is it from this image from Internet Archive? Is it also in the FOIA WTC-12673 pdf file you posted
That is the one!
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on January 19, 2024, 08:39:57 pm
Is it from this image from Internet Archive? Is it also in the FOIA WTC-12673 pdf file you posted
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on January 19, 2024, 07:28:10 pm
That's pretty accurate. How were you able to get placement on the theater and gift shop? I didn't see them listed on the blueprints. Also I mentioned Roblox as there are functions you can program on it, i.e. running movie theater and restaurants that aren't programmed on Skyscraper Sim.

The interior walls on the 107th floor are shown in the smoke detector placement map
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on January 19, 2024, 05:41:13 pm
That's pretty accurate. How were you able to get placement on the theater and gift shop? I didn't see them listed on the blueprints. Also I mentioned Roblox as there are functions you can program on it, i.e. running movie theater and restaurants that aren't programmed on Skyscraper Sim.
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on January 19, 2024, 04:58:37 pm
Update: January 19, 2024

Interior corridors on the 107th floor of the South Tower have been framed in. The gift shops and theater will be added in a later version.

(https://live.staticflickr.com/65535/53474512983_8bc78276ab_z.jpg)

(https://live.staticflickr.com/65535/53474685824_4fb874e65b_z.jpg)

(https://live.staticflickr.com/65535/53474685819_8f119bd496_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: Fennz(cd7890) on January 18, 2024, 10:08:53 pm
why would we use Roblox when we have Skyscrapersim
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on January 18, 2024, 08:10:02 pm
You should at some point its pretty fun. That particular wtc map I linked was discontinued in 2020. Would be cool if it was completed. Think you would use Roblox for builds in the future?
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on January 18, 2024, 03:57:46 pm
That's very good. Also, did you check out the wtc 1 build from the Roblox link I gave?
I don't actually play the game, I've only watched videos of the WTC in Roblox
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on January 18, 2024, 01:57:31 pm
That's very good. Also, did you check out the wtc 1 build from the Roblox link I gave?
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on January 18, 2024, 01:48:58 pm
Update: January 18, 2024

Twin Towers

A maze of walls and doors have been constructed on the 107th floor of the South Tower. With all of this detail loading times are a bit longer now. It now takes 50 seconds to load 2 World Trade Center in Skyscrapersim. All work is completed for the North Tower in this version. The main area of work for the rest of this versions is floors 107 and up in the South Tower.

(https://live.staticflickr.com/65535/53472138466_7fe0d9fe9e_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on January 18, 2024, 11:29:29 am
https://ro.blox.com/Ebh5?pid=share&is_retargeting=true&af_dp=roblox%3A%2F%2Fnavigation%2Fgame_details%3FgameId%3D110627339&af_web_dp=https%3A%2F%2Fwww.roblox.com%2Fgames%2F279800567

I think this version of the towers in Roblox is the most realistic despite it being unfinished and only featuring the North Tower. Still though, the stairwells, escalators, and elevator placements are mostly accurate. Only the lower third is completed though.
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on January 17, 2024, 11:59:15 am
Looking forward to Milestone 3. Always been fascinated with the towers. Your version is the best I've seen by far. Although I've seen some decent incomplete versions on Roblox

I've seen those Roblox versions too. This is likely the most complete simulation of the Twin Towers in any simulator. The Roblox and Minecraft versions are often hollow except for the major floors. It's not possible to accurately recreate The Twin Towers in Minecraft without elevator mods. Many of those Minecraft builds are also not to scale even though the newer versions allow for higher height limits. With fully working elevators and escalators, this is by far the best simulation of The Twin Towers.
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on January 17, 2024, 11:41:19 am
Looking forward to Milestone 3. Always been fascinated with the towers. Your version is the best I've seen by far. Although I've seen some decent incomplete versions on Roblox
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on January 17, 2024, 10:43:23 am
Project Status Update

This is a status update for the three current projects being worked on now

Twin Towers Milestone 3
Completion on or before January 31, 2024

To-Do List
- Observation deck platforms
- Data intergrity check
- 110th floor

Twin Towers II Milestone 1
Completion TBD

To-Do List
- Stairwells
- Building core
- Add Car #104
- Data intergrity check
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on January 15, 2024, 11:31:05 pm
Update: January 15, 2024

Stairwells have been added to The Twin Towers II. Unlike the original version, the walls and stairs are made of solid concrete. The layout is also much simpler as an effort to not repeat the mistakes in designing the buildings with the worst egress in history.

(https://live.staticflickr.com/65535/53467348144_49ac531d41_z.jpg)

(https://live.staticflickr.com/65535/53467165823_7542796621_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: Fennz(cd7890) on January 15, 2024, 10:17:44 pm
<snip>
I have noticed that the shaft cuts significantly slow down The Sandy Spire. I'm not sure how to resolve that.
i think its just the design of the simulator that is the cause more than anything
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on January 15, 2024, 10:12:26 pm
so,i was curious and i disabled only the elevators section from the Sandy Spire Milestone 1,and it loads so much faster(aside from the fact that the elevators arent there.....)
so,the loading performance is apparently held up in that section to an extent(im really thinking that Shaft cuts(and cuts in general) are a big performance problem in the simulator and probably should be looked into)
i was wondering whether you had been looking into this like i was,feels like something Eventhorizon could be of help with

I have noticed that the shaft cuts significantly slow down The Sandy Spire. I'm not sure how to resolve that.
Title: Re: Extreme MEGAProjects
Post by: Fennz(cd7890) on January 15, 2024, 09:34:48 pm
so,i was curious and i disabled only the elevators section from the Sandy Spire Milestone 1,and it loads so much faster(aside from the fact that the elevators arent there.....)
so,the loading performance is apparently held up in that section to an extent(im really thinking that Shaft cuts(and cuts in general) are a big performance problem in the simulator and probably should be looked into)
i was wondering whether you had been looking into this like i was,feels like something Eventhorizon could be of help with
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on January 12, 2024, 05:20:55 pm
Update: January 12, 2024

The identical twins are no more! Adjustments have been made inside the towers for ceiling heights for the 43rd and 67th floors. Local zone adjustments and removal of extra stairwell transfers in the south tower have also been completed. Due to the flat roof, it measures three feet higher compared to real life.

(https://live.staticflickr.com/65535/53460049393_1790027dec_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: Fennz(cd7890) on January 10, 2024, 03:55:20 pm
looking very good
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on January 10, 2024, 03:42:35 pm
Update: January 10, 2024

Twin Towers

Tridents have been added to the lobbies. This design feature will also be backported to the simplified version of the towers as well to maintain design consistency.

(https://live.staticflickr.com/65535/53456306565_43f08b6a1d_z.jpg)

(https://live.staticflickr.com/65535/53456020073_c92b0ef82f_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on January 09, 2024, 04:17:11 pm
think that 99 has 2 doors in both towers,the blueprints disagree on which floors tho

After checking the blueprints for only the North Tower I can confirm both towers have rear entry for car #99 on the 110th floor
Title: Re: Extreme MEGAProjects
Post by: Fennz(cd7890) on January 09, 2024, 03:59:02 pm
think that 99 has 2 doors in both towers,the blueprints disagree on which floors tho
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on January 09, 2024, 03:06:59 pm
Looking good! I look forward to comparing both Twin Towers I and II.
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on January 09, 2024, 02:06:32 pm
Update: January 9, 2024

Twin Towers
The rear door has been added to Car #99 in the South Tower only. The edges of the floors have been cut for installation of the escalators. The raised platforms and ramps on the 107th floor will be added soon.

(https://live.staticflickr.com/65535/53454036084_ec0b438abc_z.jpg)

(https://live.staticflickr.com/65535/53452793297_7e519401fa_z.jpg)

(https://live.staticflickr.com/65535/53453845143_384107b2b3_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on January 08, 2024, 01:07:21 am
Update: January 8, 2024

Unlike the original The Twin Towers, The Twin Towers II have the core corridor accessible from both sides on the plaza level. It is much larger and brighter than the original core corridors. This serves as the entrance to WOTW(WTC1) and the observation deck(WTC2). Two sets of restrooms are located on this level of the core. The general layout of the service corridors has also been determined. Levels below the 76th floor will have the service corridors on the North(WTC1)/West (WTC2) side. For levels above the 76th floor the service corridors on the South(WTC1)/East (WTC2) side.

(https://live.staticflickr.com/65535/53450265256_1b1c82272b_z.jpg)

(https://live.staticflickr.com/65535/53450384733_9c40c5543b_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on January 06, 2024, 12:35:28 pm
Update: January 6, 2024

Work has started on the stairwell transfers for The Twin Towers II. There will be far fewer stairwell transfers when compared to the original tower. Stairwells E and F will transfer on the 76th floor. The rest of the stairwells are to be determined.

(https://live.staticflickr.com/65535/53446997160_266ef95e88_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on January 05, 2024, 10:22:15 pm
Ok good. My apologies.
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on January 05, 2024, 10:13:11 pm
Also, you probably want to know; found missing ceilings for a few closet/ bathrooms on both towers floors 80 to 82.

Is this all you do? I'm well aware of the issues, I get complaints nearly everyday here
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on January 05, 2024, 07:11:13 pm
Also, you probably want to know; found missing ceilings for a few closet/ bathrooms on both towers floors 80 to 82.
Title: Re: Extreme MEGAProjects
Post by: Fennz(cd7890) on January 05, 2024, 03:50:40 am
super looking forward to that release,it already looks wonderful
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on January 05, 2024, 12:39:27 am
Update: January 5, 2024

It's the same and different...

(https://live.staticflickr.com/65535/53442481337_2fd8ecf69d_z.jpg)

(https://live.staticflickr.com/65535/53442481327_b584ab6d10_z.jpg)

(https://live.staticflickr.com/65535/53443817675_bf58792b44_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on January 04, 2024, 10:08:16 pm
Are you only adding the 35th to 38th floor escalators in wtc 2 this time or will there also be the observation deck escalators 107 to roof?

All of the escalators will be added in this version
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on January 04, 2024, 09:46:55 pm
Are you only adding the 35th to 38th floor escalators in wtc 2 this time or will there also be the observation deck escalators 107 to roof?
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on January 03, 2024, 12:39:52 am
Update: January 3, 2024

So far both towers in this project have been identical with the exception of the antenna. That will be changing in version Milestone 3 with adjustments being made to differentiate the towers.  The extra stairwells transfers are being removed from the South Tower, and the local elevator zones are being corrected in both towers according to the floor indicator schematic. 

(https://live.staticflickr.com/65535/53439651940_78991bc09e_z.jpg)

(https://live.staticflickr.com/65535/53439239691_531e00e9f1_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: Mn10 on January 02, 2024, 01:12:42 am
Project Status Update
This is a status update for the three current projects being worked on now
Twin Towers Milestone 3
*snip*

Twin Towers II Milestone 1
*snip*
Sounds nice!
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on January 02, 2024, 12:41:54 am
Project Status Update

This is a status update for the three current projects being worked on now

Twin Towers Milestone 3
Completion on or before January 31, 2024

To-Do List
- Adjustments to elevators and stairwells in both towers
- Addition of more escalators in South Tower

Twin Towers II Milestone 1
Completion during Q1 2024

To-Do List
- Stairwells
- Main lobby
- Skylobby
- Building core
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on January 01, 2024, 03:05:25 pm
Also found Elevator Car 80 in both towers the button panel is on the wrong opposite side. It still works fine though. Figured you would want to know.

This will be addressed in the next version when adjustments will be made for the elevators
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on December 31, 2023, 09:25:31 pm
Also found Elevator Car 80 in both towers the button panel is on the wrong opposite side. It still works fine though. Figured you would want to know.
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on December 29, 2023, 10:32:38 am
Oh yes I see. One thing I did notice from floors 46 and 47 by stairway C in both towers is a chuck of ceiling missing. I have a pic, sorry for bad quality. Were you planning something with this or is it an error?

This is a bug
Title: Re: Extreme MEGAProjects
Post by: Mn10 on December 29, 2023, 08:14:15 am
December 2023 Release 2
This is the seventh release of this Integration Project. Improvements have been made for the original Twin Towers. This version of this project is the last of which both towers are using and identical code base with the exception of the antenna.
*snip*
Excellent progress in this release!
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on December 29, 2023, 01:36:26 am
Oh yes I see. One thing I did notice from floors 46 and 47 by stairway C in both towers is a chuck of ceiling missing. I have a pic, sorry for bad quality. Were you planning something with this or is it an error?
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on December 29, 2023, 01:04:53 am
Nice. Im checking it out now. What do you mean by core corridors?

The hallways that were pictured in the past few pages of this thread
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on December 29, 2023, 12:51:43 am
Nice. Im checking it out now. What do you mean by core corridors?
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on December 29, 2023, 12:13:42 am
December 2023 Release 2

This is the seventh release of this Integration Project. Improvements have been made for the original Twin Towers. This version of this project is the last of which both towers are using and identical code base with the exception of the antenna.

The Twin Towers Milestone 2
- Stairwell improvements
- Realistic textures on office levels
- Creation of core corridors
- Bug fixes

https://www.youtube.com/watch?v=OPdRYufr2yo

Downloads
Current Releases:
December 2023 R2 Full: https://custom.skyscrapersim.net/downloads/SkyscraperSimulatorShowcase/December%202023%20R2%20Full.zip (552 MB)
December 2023 R2 Upgrade**: https://custom.skyscrapersim.net/downloads/SkyscraperSimulatorShowcase/December%202023%20R2%20Upgrade.zip (586 KB)

For Upgrade Version: Replace all files when prompted

**Version December 2023 R1 is required to be installed in order for the upgrade release to work correctly

For bugs with filler walls, download the latest version of ObjectPlus here: https://skyscrapersimulatorforum.createaforum.com/index.php?action=dlattach;topic=699.0;attach=631

DO NOT REDISTRIBUTE
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on December 28, 2023, 11:07:24 am
Update: December 28, 2023

Twin Towers II Milestone 1

The all service elevator (Car #103) has been added. It serves every floor except for the mechanical penthouse. It is more than double the size of its replacement in the original towers which was Car #50.

(https://live.staticflickr.com/65535/53426866084_882513fd1f_z.jpg)

(https://live.staticflickr.com/65535/53426699173_24ce5e4462_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on December 28, 2023, 10:58:24 am
Looking forward to the original Twin Towers. Always wanted to see a complete simulation of them. I am sure the second Twin Towers will be cool too.
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on December 27, 2023, 11:41:24 pm
Project Status Update

This is a status update for the three current projects being worked on now

Twin Towers Milestone 2
Completion on or before December 31, 2023

To-Do List
- Data integrity check
- Bug fixes

Twin Towers II Milestone 1
Completion during Q1 2024

To-Do List
- Stairwells
- Main lobby
- Skylobby
- Building core
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on December 27, 2023, 12:31:14 am
Update: December 27, 2023

Twin Towers Milestone 2

Stairwell texturing is complete for all stairwells. There are issues with the texture mapping. The code is correct. Please do NOT complain! I am still searching for a solution, though it is unlikely this will be fixed by the end of this week.

(https://live.staticflickr.com/65535/53423673273_906a6e8b50_z.jpg)

(https://live.staticflickr.com/65535/53423944210_c1820fb9f7_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on December 24, 2023, 11:02:11 am
8 dedicated service sounds like a whole lot until you realize how big each floor is and how many there are
this is looking awesome,great job

The footprint has been enlarged to 230 ft x 230 ft
Title: Re: Extreme MEGAProjects
Post by: Fennz(cd7890) on December 24, 2023, 09:05:25 am
8 dedicated service sounds like a whole lot until you realize how big each floor is and how many there are
this is looking awesome,great job
Title: Re: Extreme MEGAProjects
Post by: Saskia on December 24, 2023, 07:51:33 am
An Awsome Bulding Love that Style these Great Looking Elevators
I Wish all the Best for You and an still  good creating for the Twin Towers II Milestone 1

Have nice Holidays and a Merry Christmas :)
All Best Wishes
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on December 23, 2023, 11:54:35 pm
Update: December 23, 2023

Twin Towers II Milestone 1

The first service corridor and office level have been created. There will be 8 dedicated(white doors) service elevators and 8 shared(gray doors) service elevators. The dedicated service elevators are used all hours, while the shared service elevators are shared with the express elevators to be used after hours.

(https://live.staticflickr.com/65535/53417682054_7d63a4ae3c_z.jpg)

(https://live.staticflickr.com/65535/53417793640_5db5e0271b_z.jpg)

(https://live.staticflickr.com/65535/53417682059_b562442599_z.jpg)

(https://live.staticflickr.com/65535/53417356266_ee8e744d42_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on December 23, 2023, 08:04:27 pm
What do the new service elevators look like in the Twin Towers II?

Very BIG. I'll post pictures once I decide the panel textures.
Title: Re: Extreme MEGAProjects
Post by: g-Elevators on December 23, 2023, 07:41:58 pm
What do the new service elevators look like in the Twin Towers II?
Title: Re: Extreme MEGAProjects
Post by: Fennz(cd7890) on December 22, 2023, 07:13:50 pm
yea,this is looking awesome already,i cant wait to get to start messing about with it
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on December 22, 2023, 05:36:26 pm
Thats okay. It does look really good though.
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on December 22, 2023, 05:24:11 pm
Update: December 22, 2023

Twin Towers

Texture mapping on the stairwells has been an ordeal! Due to this difficulty, the stairwells will not be finished in the upcoming release. Office levels are still being worked on.

(https://live.staticflickr.com/65535/53415002393_a67bd2d690_z.jpg)

(https://live.staticflickr.com/65535/53413927012_f3aac99a67_z.jpg)

Twin Towers II

Exterior panels have gone up, which finally encloses the structure. The redesign of the support system allows the windows to be much larger. Reinforced concrete perimeter pillars provide a much stronger structure without sacrificing much natural light.

(https://live.staticflickr.com/65535/53414848156_ba306f6c29_z.jpg)

(https://live.staticflickr.com/65535/53415284445_2a59f9eeb5_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on December 21, 2023, 10:32:48 pm
is it possible that we could get floorplans for the entire tower(s) released alongside everything else

The entire towers? I'm not sure about that since this project is still in very early stages.
Title: Re: Extreme MEGAProjects
Post by: Fennz(cd7890) on December 21, 2023, 10:29:37 pm
is it possible that we could get floorplans for the entire tower(s) released alongside everything else
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on December 21, 2023, 10:15:22 pm
holy snap,this is going to be awesome
is there an equivalent to car 99 in the original design or has that been removed in favor of stairwells to the top floors?

Car #104 will be the replacement for car #99. It will serve floors 116 to 120.
Title: Re: Extreme MEGAProjects
Post by: Fennz(cd7890) on December 21, 2023, 09:32:34 pm
holy snap,this is going to be awesome
is there an equivalent to car 99 in the original design or has that been removed in favor of stairwells to the top floors?
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on December 21, 2023, 12:28:00 am
Update: December 21, 2023

The design for the BIG core has been finialized. The total elevator count in the north tower will be 104. The south tower will have 106 when completed. The number of stairwells have been doubled and additional dedicated service elevators have been added. The new service elevators are larger and mechanically identical to the express elevators.

(https://live.staticflickr.com/65535/53410482597_d77bd93447_o.png)
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on December 18, 2023, 05:53:27 pm
What will the lobby and skylobbies look like in the Twin Towers II? Will they be like the originals or will they be completely different and look very modern?

The layout will be similar with a larger core. Aesthetically, it will be more modern
Title: Re: Extreme MEGAProjects
Post by: g-Elevators on December 18, 2023, 05:33:40 pm
What will the lobby and skylobbies look like in the Twin Towers II? Will they be like the originals or will they be completely different and look very modern?
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on December 15, 2023, 11:15:11 pm
Does Twin Towers II have more elevators than traditional Twin Towers?

The number of local elevators is the same. However, there will be a greater number of service elevators. This will bring to total elevator count over 100 unlike 99 in the original towers.
Title: Re: Extreme MEGAProjects
Post by: espresso on December 15, 2023, 08:44:30 pm
Does Twin Towers II have more elevators than traditional Twin Towers?
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on December 15, 2023, 03:00:40 pm
Wow cool! Is it the Twin Towers 2? Like the design Donald Trump proposed at one point where they would each be 115 floors?

Yes it is! Except it will be five more floors taller!

(https://live.staticflickr.com/65535/53400442705_885c1c6c31_z.jpg)

(https://live.staticflickr.com/65535/53399080432_f325a6f6d2_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: Fennz(cd7890) on December 15, 2023, 01:23:35 pm
looking very interesting so far,excited for what comes next
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on December 15, 2023, 11:26:51 am
Wow cool! Is it the Twin Towers 2? Like the design Donald Trump proposed at one point where they would each be 115 floors?
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on December 15, 2023, 11:07:44 am
Update: December 15, 2023

Construction is still ongoing for The Twin Towers. In the meantime, something bigger, taller, safer, and stronger is under construction.

(https://live.staticflickr.com/65535/53399915129_c266a187aa_z.jpg)

(https://live.staticflickr.com/65535/53399779498_f703616199_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: Fennz(cd7890) on December 12, 2023, 01:02:42 pm
im not sure what is meant by "Tridents" in the previous post
is this a reference to the ground lobby decoration? or something else?

This refers to ground lobby decoration
ah,okay,thanks
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on December 12, 2023, 12:42:39 am
im not sure what is meant by "Tridents" in the previous post
is this a reference to the ground lobby decoration? or something else?

This refers to ground lobby decoration
Title: Re: Extreme MEGAProjects
Post by: Fennz(cd7890) on December 12, 2023, 12:32:10 am
im not sure what is meant by "Tridents" in the previous post
is this a reference to the ground lobby decoration? or something else?
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on December 11, 2023, 11:01:45 pm
Project Status Update

This is a status update for the three current projects being worked on now

Twin Towers Milestone 2
Completion on or before December 31, 2023

To-Do List
- Stairwell improvements
- Bug fixes

Twin Towers Milestone 3
Completion on or before TBD

To-Do List
- South Tower adjustments
- Tridents
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on December 09, 2023, 12:12:31 pm
Hello, I've not got any messages for 2-3 days.

That's a different topic, why are you posting that here?
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on December 06, 2023, 02:32:32 pm
More spooky core corridors

(https://live.staticflickr.com/65535/53380280088_8f25b07660_z.jpg)

(https://live.staticflickr.com/65535/53380280078_c6aaf6a86e_z.jpg)

(https://live.staticflickr.com/65535/53380108251_5cf1dee28f_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on December 06, 2023, 01:26:29 pm
If I see it again I can record it. I have only gotten it once so far.
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on December 05, 2023, 10:25:04 pm
I'm not sure. I was wondering if you knew about it or have seen this before?

I've never seen motion escalators stop in Skyscrapersim
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on December 05, 2023, 08:32:41 pm
I'm not sure. I was wondering if you knew about it or have seen this before?
Title: Re: Extreme MEGAProjects
Post by: Mn10 on December 05, 2023, 06:25:09 am
Update: December 4, 2023
Realistic textures have been applied to the office levels
*snip*
Nice and realistic work on this!
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on December 04, 2023, 11:34:00 pm
Update: December 4, 2023

Realistic textures have been applied to the office levels

(https://live.staticflickr.com/65535/53376715468_a6c5c5fd3f_z.jpg)

(https://live.staticflickr.com/65535/53375614947_559da27b65_z.jpg)

(https://live.staticflickr.com/65535/53376537756_a78a411f12_z.jpg)

Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on December 04, 2023, 10:58:09 pm
Also had the upward escalator in wtc 1 from 78 to 79 floors stop running. Had to reload the building to fix it. Did you know of this bug?

Why would the escalator stop running?
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on December 04, 2023, 07:56:44 pm
Also had the upward escalator in wtc 1 from 78 to 79 floors stop running. Had to reload the building to fix it. Did you know of this bug?
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on December 03, 2023, 08:04:42 pm
I was aware of the extra escalators. Such adjustments won't be made until a later version of the project.
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on December 03, 2023, 06:26:08 pm
It appears that WTC2 had additional escalators running through the core from floors 35 to 38, see the attachment. Were you aware of this or planning to add them here later?
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on December 03, 2023, 02:46:14 pm
Project Status Update

This is a status update for the three current projects being worked on now

Twin Towers Milestone 2
Completion on or before December 31, 2023

To-Do List
- Office levels
- Stairwell improvements
- Removal of local elevators serving level SB1
- Bug fixes



Title: Re: Extreme MEGAProjects
Post by: John Skywalker on December 03, 2023, 01:39:37 pm
It's Windows 10 Home 64-bit (10.0, Build 19045).
Title: Re: Extreme MEGAProjects
Post by: eventhorizon on December 03, 2023, 01:30:49 pm
Okay here is the console log for Alpha 12 8/6/23 build on the loading of the simple building. Seems like the error loading the font textures (SignSans) triggers the other textures not to be loaded correctly in the script and revert to default material. My graphics drivers are up to date and it should list the type in the console. Can't figure out how to remedy this error?

The log shows that your system is hardware from around 2009, if you're using Intel graphics from around that time, that could be the problem, since the driver is probably very buggy.  That might be why OpenGL is having issues for you too.  What version of Windows are you running?
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on December 02, 2023, 11:59:41 pm
Okay here is the console log for Alpha 12 8/6/23 build on the loading of the simple building. Seems like the error loading the font textures (SignSans) triggers the other textures not to be loaded correctly in the script and revert to default material. My graphics drivers are up to date and it should list the type in the console. Can't figure out how to remedy this error?
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on December 02, 2023, 11:56:12 pm
There are too many elevators in The Palace Tower, but the Service Elevator does not indicate the service floor for each elevator, which is inconvenient.
It would be nice to put signs indicating the operating floor in each service elevator.

At this point The Palace Tower is completed, after eight years I am ready to move on
Title: Re: Extreme MEGAProjects
Post by: espresso on December 02, 2023, 11:31:34 pm
There are too many elevators in The Palace Tower, but the Service Elevator does not indicate the service floor for each elevator, which is inconvenient.
It would be nice to put signs indicating the operating floor in each service elevator.
Title: Re: Extreme MEGAProjects
Post by: eventhorizon on December 02, 2023, 06:29:56 pm
I got the final Palace Tower build running on the Alpha 12 8/6/23 version using the DirectX 9 setting (The other settings don't work). In this pic though some of the textures don't appear properly. This happens with other buildings too. The textures are in the right folders and I don't get an error message. I have tried reinstalling it. Any other ideas on how to fix this?

The OpenGL setting should work, if you have the right graphics drivers installed.  Also look at the log in the console window to see why the textures didn't load, it usually will say why, that log is also in the skyscraper.log file.
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on December 02, 2023, 12:54:08 pm
I got the final Palace Tower build running on the Alpha 12 8/6/23 version using the DirectX 9 setting (The other settings don't work). In this pic though some of the textures don't appear properly. This happens with other buildings too. The textures are in the right folders and I don't get an error message. I have tried reinstalling it. Any other ideas on how to fix this?

This is an issue related to the simulator rather than this individual project. All of the proper data files are included. Reinstall the graphics drivers.
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on December 02, 2023, 12:52:58 pm
That's an issue with irregularities with the blueprints. None of the floor indicator schematics include SB1, yet some local elevator cars serve such floor.
Why the freight elevators haven't realistic textures (except the buttons)? Also, you should rotate the escalators in the lobby to 180 degrees; see pages 209 and 413 in https://pacorpredevblobstorage.blob.core.windows.net/board-documents/uploads/documents/freedom-of-information/foi-fulfilled-requests/12673-WTC.pdf (I'm talking about the WTC)

The building is not finished
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on December 02, 2023, 12:52:14 pm
That's an issue with irregularities with the blueprints. None of the floor indicator schematics include SB1, yet some local elevator cars serve such floor.
im looking at this level in the blueprints i have and i do not see that any local elevators serve that level,but only that they have their shaft pit levels down there

I see now that those are just the shaft pits for those cars. Floor SB1 will be removed from the local elevators in the next version.
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on December 02, 2023, 12:43:36 pm
I got the final Palace Tower build running on the Alpha 12 8/6/23 version using the DirectX 9 setting (The other settings don't work). In this pic though some of the textures don't appear properly. This happens with other buildings too. The textures are in the right folders and I don't get an error message. I have tried reinstalling it. Any other ideas on how to fix this?
Title: Re: Extreme MEGAProjects
Post by: Fennz(cd7890) on December 02, 2023, 11:53:28 am
That's an issue with irregularities with the blueprints. None of the floor indicator schematics include SB1, yet some local elevator cars serve such floor.
im looking at this level in the blueprints i have and i do not see that any local elevators serve that level,but only that they have their shaft pit levels down there
Title: Re: Extreme MEGAProjects
Post by: Fennz(cd7890) on December 02, 2023, 09:39:07 am
What is The Palace Tower Level LL11 without an elevator at all?
What if there was an elevator accessing Level LL11?
shaft pit access level
Title: Re: Extreme MEGAProjects
Post by: espresso on December 02, 2023, 07:27:20 am
What is The Palace Tower Level LL11 without an elevator at all?
What if there was an elevator accessing Level LL11?
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on December 02, 2023, 03:01:53 am
That's an issue with irregularities with the blueprints. None of the floor indicator schematics include SB1, yet some local elevator cars serve such floor.
Title: Re: Extreme MEGAProjects
Post by: espresso on December 01, 2023, 10:58:35 pm
SB1 is not displayed in the Indicator even though Level SB1 is present.
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on December 01, 2023, 10:56:38 pm
These are Cars #6 and/or #7 in both towers which are the only express cars that go to the top. I couldn't find a floor indicator schematic for the express elevators, even in that .pdf file with over a thousand pages. I will attempt to recreate the floor indicator from the first video in a later build.
Title: Re: Extreme MEGAProjects
Post by: espresso on December 01, 2023, 10:52:08 pm
https://www.youtube.com/watch?v=g9yIxg2HRhU
https://www.youtube.com/watch?v=b9Jt6aev9DA

What if we apply the Indicator to Twin Tower Shuttle Elevator as shown in the video above?
And I wonder what the number of the elevator in the first video is.
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on December 01, 2023, 01:51:34 pm
WTC Milestone 1 is very good,glad you fixed CE6 and PE7 in WTC1 having doors to the south on 106-7
The Palace has a minor issue with Stairwell E on floor 329 in which the door seems misplaced from its frame(see attached image)

The door openings for the WTC will be corrected once changes are made specifically for the South Tower in Milestone 3. As for The Palace Tower, the only further changes will be bug fixes. Thank you for reporting this issue. It has now been resolved in the latest download. Redownload the latest release.
Title: Re: Extreme MEGAProjects
Post by: Fennz(cd7890) on December 01, 2023, 01:42:00 pm
WTC Milestone 1 is very good,glad you fixed CE6 and PE7 in WTC1 having doors to the south on 106-7
The Palace has a minor issue with Stairwell E on floor 329 in which the door seems misplaced from its frame(see attached image)
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on December 01, 2023, 10:31:22 am
December 2023 Release 1

This is the sixth release of this Integration Project. Improvements have been made for both The Palace Tower and Twin Towers. This version of this project is the first to include the realistic version of The Twin Towers of the World Trade Center.

The Palace Tower Milestone 1.0
- Completion of The Palace Tower
- Addition of ADA Compliant phones in all elevators
- Addition of two helicopter pads
- Enlargement of cabs for lower and intermediate residential elevators
- Addition of double decker cabs for office-residential shuttle elevators
- Addition of stairwell floor signs
- Addition of stairwell door frames
- Concrete refinishing
- Basement structural hardening
- Signage improvements
- Bug fixes

(https://live.staticflickr.com/65535/53368787358_e4707ce48e_z.jpg)

The Twin Towers Milestone 1
- Details and lighting added to lobby and skylobbies
- Creation of more custom textures
- Creation of custom floor indicators for local elevators
- Elevator cab and sound improvements
- Elevator fixtures now use realistic textures
- New signage
- Rotation of 2 WTC
- Bug fixes

(https://live.staticflickr.com/65535/53369039655_5255c3345e_z.jpg)

Downloads
Current Releases:
December 2023 R1 Full: https://custom.skyscrapersim.net/downloads/SkyscraperSimulatorShowcase/December%202023%20R1%20Full.zip (552 MB)
December 2023 R1 Upgrade**: https://custom.skyscrapersim.net/downloads/SkyscraperSimulatorShowcase/December%202023%20R1%20Upgrade.zip (36 MB)

For Upgrade Version: Replace all files when prompted

**Version September 2023 R1 is required to be installed in order for the upgrade release to work correctly

For bugs with filler walls, download the latest version of ObjectPlus here: https://skyscrapersimulatorforum.createaforum.com/index.php?action=dlattach;topic=699.0;attach=631

DO NOT REDISTRIBUTE
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on November 30, 2023, 03:07:58 pm
Update: Novmember 30, 2023

Twin Towers

The express elevator cabs have been improved

(https://live.staticflickr.com/65535/53366944651_083ef56034_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on November 30, 2023, 01:55:07 pm
Was the kitchen elevator dumbwaiter or a general purpose elevator?
hard to tell based upon the plans alone,but,it appears to be a dumbwaiter from just a cursory look at things
edit:looked at it deeper,it is most surely a dumbwaiter(its darn tiny)

I'll add it Milestone 2
Title: Re: Extreme MEGAProjects
Post by: Fennz(cd7890) on November 30, 2023, 01:27:21 pm
Was the kitchen elevator dumbwaiter or a general purpose elevator?
hard to tell based upon the plans alone,but,it appears to be a dumbwaiter from just a cursory look at things
edit:looked at it deeper,it is most surely a dumbwaiter(its darn tiny)
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on November 30, 2023, 01:14:08 pm
Was the kitchen elevator dumbwaiter or a general purpose elevator?
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on November 27, 2023, 08:01:50 pm
I have a suggestion Skyscraper Simulator Showcase: Can you remake Stratford Square Mall In Bloomingdale, IL 2011 Version

Due to the fact that creating buildings in Skyscrapersim is extremely time consuming, I cannot take requests.
Title: Re: Extreme MEGAProjects
Post by: Sandy Laxner on November 27, 2023, 04:46:32 pm
I have a suggestion Skyscraper Simulator Showcase: Can you remake Stratford Square Mall In Bloomingdale, IL 2011 Version
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on November 24, 2023, 11:34:15 pm
Wow! Yes that is very detailed. It's got the wtc 1 plans that I have plus a lot more. Looks like this came about from the Port Authority through a FOIA.
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on November 24, 2023, 10:41:07 pm
You were able to find a detailed pdf blueprints of wtc 2 as well? I could only find this for wtc 1.

I found blueprints for WTC 2. They are much harder to find, but they do exist. The stairwells on the 67th floor are in different places see page 332
https://pacorpredevblobstorage.blob.core.windows.net/board-documents/uploads/documents/freedom-of-information/foi-fulfilled-requests/12673-WTC.pdf
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on November 24, 2023, 05:57:48 pm
You were able to find a detailed pdf blueprints of wtc 2 as well? I could only find this for wtc 1.
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on November 24, 2023, 05:17:55 pm
He has it turned perpendicular to wtc 1 which is correct but he needs to rotate wtc 2 as shown in my floor plan attachment. The escalators from the lobby should be on the north end of wtc 2.

This has been corrected for Milestone 1. For most of this project towers 1 and 2 will remain identical with the exception of antenna. As the project progesses further, the south tower will be modfied with the changes made to the served floors of each elevator, removal of the extra stairwell tranfers, and observation deck.
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on November 24, 2023, 02:56:53 pm
He has it turned perpendicular to wtc 1 which is correct but he needs to rotate wtc 2 as shown in my floor plan attachment. The escalators from the lobby should be on the north end of wtc 2.
Title: Re: Extreme MEGAProjects
Post by: Fennz(cd7890) on November 24, 2023, 01:34:42 pm
Very nice! Were you able to rotate wtc 2 180 degrees in the direction it was oriented in real life?
dont think it was 180 degrees
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on November 24, 2023, 12:58:06 pm
Very nice! Were you able to rotate wtc 2 180 degrees in the direction it was oriented in real life?
Title: Re: Extreme MEGAProjects
Post by: Elevatordude6 on November 24, 2023, 01:32:16 am
very nice  ;D
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on November 24, 2023, 12:19:30 am
Project Status Update

This is a status update for the three current projects being worked on now

The Twin Towers Milestone 1
Completion on or before December 15, 2023

To-Do List
- Core hallways
- Elevator cabs
- Bug fixes
- Verify data integrity   

(https://live.staticflickr.com/65535/53352717025_cf33b03e7f_z.jpg)

(https://live.staticflickr.com/65535/53352717020_d8f5bacd1b_z.jpg)


The Palace Tower 1.0
Completion on or before December 15, 2023

To-Do List
- Signage
- Bug fixes
- Service elevator panel improvments
- Verify data integrity 


(https://live.staticflickr.com/65535/53352488653_c43b4884a1_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on November 23, 2023, 10:08:20 am
The service corridors are already there, they are just missing signage and lighting. The stairwellls will be towards and back of the service corridors and inside the department stores.
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on November 22, 2023, 01:13:11 pm
Why is Echelon Mall On-Hold?

There is very little work left to do except for lighting. Lighting is still in early stages of development for Skyscrapersim. Once the lighting is improved in Skyscrapersim, the work on this building will countinue.
What work is left except for lighting?

Just some stairwells and service corridors. The mall is nearly complete otherwise
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on November 21, 2023, 03:59:42 pm
Why is Echelon Mall On-Hold?

There is very little work left to do except for lighting. Lighting is still in early stages of development for Skyscrapersim. Once the lighting is improved in Skyscrapersim, the work on this building will countinue. 
Title: Re: Extreme MEGAProjects
Post by: ETurner88 on November 18, 2023, 11:04:26 am
This looks great! Love your attention to detail!
Title: Re: Extreme MEGAProjects
Post by: Mn10 on November 17, 2023, 09:56:25 pm
Quote
Update: November 17, 2023
Twin Towers Milestone 1

Realistic textures and lighting have been added to the skylobbies
*snip*

The Palace Tower

Walls have been refinished in most of the service corridors for a more realitic look; door gaps have also been corrected
*snip*
Nice job on this!
Title: Re: Extreme MEGAProjects
Post by: Fennz(cd7890) on November 17, 2023, 03:08:14 pm
looking wonderful
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on November 17, 2023, 11:37:46 am
Update: November 17, 2023

Twin Towers Milestone 1

Realistic textures and lighting have been added to the skylobbies

(https://live.staticflickr.com/65535/53336978307_dc12b1a174_z.jpg)

The Palace Tower

Walls have been refinished in most of the service corridors for a more realitic look; door gaps have also been corrected

(https://live.staticflickr.com/65535/53338084228_878cae1f4a_z.jpg)

Title: Re: Extreme MEGAProjects
Post by: Fennz(cd7890) on November 12, 2023, 04:24:06 pm
Not demanding. He has usually posted the estimated release dates in the past. He should take his time on the towers though
chill out,you are going to get this project canceled if you keep pestering people
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on November 12, 2023, 04:17:38 pm
Not demanding. He has usually posted the estimated release dates in the past. He should take his time on the towers though
Title: Re: Extreme MEGAProjects
Post by: g-Elevators on November 12, 2023, 11:36:22 am
When is the next planned release date for the wtc
Please do not demand for release dates, thank you.
Title: Re: Extreme MEGAProjects
Post by: Kmbloverhk on November 11, 2023, 11:28:35 pm
When is the next planned release date for the wtc
Please stop begging for the release dates, thanks.
Title: Re: Extreme MEGAProjects
Post by: Fennz(cd7890) on November 11, 2023, 10:03:41 pm
When is the next planned release date for the wtc
dude
stop
seriously
Title: Re: Extreme MEGAProjects
Post by: ttskyscraper on November 11, 2023, 07:59:17 pm
When is the next planned release date for the wtc
When you are not to urge about the release date
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on November 11, 2023, 07:54:51 pm
When is the next planned release date for the wtc
Title: Re: Extreme MEGAProjects
Post by: Fennz(cd7890) on November 10, 2023, 11:12:42 pm
What's the time table for the next Twin Towers version release?
when its finished
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on November 10, 2023, 08:48:16 pm
What's the time table for the next Twin Towers version release?
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on November 10, 2023, 05:26:49 pm
Update: November 10, 2023

Twin Towers Milestone 1

Escalators have been added to the lobby and the skylobbies. All elevator doors have been changed to more realistic textures.

(https://live.staticflickr.com/65535/53323585694_26633a03c2_z.jpg)

(https://live.staticflickr.com/65535/53323470698_2a6ce37727_z.jpg)

The Palace Tower

Stairwell doors have been framed to fill in the gaps.

(https://live.staticflickr.com/65535/53323585679_4d50998f2d_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on November 07, 2023, 11:25:03 pm
I prefer the 2001 version
Title: Re: Extreme MEGAProjects
Post by: Fennz(cd7890) on November 07, 2023, 10:29:44 pm
also,based upon all im seeing so far,we are simulating both towers as they were on opening day rather than how they were in 2001
Title: Re: Extreme MEGAProjects
Post by: eventhorizon on November 07, 2023, 02:58:16 pm
Yep, I can barely run the Sandy Spire on my computer. Even the Palace Tower runs better. Although I would imagine similar slowdowns would occur if you added the mall and other towers to the wtc complex right?

Try turning off the mesh autocombiner by setting (at the end of the file) "Skyscraper.SBS.DynamicMesh.AutoCombine" to false in skyscraper.ini.  That feature caused major slowdowns in the Dellerton Plaza building, and might cause issues in Sandy Spire (I'll do some testing myself probably today too).

Another thing you can try is look at the batch count, by pressing F9 and seeing the statistics window on the top right.  The lower the number of "batches", the faster Skyscraper should run (higher framerate), since batches are processed on the CPU, not the GPU.  So that'll tell you if there's a CPU slowdown, the autocombiner I mentioned was designed to try to lower that batching amount.  Another thing to check is the triangle count in that window, if the count is way too high, your GPU will slow down and cause the framerate to go down too.  In the Dellerton Plaza building, the autocombiner lowered the batch count, but made the triangle count way too high, and so the GPU slowed down a lot.

You can add other buildings to the WTC complex, and it shouldn't slow down that much, because Skyscraper turns off most of the objects in the other (inactive) buildings, to keep it running fast.
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on November 07, 2023, 01:09:39 pm
Yep, I can barely run the Sandy Spire on my computer. Even the Palace Tower runs better. Although I would imagine similar slowdowns would occur if you added the mall and other towers to the wtc complex right?

I'm not sure why The Sandy Spire runs very badly even on high-end systems. The Palace Tower is also an extremely complex building, but it runs far better. As more detail is added to The World Trade Center the loading times will be lengthed. I have not commited to adding the mall or other buildings in the WTC complex.
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on November 07, 2023, 12:24:25 pm
Yep, I can barely run the Sandy Spire on my computer. Even the Palace Tower runs better. Although I would imagine similar slowdowns would occur if you added the mall and other towers to the wtc complex right?
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on November 07, 2023, 12:14:10 pm
Can't wait to see it. Glad you are focusing on this project as it runs pretty well.

The loading times will slow down with the addition of textures and escalators. Still, it won't be anywhere near as bad as The Sandy Spire.
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on November 07, 2023, 12:10:51 pm
Can't wait to see it. Glad you are focusing on this project as it runs pretty well.
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on November 07, 2023, 11:04:38 am
Update: November 7, 2023

Twin Towers Milestone 1
Work has started on the next phase of The Twin Towers with realistic elevator textures. I'm not sure if this will be the final cab design or if the textures are dark enough. Nearly 300 floor indicator images were made according the schematics.

(https://live.staticflickr.com/65535/53316392493_f600cc50fa_z.jpg)

(https://live.staticflickr.com/65535/53316392483_2417bee345_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: Fennz(cd7890) on October 21, 2023, 01:53:25 am
that looks fantastic
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on October 20, 2023, 12:36:58 pm
Update: October 20, 2023

Stairwells have been improved in The Palace Tower with better textures, new signs and labels. 

(https://live.staticflickr.com/65535/53272557958_af59b3b938_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on October 14, 2023, 02:30:05 pm
I dont remember where that one is. Is it in the new parking garage? How can this be fixed?
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on October 14, 2023, 02:26:22 pm
This is the error I got from loading Palace Tower 3c on Alpha Version 10:

Script error on line 29730: Incorrect number of parameters

Filename: The Palace Tower Divided Codebase Milestone 3C.bld
Context: Floor range -2 to 1
Iteration Number: 0
Line Text: AddFloorIndicator 167, false, ind_display, ind_display, back, -65, -5 + 0.02, 0.45, 0.3, 8.1
0> Error processing building

0> Deleting simulator objects...
0> Exiting
0>
SBS instance 0 unloaded

I did not get that same error on Palace Tower 3b and before on Alpha 10. Could it be that added parking garage?

It's not the parking garage. Elevator #167 is the new freight elevator. The floor indicator was changed to a more realistic Dover Impulse indicator compared to the previous version.
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on October 14, 2023, 02:21:32 pm
This is the error I got from loading Palace Tower 3c on Alpha Version 10:

Script error on line 29730: Incorrect number of parameters

Filename: The Palace Tower Divided Codebase Milestone 3C.bld
Context: Floor range -2 to 1
Iteration Number: 0
Line Text: AddFloorIndicator 167, false, ind_display, ind_display, back, -65, -5 + 0.02, 0.45, 0.3, 8.1
0> Error processing building

0> Deleting simulator objects...
0> Exiting
0>
SBS instance 0 unloaded

I did not get that same error on Palace Tower 3b and before on Alpha 10. Could it be that added parking garage?
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on October 14, 2023, 02:07:27 pm
Palace Tower 3c wouldn't load for me on Alpha 10 but version 3b did. Was wondering if that would be made compatible again?

Nothing changed between 3B and 3C that would break compatibility. There must be something wrong with the Skyscrapersim installation
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on October 14, 2023, 12:56:30 pm
Palace Tower 3c wouldn't load for me on Alpha 10 but version 3b did. Was wondering if that would be made compatible again?
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on October 14, 2023, 12:15:39 pm
Would this new version be compatible with Alpha 10?

It will be compatible with the same version of Skyscrapersim as the previous version of this building. No changes were made that require a newer version.
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on October 14, 2023, 11:46:30 am
Would this new version be compatible with Alpha 10?
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on October 06, 2023, 01:45:20 pm
Update: October 6, 2023

Improvements have been made for the elevators in The Palace Tower. The cabs for the lower and intermediate residential elevators have made deeper to increase capacity by 50%. The office-residential shuttle elevators have been upgraded to double decker, increasing the capacity by 100%.


(https://live.staticflickr.com/65535/53238812691_bdc099ac58_z.jpg)

(https://live.staticflickr.com/65535/53239298480_872dafcba4_z.jpg)

(https://live.staticflickr.com/65535/53239321495_a73879ef91_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: Mn10 on September 29, 2023, 08:32:16 pm
Update: September 29, 2023
Helicopter pads have been added to the 240th and 340th floors of The Palace Tower
*snip*
Looking great!
Title: Re: Extreme MEGAProjects
Post by: Lewys2001 on September 29, 2023, 05:14:44 pm
What an awesome design on the helipads you've made so far, that's a brilliant idea.
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on September 29, 2023, 03:59:46 pm
I had wondered about helicopters landing in those spots as a fire exit strategy. Glad to see that confirmed. 
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on September 29, 2023, 03:24:05 pm
Update: September 29, 2023

Helicopter pads have been added to the 240th and 340th floors of The Palace Tower

(https://live.staticflickr.com/65535/53221453632_d248d9fbd3_z.jpg)

(https://live.staticflickr.com/65535/53222705019_e039bbc8f2_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on September 22, 2023, 02:58:23 pm
Update: September 22, 2023

ADA compliant phones have been added to all elevators in The Palace Tower. This is one of the several improvements made to The Palace Tower before the building is completed by the end of the year.

(https://live.staticflickr.com/65535/53206329409_d802648b6c_z.jpg)

(https://live.staticflickr.com/65535/53205948931_3f9309e302_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: eventhorizon on September 18, 2023, 06:24:48 am
I keep getting crash reports for Sandy Spire and Palace. Maybe it's because I'm using an OGRE that doesn't support the server(s) or maybe it's the build I'm using, which is 1.12.

Can you send me the crash reports?
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on September 17, 2023, 10:38:09 pm
I keep getting crash reports for Sandy Spire and Palace. Maybe it's because I'm using an OGRE that doesn't support the server(s) or maybe it's the build I'm using, which is 1.12.

These are very large and resource demanding buildings. If Skyscrapersim hangs while loading the buildings, let Skyscraper take its time to load them.
Title: Re: Extreme MEGAProjects
Post by: Waroftheelevators05 on September 17, 2023, 10:28:01 pm
I keep getting crash reports for Sandy Spire and Palace. Maybe it's because I'm using an OGRE that doesn't support the server(s) or maybe it's the build I'm using, which is 1.12.
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on September 16, 2023, 02:44:54 pm
Update: September 16, 2023

I have run some tests trying to improve the performance and loading times for these buildings. I compressed most of the very high resolution textures between 50% to 90%. Unfortanely, this had zero impact on loading times and stability. I'm not sure what is causing the hanging and crashing.
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on September 16, 2023, 11:30:53 am
Elevator numbers 124,125,127 in the palace tower appear in the editor, but they don't seem to exist in reality.

Those elevators were removed several years ago
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on September 16, 2023, 11:30:26 am
Skyscraper Simulator Showcase, I've got missing Impulse call buttons on the Sandy Spire.

Missing file: data/Impulse/Call_Buttons/darkcallbuttondown_vertical.gif
Missing file: data/Impulse/Call_Buttons/darkcallbuttondownlit_vertical.gif
Missing file: data/Impulse/Call_Buttons/darkcallbuttonup_vertical.gif
Missing file: data/Impulse/Call_Buttons/darkcallbuttonuplit_vertical.gif

Could you get the download link for those files please, it's not in the call buttons folder.

Those files are present in the latest EG881 download
Title: Re: Extreme MEGAProjects
Post by: Mn10 on September 16, 2023, 11:13:20 am
September 2023 Release
This is the fifth release of this Integration Project. Improvements have been made for both The Palace Tower and The Sandy Spire. This version of this project includes the last milestone development build of The Palace Tower as it is close to completion. The Sandy Spire v4 is still in its early stages of construction. This will be the first of several development builds for this project.
*snip*
This release contains nice aspects. It took me around 9 minutes to load Sandy Spire V4, but this version looks so nice and realistic with the new improvements.
Title: Re: Extreme MEGAProjects
Post by: PatFishes on September 16, 2023, 10:29:38 am
You might have installed them improperly, I was in the same situation before. Try installing them again.
Title: Re: Extreme MEGAProjects
Post by: Lewys2001 on September 16, 2023, 06:40:17 am
Skyscraper Simulator Showcase, I've got missing Impulse call buttons on the Sandy Spire.

Missing file: data/Impulse/Call_Buttons/darkcallbuttondown_vertical.gif
Missing file: data/Impulse/Call_Buttons/darkcallbuttondownlit_vertical.gif
Missing file: data/Impulse/Call_Buttons/darkcallbuttonup_vertical.gif
Missing file: data/Impulse/Call_Buttons/darkcallbuttonuplit_vertical.gif

Could you get the download link for those files please, it's not in the call buttons folder.
Title: Re: Extreme MEGAProjects
Post by: Fennz(cd7890) on September 16, 2023, 01:50:39 am
took me north of 10 minutes to load sandy spire,i cant imagine times are too much slower than that for even the best systems

That's about the same amount of time my system. These buildings are massive and the high quality textures take a long time to load.
worth the time spent loading to see this masterpiece
Title: Re: Extreme MEGAProjects
Post by: espresso on September 16, 2023, 12:59:07 am
Elevator numbers 124,125,127 in the palace tower appear in the editor, but they don't seem to exist in reality.
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on September 15, 2023, 11:09:27 pm
took me north of 10 minutes to load sandy spire,i cant imagine times are too much slower than that for even the best systems

That's about the same amount of time my system. These buildings are massive and the high quality textures take a long time to load.
Title: Re: Extreme MEGAProjects
Post by: Fennz(cd7890) on September 15, 2023, 11:05:05 pm
took me north of 10 minutes to load sandy spire,i cant imagine times are too much slower than that for even the best systems
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on September 15, 2023, 10:54:30 pm
I would use Alpha 11 but it doesn't have the 3D9 setting to work on either of my pcs. I got them both on Alpha 12 8/6 version although extremely slow and crashing.

What if I used Alpha 9? I know it would bypass some error codes.

Alpha 9 will likely not work. Both of these buildings work on Alpha 12. The loading times are long even on high end systems. Load the building and wait. Eventually, the simulation will load.
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on September 15, 2023, 08:33:42 pm
I would use Alpha 11 but it doesn't have the 3D9 setting to work on either of my pcs. I got them both on Alpha 12 8/6 version although extremely slow and crashing.

What if I used Alpha 9? I know it would bypass some error codes.
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on September 15, 2023, 08:15:47 pm
Also have a similar error on Sandy Spire Milestone 1. Is this because I am running on Alpha 10? Didn't have these errors with the previous Sandy Spire or Palace Tower builds on Alpha 10?

Script error in included file buildings/The Sandy Spire Milestone 1/Elevators.bld on line 2197: Incorrect number of parameters

Filename: The Sandy Spire Divided Codebase Milestone 1.bld
Context: Floor range 0 to 2
Iteration Number: 0
Line Text: AddFloorIndicator 1, false, ind_display, ind_display, back, 120, 40.02, 0.45, 0.3, 9.1
0> Error processing building

0> Deleting simulator objects...
0> Exiting
0>
SBS instance 0 unloaded

Use Alpha 11 or later
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on September 15, 2023, 07:38:20 pm
Also have a similar error on Sandy Spire Milestone 1. Is this because I am running on Alpha 10? Didn't have these errors with the previous Sandy Spire or Palace Tower builds on Alpha 10?

Script error in included file buildings/The Sandy Spire Milestone 1/Elevators.bld on line 2197: Incorrect number of parameters

Filename: The Sandy Spire Divided Codebase Milestone 1.bld
Context: Floor range 0 to 2
Iteration Number: 0
Line Text: AddFloorIndicator 1, false, ind_display, ind_display, back, 120, 40.02, 0.45, 0.3, 9.1
0> Error processing building

0> Deleting simulator objects...
0> Exiting
0>
SBS instance 0 unloaded
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on September 15, 2023, 07:02:55 pm
I got this error on Palace Tower 3C. Anyone else get this?

 Script error on line 29730: Incorrect number of parameters

Filename: The Palace Tower Divided Codebase Milestone 3C.bld
Context: Floor range -2 to 1
Iteration Number: 0
Line Text: AddFloorIndicator 167, false, ind_display, ind_display, back, -65, -5 + 0.02, 0.45, 0.3, 8.1
0> Error processing building

0> Deleting simulator objects...
0> Exiting
0>
SBS instance 0 unloaded
Title: Re: Extreme MEGAProjects
Post by: Fennz(cd7890) on September 15, 2023, 03:27:38 pm
10000% awesome,sandy spire has never been more fun to be in
Title: Re: Extreme MEGAProjects
Post by: PatFishes on September 15, 2023, 02:59:30 pm
It works for me now, the project looks amazing so far, keep it up! ;D
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on September 15, 2023, 12:34:52 am
September 2023 Release

This is the fifth release of this Integration Project. Improvments have been made for both The Palace Tower and The Sandy Spire. This version of this project includes the last milestone

development build of The Palace Tower as it is close to completion. The Sandy Spire v4 is still in its early stages of construction. This will be the first of several development builds

for this project.

The Palace Tower Milestone 3C
- Re-addition of the auxiliary parking garage
- Addition of 16 Schindler 500A Elevators
- Increased the number of south parking elevators from four to six
- Extended south parking elevators from lobby down to LL5
- Addition of four parking garage stairwells
- Started construction on the food hall
- Restored skipping floor indicators
- Improved elevator sounds
- Updated some elevator directories
- Added additional restrooms to the 160th floor
- Improvements for Dover Elevators
- Cosmetic improvements on roof
- External door corrections
- Bug fixes

https://youtu.be/74dfJSzs65Q

The Sandy Spire Milestone 1
- Reconstruction of the entire complex using a divided codebase
- Construction of lobby levels
- Construction of convention center levels
- Construction of parking garage
- Construction of 15th floor pools
- Basic roadwork
- Installation of 117 elevators
- Construction of 20 stairwells
- Basic landscaping
- New textures
- Improvements for Dover Elevators

https://youtu.be/Q6NUkbVSXbg

Downloads
Current Releases:
September 2023 R1 Full: https://custom.skyscrapersim.net/downloads/SkyscraperSimulatorShowcase/September%202023%20R1%20Full.zip (492 MB)
September 2023 R1 Upgrade**: https://custom.skyscrapersim.net/downloads/SkyscraperSimulatorShowcase/September%202023%20R1%20Upgrade.zip (51 MB)

For Upgrade Version: Replace all files when prompted

**Version June 2023 R2 or R3 is required to be installed in order for the upgrade release to work correctly
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on September 13, 2023, 12:13:46 am
Update: September 13, 2023

A final data integrity check is being performed to prepare for the next version of this project. A download will be available by the end of the week. Memory usage is high for some of the buildings. The Palace Tower uses about 6.5 GB, The Sandy Spire v4 uses 4.3 GB, The Echelon Mall uses 1.7 GB, and, The Palace Grand uses 464 MB. While the memory usage for The Palace Tower is very high, it shouldn't get any worse since the building is nearly complete.

(https://live.staticflickr.com/65535/53184097456_1b765e36bc_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: Mn10 on September 12, 2023, 11:40:50 am
That's not how it works pal, this forum isn't a place to cater to your every demand.
Yeah - let me recap again (from what I said three months ago (https://skyscrapersimulatorforum.createaforum.com/integration-projects/skyscraper-simulator-showcase-megaprojects/msg4598/#msg4598)) that people need to realize that other users need time to work on their buildings, and each building is not a "one night miracle" that can be done in a short time. For me, if some buildings don't suit my expectations perfectly, I would just imagine that "whatever I expected" is inside those places without asking the creators much about it.

Back on topic: The current updates sounds nice, (to SS showcase) please take your time to work on them and ensure that everything runs perfectly.
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on September 12, 2023, 11:18:23 am
Skyscraper Simulator Showcase, I've just mentioned on the palace tower apart from the Zone 8 Mechanical levels which are done correctly, the Zone 9 mechanical transfer levels should not be accessed via the Zone 8 high rise elevators on floors 278 and 279 which is correct and floors 318 and 319, could you possibly do those mechanical levels on 318 and 319 for me please? Also I wouldn't mind you changing some of the motor sounds to motorstart3.wav, motor running3.wav and motorstop3.wav on elevators 161 to 163 and 164 to 166 please.

That's not how it works pal, this forum isn't a place to cater to your every demand. 
Title: Re: Extreme MEGAProjects
Post by: Fennz(cd7890) on September 11, 2023, 07:04:30 pm
i was thinking that 318-9 are accessed from these elevators may be related to these levels being used for a refuge area for the zone 9 levels above and the exec. residential levels below
Title: Re: Extreme MEGAProjects
Post by: Lewys2001 on September 11, 2023, 06:49:13 pm
Skyscraper Simulator Showcase, I've just mentioned on the palace tower apart from the Zone 8 Mechanical levels which are done correctly, the Zone 9 mechanical transfer levels should not be accessed via the Zone 8 high rise elevators on floors 278 and 279 which is correct and floors 318 and 319, could you possibly do those mechanical levels on 318 and 319 for me please? Also I wouldn't mind you changing some of the motor sounds to motorstart3.wav, motor running3.wav and motorstop3.wav on elevators 161 to 163 and 164 to 166 please.
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on September 11, 2023, 11:55:10 am
After the Sandy Spire, which building are you going to work on next?

This building is only in Phase I, it will not be finished any time soon
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on September 11, 2023, 11:54:26 am
Looking great.

Question:why did you choose not to have a skylobby in Sandy Spire?

The building footprint is large enough that there is enough space for elevator shafts all the way from top to bottom. Having a sky lobby would be an inconvenience in a hotel. Since the structure is so large hotel rooms on all floors up to the 105th will have direct access to the street level by using only one elevator bank. 
Title: Re: Extreme MEGAProjects
Post by: QuarioQuario54321 on September 11, 2023, 10:57:09 am
Looking great.

Question:why did you choose not to have a skylobby in Sandy Spire?
Title: Re: Extreme MEGAProjects
Post by: Lewys2001 on September 11, 2023, 06:27:28 am
The good news is, I'm not sending messages of when the release date for download comes out, it's just which building is going to be worked on next after the sandy spire.
Title: Re: Extreme MEGAProjects
Post by: Fennz(cd7890) on September 11, 2023, 05:40:43 am
After the Sandy Spire, which building are you going to work on next?
please stop asking this
Title: Re: Extreme MEGAProjects
Post by: Lewys2001 on September 11, 2023, 03:30:51 am
After the Sandy Spire, which building are you going to work on next?
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on September 10, 2023, 11:00:57 pm
Update: September 10, 2023

Underground levels have been started in The Sandy Spire. These service levels will be completed in greater detail at a later date. Final preparations are being made for the September 2023 release of this project. A download will be available within the next week.

(https://live.staticflickr.com/65535/53179465925_0dd439ab98_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: PatFishes on September 10, 2023, 08:54:54 pm
I don't know if this will be a stupid/inappropriate suggestion or not. Since Sandy Spire is going to be mainly an entertainment complex, could there be a possibility of maybe adding a nightclub or even an arena to add to the entertainment venues? This is something I would suggest.

That's a great idea! I just don't know where these entertainment venues would be.



The idea is obviously to make Sandy Spire a top notch entertainment and hospitality facility. For the nightclub, if there is any available suite space, you could add it in there, and even make it two stories and add an additional elevator in there. For the arena, I would build it as a separate building but of course add areas around the property that will connect to it. I got this idea from the MGM Grand Garden Arena in Las Vegas. I didn't meant to send this as a private message btw, lol. Hope this helps.

I might be able to fit a nightclub on the 107th floor

Not a bad idea, the restaurant and the club can be next to each other.
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on September 10, 2023, 08:05:30 pm
I don't know if this will be a stupid/inappropriate suggestion or not. Since Sandy Spire is going to be mainly an entertainment complex, could there be a possibility of maybe adding a nightclub or even an arena to add to the entertainment venues? This is something I would suggest.

That's a great idea! I just don't know where these entertainment venues would be.


The idea is obviously to make Sandy Spire a top notch entertainment and hospitality facility. For the nightclub, if there is any available suite space, you could add it in there, and even make it two stories and add an additional elevator in there. For the arena, I would build it as a separate building but of course add areas around the property that will connect to it. I got this idea from the MGM Grand Garden Arena in Las Vegas. I didn't meant to send this as a private message btw, lol. Hope this helps.

I might be able to fit a nightclub on the 107th floor
Title: Re: Extreme MEGAProjects
Post by: PatFishes on September 10, 2023, 07:14:58 pm
I don't know if this will be a stupid/inappropriate suggestion or not. Since Sandy Spire is going to be mainly an entertainment complex, could there be a possibility of maybe adding a nightclub or even an arena to add to the entertainment venues? This is something I would suggest.

That's a great idea! I just don't know where these entertainment venues would be.


The idea is obviously to make Sandy Spire a top notch entertainment and hospitality facility. For the nightclub, if there is any available suite space, you could add it in there, and even make it two stories and add an additional elevator in there. For the arena, I would build it as a separate building but of course add areas around the property that will connect to it. I got this idea from the MGM Grand Garden Arena in Las Vegas. I didn't meant to send this as a private message btw, lol. Hope this helps.
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on September 10, 2023, 04:39:15 pm
I don't know if this will be a stupid/inappropriate suggestion or not. Since Sandy Spire is going to be mainly an entertainment complex, could there be a possibility of maybe adding a nightclub or even an arena to add to the entertainment venues? This is something I would suggest.

That's a great idea! I just don't know where these entertainment venues would be.
Title: Re: Extreme MEGAProjects
Post by: PatFishes on September 10, 2023, 03:55:40 pm
I don't know if this will be a stupid/inappropriate suggestion or not. Since Sandy Spire is going to be mainly an entertainment complex, could there be a possibility of maybe adding a nightclub or even an arena to add to the entertainment venues? This is something I would suggest.
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on September 07, 2023, 04:56:52 pm
Project Status Update

This is a status update for the three current projects being worked on now

The Sandy Spire v4 Milestone 1
Completion on or before September 17, 2023

To-Do List
- Gift Shops
- Outdoor area framing
- Verify Data Integrity 

(https://live.staticflickr.com/65535/53171581544_4347095317_z.jpg)

(https://live.staticflickr.com/65535/53171815175_5907e38bdd_z.jpg)


The Palace Tower Milestone 3C
Completion on or before September 17, 2023

To-Do List
- Verify Data Integrity 


The Palace Tower 1.0
Completion on or before November 30, 2023

To-Do List
- Data and performance optimizations
- Door texture corrections
- Forking the project in separate versions for different time periods

Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on September 07, 2023, 01:19:02 pm
The slight changes you've made on that Palace Tower and The Sandy Spire are amazing!
Slight? The Sandy Spire is a rebuild this time
Title: Re: Extreme MEGAProjects
Post by: Lewys2001 on September 07, 2023, 02:33:38 am
The slight changes you've made on that Palace Tower and The Sandy Spire are amazing!
Title: Re: Extreme MEGAProjects
Post by: Mn10 on September 07, 2023, 12:10:11 am
Update: September 6, 2023
*snip*
Nice and realistic work!
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on September 06, 2023, 05:09:50 pm
Update: September 6, 2023

The Palace Tower Milestone 3C

Construction for this version of The Palace Tower is wrapping up. I am now working on bug fixes and verifying data. This will be available for download next week along with The Sandy Spire.

(https://live.staticflickr.com/65535/53169238096_d13583236e_z.jpg)

The Sandy Spire Milestone 1

There is still about a weeks worth of work left. Restrooms on the eastern concourse are now constructed. Outdoor area and basement levels still need to be worked on.

(https://live.staticflickr.com/65535/53169730568_ac6b7700df_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on September 05, 2023, 10:23:50 pm
When will this release update come out for the Sandy Spire and The Palace Tower?

The release date has already been stated many times
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on September 05, 2023, 05:52:07 pm
Yeah it should run okay with the parking garage. Although I am using a 10 year old laptop which runs the tower surprisingly well from what you would expect with lower settings of course. You are probably correct that the Palace and Sandy Spire towers combined will break my system.
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on September 05, 2023, 03:00:41 pm
Looks great. Hope my pc can handle it.

It shouldn't be much harder to run when compared to the previous version. There are only 18 more elevators. When The Palace Tower and Sandy Spire are connected, that's where the performance problems may arise.
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on September 05, 2023, 01:35:37 pm
Looks great. Hope my pc can handle it.
Title: Re: Extreme MEGAProjects
Post by: elevatorboy99 on September 05, 2023, 07:34:46 am
Looking good  :D :D
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on September 05, 2023, 12:41:48 am
Update: September 5, 2023

The auxiliary parking garage has been connected to The Palace Tower. Also, the cinderblock walls on the roof have been refinished. 

(https://live.staticflickr.com/65535/53164792372_a19830d395_z.jpg)

(https://live.staticflickr.com/65535/53165380151_353d564477_z.jpg)

(https://live.staticflickr.com/65535/53165813780_a88cb1f8d0_z.jpg)

(https://live.staticflickr.com/65535/53165865543_7b01a91b91_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on September 01, 2023, 10:15:32 pm
Update: September 1, 2023

Parking ramps are under construction for the auxiliary parking garage of The Palace Tower. When completed, the street level of this garage will be a food hall.

(https://live.staticflickr.com/65535/53158469233_4edaae5d9d_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on August 31, 2023, 11:37:16 pm
Project Status Update

Sandy Spire Milestone 1 To Do List
- Lobby Work
- Plan layout for bridge

Estimated completion on or before September 17, 2023


Palace Tower Milestone 3C To Do List
- Elevator Bug Fixes

Estimated completion on or before September 17, 2023
Title: Re: Extreme MEGAProjects
Post by: Fennz(cd7890) on August 30, 2023, 05:09:33 pm
Skyscraper Simulator Showcase when does the build update come out? hopefully before 30 September 2023.
chill out,it will be released when they are completed
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on August 28, 2023, 03:31:33 pm
Update: August 28, 2023

The auxiliary parking garage has been added back to The Palace Tower. There have been some changes to the south parking elevators in the main tower. The number of elevators has been expanded from four to six and these elevators now serve floors down to LL5. The panels have been widened to accommodate more floor buttons. 

(https://live.staticflickr.com/65535/53148904000_dd961062a6_z.jpg)

(https://live.staticflickr.com/65535/53148470591_1286c1d048_z.jpg)

(https://live.staticflickr.com/65535/53148967818_9d4aa2bafe_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on August 25, 2023, 10:58:09 am
Skyscraper Simulator Showcase, What versions do you need to run Skyscraper Alpha to play in for the Sandy Spire Milestone 1?

Any version of Skyscrapersim since April 2018 will work with The Sandy Spire Milestone 1. Later versions of this building will require a newer version of Skyscrapersim once newer features are added.
Title: Re: Extreme MEGAProjects
Post by: Lewys2001 on August 25, 2023, 03:01:58 am
Skyscraper Simulator Showcase, What versions do you need to run Skyscraper Alpha to play in for the Sandy Spire Milestone 1?
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on August 25, 2023, 01:04:03 am
Video Clip
https://youtu.be/9bOyZJJ-kbw
Title: Re: Extreme MEGAProjects
Post by: Mn10 on August 25, 2023, 12:28:25 am
Update: August 24, 2023
The 15th floor connector is nearly complete
Nice and realistic decorations!
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on August 24, 2023, 11:36:41 pm
Update: August 24, 2023

The 15th floor connector is nearly complete

(https://live.staticflickr.com/65535/53139873026_c15f230c00_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on August 23, 2023, 02:39:07 pm
Update: August 23, 2023

Construction has continued for the east ballrooms of The Sandy Spire. These ballrooms are located on the 15th floor. With direct access to the pools these rooms are great for private parties!

(https://live.staticflickr.com/65535/53137157954_15179ae059_z.jpg)

(https://live.staticflickr.com/65535/53136358562_d739c702a2_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: Fennz(cd7890) on August 22, 2023, 11:40:05 pm
It will be worth the wait!
yes,it very much will
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on August 22, 2023, 11:07:48 pm
loving how ambitious that timescale is,best of luck getting it done

I'll try my best to stick to schedule, maybe even earlier. It will be worth the wait!
Title: Re: Extreme MEGAProjects
Post by: Fennz(cd7890) on August 22, 2023, 10:43:07 pm
loving how ambitious that timescale is,best of luck getting it done
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on August 22, 2023, 10:22:29 pm
Project Status Update

Sandy Spire
Milestone 1: Estimated completion on or before September 30, 2023
Milestone 2: Estimated completion on or before December 31, 2023
Milestone 3: Estimated completion on or before March 31, 2024
Final Version: Estimated completion on or before June 30, 2024

Palace Tower
Milestone 3C: Estimated completion on or before September 30, 2023
Final Version: Estimated completion on or before December 31, 2023

Palace Grand
Milestone 2: On-Hold

Echelon Mall
Milestone 2: On-Hold
Title: Re: Extreme MEGA
Post by: Skyscraper Simulator Showcase on August 21, 2023, 11:41:11 am
Are there any plans to apply destination dispatch to The Palace Tower or Sandy Spire?
No
Title: Re: Extreme MEGA
Post by: espresso on August 21, 2023, 05:13:38 am
Are there any plans to apply destination dispatch to The Palace Tower or Sandy Spire?
Title: Re: Extreme MEGAProjects
Post by: Mn10 on August 21, 2023, 02:28:12 am
Update: August 20, 2023
Outdoor Improvements
*snip*
Very realistic work!
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on August 20, 2023, 11:22:51 pm
Update: August 20, 2023

Outdoor Improvements

(https://live.staticflickr.com/65535/53130935076_b465b5dbf1_z.jpg)

(https://live.staticflickr.com/65535/53130935081_99afaf9bc6_z.jpg)

(https://live.staticflickr.com/65535/53131416743_53b327d184_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on August 17, 2023, 12:25:35 am
so,Sandy Spire is south of The Palace

That is correct, The Sandy Spire is south of The Palace Tower and the auxiliary parking garage is to the north
Title: Re: Extreme MEGAProjects
Post by: Fennz(cd7890) on August 17, 2023, 12:03:16 am
so,Sandy Spire is south of The Palace
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on August 17, 2023, 12:00:24 am
Update: August 16, 2023

The auxiliary parking garage will be returning to The Palace Tower for the final version of the building that will be finished by the end of the year. The parking garage has been improved with better concrete textures and more Schindler 500A elevators.

(https://live.staticflickr.com/65535/53122314880_e094efb303_z.jpg)

(https://live.staticflickr.com/65535/53122107979_4f502cfb91_z.jpg)

(https://live.staticflickr.com/65535/53122314855_bba3a07689_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: Mn10 on August 15, 2023, 11:37:30 am
Update: August 15, 2023
Construction has resumed on the west concourse on the ball room level. The administration offices on the 16th floor have also been constructed.
*snip*
Looks nice and realistic!
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on August 15, 2023, 11:34:37 am
Update: August 15, 2023

Construction has resumed on the west concourse on the ball room level. The administration offices on the 16th floor have also been constructed.

(https://live.staticflickr.com/65535/53118783733_a6e0e0526c_z.jpg)

(https://live.staticflickr.com/65535/53118493939_2a6d7a2309_z.jpg)

(https://live.staticflickr.com/65535/53118704710_d3f726987d_z.jpg)

(https://live.staticflickr.com/65535/53117690832_c15d2d10ae_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: engie on August 13, 2023, 12:53:49 pm
Absolutely beautiful! Love that atrium.
Title: Re: Extreme MEGAProjects
Post by: Mn10 on August 13, 2023, 12:09:14 pm
Update: August 13, 2023

More work inside and out
*snip*
Wow! That's a lot of escalators spanning all the floors!
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on August 13, 2023, 11:45:02 am
Update: August 13, 2023

More work inside and out

(https://live.staticflickr.com/65535/53113624894_a3bdd5aa56_z.jpg)

(https://live.staticflickr.com/65535/53113419866_bb8dbb83cc_z.jpg)

(https://live.staticflickr.com/65535/53113419881_fd46d2c6a8_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on August 10, 2023, 11:53:22 am
Skyscraper Simulator Showcase, In the Sandy Spire Milestone 1 update, are you keeping the elevator that serves floors 87 to 90 or are you removing that elevator?

That elevator was only present in Version 2 of The Sandy Spire. It was removed in Version 3 when the tower was made taller. It will not be returning in Version 4.
Title: Re: Extreme MEGAProjects
Post by: Lewys2001 on August 10, 2023, 09:14:08 am
Skyscraper Simulator Showcase, In the Sandy Spire Milestone 1 update, are you keeping the elevator that serves floors 87 to 90 or are you removing that elevator?
Title: Re: Extreme MEGAProjects
Post by: Fennz(cd7890) on August 08, 2023, 11:04:12 pm
super happy that this is getting done,it looks awesome and it going to be awesome when it releases
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on August 08, 2023, 04:47:49 pm
Project Status Update

Sandy Spire Milestone 1 To Do List
- Basic Landscaping
- Exterior Doors
- Plan pool layout
- Begin construction on 15th and 55th floors
- Being construction of connection bridge

Estimated completion on or before September 30, 2023


Palace Tower Milestone 3C To Do List
- Improvements to outdoor spaces
- Elevator Bug Fixes
- Being construction of connection bridge
- Basic Landscaping

Estimated completion on or before September 30, 2023
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on August 07, 2023, 04:26:08 pm
Wow. Pretty cool. You gonna fix those invisible walls?

The building is incomplete
Title: Re: Extreme MEGAProjects
Post by: Fennz(cd7890) on August 07, 2023, 04:21:07 pm
Wow. Pretty cool. You gonna fix those invisible walls?
do you *really think* that they wont....
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on August 07, 2023, 04:10:47 pm
Wow. Pretty cool. You gonna fix those invisible walls?
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on August 07, 2023, 03:18:52 pm
Update: August 7, 2023

Twenty stairwells have been created for the entire complex. Six stairwells run the full height of the tower, two more run halfway up the tower, and the other stairwells are for the base of the tower and convention center. The west building core has been created. Ten elevators and three stairwells are packed tightly in the core to maximize usable space.

(https://live.staticflickr.com/65535/53099933877_47aa6741b7_z.jpg)

(https://live.staticflickr.com/65535/53100994608_b0ccd9b680_z.jpg)

(https://live.staticflickr.com/65535/53100906530_050bf2e3db_z.jpg)

(https://live.staticflickr.com/65535/53100684544_b12041fccf_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: Kmbloverhk on August 04, 2023, 11:49:26 pm
I am wondering that will you continuing the work of Lumo Center after you completed the The Sandy Spire.🤔

Possibly, I cannot keep up with the demand to finish every building anytime soon.
Ok
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on August 04, 2023, 11:48:08 pm
I am wondering that will you continuing the work of Lumo Center after you completed the The Sandy Spire.🤔

Possibly, I cannot keep up with the demand to finish every building anytime soon.
Title: Re: Extreme MEGAProjects
Post by: Kmbloverhk on August 04, 2023, 11:11:03 pm
I am wondering that will you continuing the work of Lumo Center after you completed the The Sandy Spire.🤔
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on August 04, 2023, 10:44:42 pm
After you've completed the sandy spire then moving on to constructing the palace grand are you going to think about planning the atlantis tower?

The Palace Grand is planned after The Sandy Spire. There aren't any plans to finish The Atlantis Tower at this time.
Title: Re: Extreme MEGAProjects
Post by: Lewys2001 on August 04, 2023, 08:52:12 pm
After you've completed the sandy spire then moving on to constructing the palace grand are you going to think about planning the atlantis tower?
Title: Re: Extreme MEGAProjects
Post by: Fennz(cd7890) on August 04, 2023, 07:36:53 am
more elevators than floors in this,not too often you see that
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on August 04, 2023, 02:07:01 am
More service elevators

Elevator #105
(https://live.staticflickr.com/65535/53092442641_17bddfed02_z.jpg)

Elevator #112
(https://live.staticflickr.com/65535/53092442646_a2f465d351_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: Mn10 on August 04, 2023, 01:42:13 am
Update: August 4, 2023
The ballrooms on the 15th floor have been framed and the convention center service corridors have been created. The parking structure and ramps have been built for the western side of the complex. New railings were created which are more modern and open compared to the previous texture.
*snip*
Looks nice and realistic. I really like the parking garage's railings seen in the 4th picture.
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on August 04, 2023, 01:34:37 am
Update: August 4, 2023

The ballrooms on the 15th floor have been framed and the convention center service corridors have been created. The parking structure and ramps have been built for the western side of the complex. New railings were created which are more modern and open compared to the previous texture.

(https://live.staticflickr.com/65535/53092789110_e1d7804198_z.jpg)

(https://live.staticflickr.com/65535/53092872228_8f31570201_z.jpg)

(https://live.staticflickr.com/65535/53092788220_d31baf5c54_z.jpg)

(https://live.staticflickr.com/65535/53092564229_d74a5e7edd_z.jpg)

(https://live.staticflickr.com/65535/53092873368_cbcf2aab6b_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: Fennz(cd7890) on August 03, 2023, 01:52:46 am
Judging by the size of that humongous freight, I’m assuming the idea for it came from a museum in Texas?

Perhaps, the giant freight elevator is needed to reduce truck trips up 15 levels of parking ramps.
i can sympathize with that desire,i sure as heck wouldnt want to go up that many floors in any vehicle
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on August 03, 2023, 12:55:04 am
Judging by the size of that humongous freight, I’m assuming the idea for it came from a museum in Texas?

Perhaps, the giant freight elevator is needed to reduce truck trips up 15 levels of parking ramps.
Title: Re: Extreme MEGAProjects
Post by: Waroftheelevators05 on August 02, 2023, 05:50:33 pm
Judging by the size of that humongous freight, I’m assuming the idea for it came from a museum in Texas?
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on July 31, 2023, 12:47:37 pm
WOAH. That is huge. What would the capacity be?
25000 lbs
Title: Re: Extreme MEGAProjects
Post by: QuarioQuario54321 on July 31, 2023, 10:31:54 am
WOAH. That is huge. What would the capacity be?
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on July 31, 2023, 12:11:17 am
Update: July 31st, 2023

The new great hall has been rebuilt. The new great hall is around 200,000 sqft. compared to 80,000 for the previous version. This continues to process of significantly up scaling the size of these buildings. A monster-sized freight elevator has been added to serve the Great Hall and Ball Room levels.

(https://live.staticflickr.com/65535/53082360757_036d1c12ef_z.jpg)

(https://live.staticflickr.com/65535/53082928991_288e02c33e_z.jpg)

(https://live.staticflickr.com/65535/53083425048_0c162b1177_z.jpg)

(https://live.staticflickr.com/65535/53083124409_f7946f6fde_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on July 30, 2023, 02:22:01 am
Update: July 30, 2023

The central connector which connects the east and west concourses has been reconstructed.

(https://live.staticflickr.com/65535/53081089813_fe6e6d5da7_z.jpg)

(https://live.staticflickr.com/65535/53081001530_40775db5b2_z.jpg)

(https://live.staticflickr.com/65535/53081089818_bf539882c4_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: Mn10 on July 28, 2023, 05:41:21 am
Update: July 28, 2023
Construction has continued for the west concourse of the convention center
*snip*
This is cool! I like the triple escalators configuration there.
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on July 28, 2023, 01:05:44 am
Update: July 28, 2023

Construction has continued for the west concourse of the convention center

(https://live.staticflickr.com/65535/53076379496_b5a282a831_z.jpg)

(https://live.staticflickr.com/65535/53076789500_7608407fb2_z.jpg)

(https://live.staticflickr.com/65535/53076576849_7cd0b98a2c_z.jpg)

(https://live.staticflickr.com/65535/53076379486_65f2805d57_z.jpg)

(https://live.staticflickr.com/65535/53076789515_72f22efb14_z.jpg)

(https://live.staticflickr.com/65535/53076379511_1d6e2aac7c_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on July 25, 2023, 04:18:19 pm
Update: July 25, 2023

New elevators have been added to the convention center. These are another custom installation by Dover. These elevators were originally going to be oildraulic and serve levels L, GH. and EH. Due to to the need of direct access to the BR level on the 15th floor, these elevators were made traction instead. Extra large Dover Impulse elevators are extremely rare. These elevators were inspired by the video below:

https://www.youtube.com/watch?v=xEUcAraP6Y8

(https://live.staticflickr.com/65535/53071707528_7cdb9f56ae_z.jpg)

(https://live.staticflickr.com/65535/53071394404_b12f553fde_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on July 22, 2023, 11:16:55 pm
Do you have any plans to work on the Atlantis Tower? It is from the old June's Integration Project, and it is really unfinished.

If I ever do anything with it, it won't be anytime soon. I'm not sure what the plans were for finishing that tower. After I finish The Sandy Spire and The Palace Grand it is a possibility.
Title: Re: Extreme MEGAProjects
Post by: g-Elevators on July 22, 2023, 07:51:17 pm
Do you have any plans to work on the Atlantis Tower? It is from the old June's Integration Project, and it is really unfinished.
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on July 22, 2023, 04:52:21 pm
Update: July 22, 2023

Reconstruction of the west convention center building has resumed with the larger footprint. The new great hall will be well over 100,000 sqft. compared to about 40,000 sqft. for the previous version. The floor indicator design has been finalized for the elevators. The new floor indicators are higher resolution, have a transparent background, and show the capacity of the car.

(https://live.staticflickr.com/65535/53064470060_34271934e5_z.jpg)

(https://live.staticflickr.com/65535/53063495532_8516ea22c7_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: g-Elevators on July 22, 2023, 03:53:46 pm
Update: July 21, 2023

The Sandy Spire Version 4 Main Lobby

That looks absolutely amazing. It freakin' looks like a modern boutique hotel's lobby! I that brass chandelier.
Title: Re: Extreme MEGAProjects
Post by: Fousseni Keita on July 22, 2023, 09:03:26 am
SADY
Title: Re: Extreme MEGAProjects
Post by: Fennz(cd7890) on July 22, 2023, 02:27:26 am
5 to 9 weeks
worth every minute to have a great product, looking forward to the release
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on July 21, 2023, 11:27:44 pm
When's it coming out?
5 to 9 weeks
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on July 21, 2023, 10:51:56 pm
When's it coming out?
Title: Re: Extreme MEGAProjects
Post by: Kmbloverhk on July 21, 2023, 10:41:32 pm
Update: July 21, 2023

The Sandy Spire Version 4 Main Lobby
Very cool design!
Title: Re: Extreme MEGAProjects
Post by: escalatorgeek881 on July 21, 2023, 09:25:41 pm
That is incredibly beautiful!  I like the hanging lights and palm trees.  I agree with Quario and I think this raises the bar on custom buildings.
Title: Re: Extreme MEGAProjects
Post by: QuarioQuario54321 on July 21, 2023, 05:06:53 pm
WOAH. That is just glorious! Pushing Skyscraper to its limits.
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on July 21, 2023, 05:02:26 pm
Update: July 21, 2023

The Sandy Spire Version 4 Main Lobby

(https://live.staticflickr.com/65535/53062496883_7842e5ab50_z.jpg)

(https://live.staticflickr.com/65535/53061427407_367c0b4707_z.jpg)

(https://live.staticflickr.com/65535/53062416800_6a95eaa34c_z.jpg)

(https://live.staticflickr.com/65535/53062397600_8e91b0c48f_z.jpg)

(https://live.staticflickr.com/65535/53062397595_787418ce4c_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on July 21, 2023, 01:54:22 am
The new lobby reveal of The Sandy Spire is coming soon! Here are the previous versions of the lobbies in this building:

The Sandy Spire Version 2
(https://live.staticflickr.com/65535/53060785154_8ce625f2c1_z.jpg)

The Sandy Spire Version 3
(https://live.staticflickr.com/65535/53060998975_0122588ff8_z.jpg)

The Sandy Spire Version 4
?
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on July 19, 2023, 10:59:28 pm


Due to the lack of space for a machine room above, Synergy elevators were chosen for these shafts.

When would these have been installed? Impulse was disconnected around 2005 and Synergy was introduced in 2007. And the preceding ISIS model (produced 2003-2007) I’m not sure came in a hospital size variant, and it also only used a very specific set of fixtures.

These Synergy elevators were installed by special order to match the rest of the elevators that were original to the building in 1999
Title: Re: Extreme MEGAProjects
Post by: QuarioQuario54321 on July 19, 2023, 10:58:05 pm
Due to the lack of space for a machine room above, Synergy elevators were chosen for these shafts.
When would these have been installed? Impulse was disconnected around 2005 and Synergy was introduced in 2007. And the preceding ISIS model (produced 2003-2007) I’m not sure came in a hospital size variant, and it also only used a very specific set of fixtures.
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on July 19, 2023, 02:43:33 pm
This is on Palace or Sandy Spire?

It is The Sandy Spire. I do not intend on creating anymore elevators for The Palace Tower.
Title: Re: Extreme MEGAProjects
Post by: PatFishes on July 19, 2023, 02:38:56 pm
This is on Palace or Sandy Spire?
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on July 19, 2023, 01:05:06 pm
Update: July 19, 2023

New ThyssenKrupp Synergy service elevators have been added on the east side of the tower. These service elevators only service the lower levels, which reduces the load on the main service elevators. Due to the lack of space for a machine room above, Synergy elevators were chosen for these shafts.

(https://live.staticflickr.com/65535/53056741307_bc2a0e2927_z.jpg)

(https://live.staticflickr.com/65535/53056757922_cb34031c8d_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on July 16, 2023, 12:48:17 am
Update: July 16, 2023

The Dover Elevators in The Palace Tower have been updated with the new and improved fixtures and indicators

(https://live.staticflickr.com/65535/53048265547_392cb3c85c_z.jpg)

(https://live.staticflickr.com/65535/53048845076_7ff463328d_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on July 14, 2023, 03:15:19 pm
couldn't help but notice that in the file you say the palace tower was built in 1973,so,its 50 years old this year
pretty crazy

Yes it is 50 years old! To celebrate the building will be completed by the end of the year.
Title: Re: Extreme MEGAProjects
Post by: Fennz(cd7890) on July 14, 2023, 02:36:14 pm
couldn't help but notice that in the file you say the palace tower was built in 1973,so,its 50 years old this year
pretty crazy
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on July 14, 2023, 01:16:18 pm
Update: July 14, 2023

New Content

New and Improved Impulse

New phone buttons and and panels have been created for the Dover Impulse fixture line for a more realistic and accurate design. These new fixtures will be available  as a separate download in the near future.

(https://live.staticflickr.com/65535/53045548661_5584d94326_z.jpg)

(https://live.staticflickr.com/65535/53046040043_bc22999b14_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on July 13, 2023, 05:37:59 pm
When's the release?

It won't be for a while because there is a lot of work to do
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on July 13, 2023, 05:14:41 pm
When's the release?
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on July 13, 2023, 01:42:36 pm
Update: July 13, 2023

The central portion of the main tower for The Sandy Spire has been rebuilt for the fourth and final time! This building has gone through far too many revisions and redesigns over the years. First there was the Beno Building Creator version. Second, was hand coded with a 300 foot length base with 90 floors. Third, was hand coded with a 400 foot length base with 110 floors. Finally, this fourth version has a 660 foot base with 112 floors.

(https://live.staticflickr.com/65535/53043442231_e161cbba66_z.jpg)

(https://live.staticflickr.com/65535/53043442221_6782a71030_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: g-Elevators on July 09, 2023, 06:37:04 pm
Directional floor indicator combinations have been added to some of the elevators. This is the first Dover Impulse combination hall indicator in Skyscrapersim! It was a chore to code! Time to repeat this process 70 times!

(https://live.staticflickr.com/65535/53029623681_eb40d09fc2_z.jpg)
That looks really nice. I never thought that this would be possible in Skyscrapersim.
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on July 09, 2023, 01:02:22 am
Update: July 9, 2023

The elevator code for the main tower of The Sandy Spire is almost finished. Next will be adding the stairwells and interior walls.

(https://live.staticflickr.com/65535/53033343898_1d134d195c_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: Haru on July 07, 2023, 03:13:36 pm
Update: July 7, 2023

Directional floor indicator combinations have been added to some of the elevators. This is the first Dover Impulse combination hall indicator in Skyscrapersim! It was a chore to code! Time to repeat this process 70 times!
*snip*
That looks really nice for sure! And I can relate a lot about the coding partm, specially when it comes to repeating the process lol.
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on July 07, 2023, 01:38:06 pm
Update: July 7, 2023

Directional floor indicator combinations have been added to some of the elevators. This is the first Dover Impulse combination hall indicator in Skyscrapersim! It was a chore to code! Time to repeat this process 70 times!

(https://live.staticflickr.com/65535/53029623681_eb40d09fc2_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on July 06, 2023, 12:59:22 pm
Update: July 6, 2023

More elevators have been created for the main tower of The Sandy Spire. The number of service elevators has been more than doubled compared to the previous version. The entire west side of the tower is taken up by elevator shafts. It is a big enough building, so there is still plenty of open floor space on the east side of the tower.

(https://live.staticflickr.com/65535/53026700552_8a6d28e59d_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: Fennz(cd7890) on July 05, 2023, 06:15:34 pm
looking forward to this release,its going to be awesome
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on July 05, 2023, 04:29:36 pm
Update: July 5, 2023

Interior walls have been added to the parking levels. This will separate the parking area and the atrium. The layout planning for the tower is almost finished, but construction is still in early stages. The proposed directory is below:


108 - 110 Service
107 Restaurant
106 Administration
56 - 105 Hotel Rooms
55  Pool
54 Service
17 - 53 Hotel Rooms
16 Security, Event Spaces
BR Bridge, Event Spaces, Pool
2 - 14 Parking Levels
EH Event Halls
GH Great Hall
L Main Lobby, Street Level, Pools, Broadwalk Access
B Service
SB Service

(https://live.staticflickr.com/65535/53025788388_c1cd1349d8_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: Mn10 on July 04, 2023, 10:25:33 pm
Update: July 4, 2023

Elevators have been created all the way up the main tower. The button spacing has changed to look more realistic.
*snip*
Looks nice!

BTW, I apologize for accidentally hitting "Bad spelling" to a post of yours far above. The system won't let me change the symbol selected after a while (unless I immediately notice it and click on "Undo Rating).
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on July 04, 2023, 04:17:33 pm
Update: July 4, 2023

Elevators have been created all the way up the main tower. The button spacing has changed to look more realistic.

(https://live.staticflickr.com/65535/53023314045_eea301af49_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on July 03, 2023, 10:09:48 pm
Ooh. Will there be any skylobbies?

There won't be any traditional sky lobbies because all hotel levels have direct access to the ground floor without any elevator transfers. There will be a bridge on the 15th floor and a pool on the 55th floor, but no elevator transfer sky lobbies with the exception of the parking levels. 
Title: Re: Extreme MEGAProjects
Post by: QuarioQuario54321 on July 03, 2023, 10:06:59 pm
Ooh. Will there be any skylobbies?
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on July 03, 2023, 03:43:31 pm
Update: July 3, 2023

Elevators have been added back in the new version of The Sandy Spire. The number of elevators for each zone has been increased to provide enough elevators for the higher amount of traffic for the larger size building. The number of elevators in each zone for the lower half of the tower has increased from 9 to 12. For the upper half of the tower, the elevators per zone has increased from 6 to 8. The floor indicator text has  also been fixed.

(https://live.staticflickr.com/65535/53020789155_f9997a16a9_z.jpg)

(https://live.staticflickr.com/65535/53020884478_4ac0a7db68_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: Mn10 on July 02, 2023, 09:56:08 pm
Update: July 2, 2023

The parking garage in The Sandy Spire has been expanded again to provide a better layout and prepare for the additional of outdoor space on the 15th floor. The 15th floor of The Sandy Spire will be the bridge level, which will line up with the 19th floor of The Palace Tower.
*snip*
Estimated completion by end of Q3 2023
Looks cool!
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on July 02, 2023, 01:58:12 pm
Update: July 2, 2023

The parking garage in The Sandy Spire has been expanded again to provide a better layout and prepare for the additional of outdoor space on the 15th floor. The 15th floor of The Sandy Spire will be the bridge level, which will line up with the 19th floor of The Palace Tower.

(https://live.staticflickr.com/65535/53017726679_239cbc6a0a_z.jpg)

Palace Tower Milestone 3C To Do List

- Addition of sliding doors
- Improvements to outdoor spaces 
- Elevator Bug Fixes
- Being construction of connection bridge

Estimated completion by July 31, 2023

Sandy Spire Milestone 1 To Do List

- Complete rebuild of larger format
- Layout changes
- Addition of parking levels
- Being construction of connection bridge

Estimated completion by end of Q3 2023
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on June 30, 2023, 03:18:04 pm
Really?, How are you rebuilding the entire sandy spire, but in that case, how many floors is this going to be for the rebuild of sandy spire milestone?

It will still be 110 floors like the previous version. The footprint is much larger now and the parking levels have been added. The problem with the old design is that it was too small because half the space in the tower was taken up by elevator shafts. Now that the tower has been expanded 100 feet in each direction there is now more floor space. Now only about a third of the space is taken up by elevator shafts.
Title: Re: Extreme MEGAProjects
Post by: Fennz(cd7890) on June 30, 2023, 02:19:17 pm
dude,chill out and wait for the release
Title: Re: Extreme MEGAProjects
Post by: Lewys2001 on June 30, 2023, 01:59:50 pm
Really?, How are you rebuilding the entire sandy spire, but in that case, how many floors is this going to be for the rebuild of sandy spire milestone?
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on June 30, 2023, 10:58:53 am
Basically Skyscraper Simulator Showcase, what's the To Do List for the Sandy Spire Milestone 1? I see you're trying to make a parking garage or something.

The to do list is very long because I am rebuilding the entire building
Title: Re: Extreme MEGAProjects
Post by: Lewys2001 on June 30, 2023, 07:56:50 am
Basically Skyscraper Simulator Showcase, what's the To Do List for the Sandy Spire Milestone 1? I see you're trying to make a parking garage or something.
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on June 29, 2023, 05:11:24 pm
Okay I will download it and let you know if I find anything else. Your Sandy Spire Tower looks good btw.
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on June 29, 2023, 04:29:40 pm
I did find an error in the Palace Tower Milestone 3A. It's with the group of 5 local elevators on the 200th floor sky lobby. The numbered buttons are out of order and the button labeled "200" actually goes to "225" and lights up as this. Instead of serving intended floors 200, 225-237 it only serves 225-237. Does that make sense?

This issue has been fixed. Install this in the buildings folder
https://www.mediafire.com/file/m37ybt71293raoe/The+Palace+Tower+Divided+Codebase+Milestone+3B.bld/file
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on June 29, 2023, 04:08:07 pm
Update: June 29, 2023

The Sandy Spire Milestone 1

The New Sandy Spire is now under construction with a much larger footprint

(https://live.staticflickr.com/65535/53011207669_ddef2b5e37_z.jpg)

(https://live.staticflickr.com/65535/53010456082_8726e1d63f_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on June 29, 2023, 02:29:42 pm
I did find an error in the Palace Tower Milestone 3A. It's with the group of 5 local elevators on the 200th floor sky lobby. The numbered buttons are out of order and the button labeled "200" actually goes to "225" and lights up as this. Instead of serving intended floors 200, 225-237 it only serves 225-237. Does that make sense?
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on June 27, 2023, 07:42:21 pm
Which entire east of the building is that?

The east building is the hotel tower, The west building is the convention center
Title: Re: Extreme MEGAProjects
Post by: Lewys2001 on June 27, 2023, 07:08:27 pm
Which entire east of the building is that?
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on June 26, 2023, 06:23:28 pm
So what are you going to work on when this Palace Tower completes.

The entire east building will have to redesigned and rebuilt. It is not big enough for the number of elevators and shafts in the building. The parking levels need to be created too.
Title: Re: Extreme MEGAProjects
Post by: Lewys2001 on June 26, 2023, 05:40:28 pm
What will the to do list be on the sandy spire, when you work on next?
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on June 25, 2023, 09:22:18 pm
Cool looks very nice. BTW what are elevators 124 and 125? I couldn't find them visibly  on the build.

Those elevators were used for the observation deck in earlier versions. They were removed later on

So what are you going to work on when this Palace Tower completes.

The Sandy Spire will be the next building I work on


Title: Re: Extreme MEGAProjects
Post by: Lewys2001 on June 25, 2023, 06:31:59 pm
So what are you going to work on when this Palace Tower completes.
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on June 25, 2023, 06:30:14 pm
Cool looks very nice. BTW what are elevators 124 and 125? I couldn't find them visibly  on the build.
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on June 25, 2023, 05:49:26 pm
Is this download link for the 3A version?
Yes
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on June 25, 2023, 04:35:15 pm
Is this download link for the 3A version?
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on June 25, 2023, 03:50:28 pm
June 2023 Release 2 Update Changelog

https://youtu.be/gs0F2BItC4Y

The Palace Tower Milestone 3A Completed Projects
-  Elevator Improvements
-  Local Elevator Zone Reassignments and Balancing
-  Extension of old freight elevator from LL10 to 339
-  Sky lobby cosmetic improvements
-  Signage changes
-  Improved lighting
-  Directional Indicators for all elevators
-  Reconfiguration of 40th Floor Sky lobby
-  Completion of 40th Floor Food Court and event spaces
-  Renovation of office levels 22 - 37 and 42 - 77
-  Completion of elevator directories
-  Renovation of 320th Floor Sky lobby and event space
-  Texture Improvements
-  Bug fixes

Downloads
Current Releases:
June 2023 R2 Full: https://www.mediafire.com/file/e977s4bwkwapzmv/June+2023+R2+Full.zip/file (442 MB)
June 2023 R2 Upgrade from June 2023 R1**: https://www.mediafire.com/file/s2lllprrqe84cnj/June+2023+R2+Upgrade.zip/file (2.39 MB)
June 2023 R2 Upgrade from June 2022 R1**: https://www.mediafire.com/file/qd1sbci8vy3npy1/June+2023+R1+and+R2+Upgrade.zip/file (72 MB)
For Upgrade Versions: Some files have been modified  from their previous versions, replace files when prompted

**Check to make sure the previous version installed for the upgrade release to work correctly
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on June 23, 2023, 11:24:44 pm
Can't wait to see it. Still release for June 30th?

June 30th at the latest
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on June 23, 2023, 10:36:36 pm
Can't wait to see it. Still release for June 30th?
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on June 23, 2023, 05:11:23 pm
Update: June 23, 2023

Palace Tower Milestone 3A

The 40th Floor Big Food Court is now complete! It is twice the size of the food courts on the 80th and 120th floors. A large convention space has also been added to the north side of the 40th floor. Renovations have been completed for Zone 3 (82-117) offices.

(https://live.staticflickr.com/65535/52995921132_1c137a87e7_z.jpg)

(https://live.staticflickr.com/65535/52996990503_4f95e6d5c9_z.jpg)

(https://live.staticflickr.com/65535/52996526431_87d1b6d2d0_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on June 23, 2023, 11:33:39 am
Connecting all those buildings sounds cool. Although it will probably break my computer.
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on June 23, 2023, 11:25:56 am
So what's next for the to do list Skyscraper Simulator Showcase?

The 40th Floor Food Court and improving signage are the only plans I have left for this building. Next time I will shift my attention to The Sandy Spire which I haven't worked on for several years. Eventually The Sandy Spire, The Palace Tower, and The Palace Grand will be connected. 
Title: Re: Extreme MEGAProjects
Post by: Lewys2001 on June 23, 2023, 03:13:54 am
So what's next for the to do list Skyscraper Simulator Showcase?
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on June 23, 2023, 01:12:33 am
Update: June 23, 2023

Palace Tower Milestone 3A

Directional lanterns have been added to the rest of the elevators, which makes the elevators nearly complete for the entire building. As this building gets closer to completion the to-do list keeps getting shorter.

(https://live.staticflickr.com/65535/52995350963_8b4d00e30b_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on June 21, 2023, 03:41:55 pm
Skyscraper Simulator Showcase, There are some elevators that are invisible in the Palace Tower with no cab decoration, when it moves it's harder to understand the movement of the elevator, it happens from elevators 14 - 20, could you fix this issue before this releases slightly less than 30 June, also could you extend a floor onto the service elevators serving from LL5 - 338.

There are missing elevators because EG881 modified the design when designing the early versions of Sky I. Some elevators were removed and never repurposed. These non-existent elevators have no impact on this building other than the number of elevators. Removing these non-existent elevators would require major changes to the elevator code with no benefits.
Title: Re: Extreme MEGAProjects
Post by: Lewys2001 on June 21, 2023, 02:43:20 pm
Skyscraper Simulator Showcase, There are some elevators that are invisible in the Palace Tower with no cab decoration, when it moves it's harder to understand the movement of the elevator, it happens from elevators 14 - 20, could you fix this issue before this releases slightly less than 30 June, also could you extend a floor onto the service elevators serving from LL5 - 338.
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on June 21, 2023, 12:55:08 pm
Looks great, cannot wait to see.
Title: Re: Extreme MEGAProjects
Post by: Fennz(cd7890) on June 21, 2023, 12:21:44 pm
great looking
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on June 21, 2023, 12:21:04 pm
Update: June 21, 2023

Palace Tower Milestone 3A

All remaining office levels in Zones 1 (22-37) and 2 (42-77) have been fully modernized to match the style of the rest of the building. Zone 3 (82-117) offices have new blue carpeting, but otherwise remain unchanged from when I worked on those level previously. The office zones 1 and 2 were the last remaining levels in the tower with the original design aesthetic with the exception of the communication levels.

(https://live.staticflickr.com/65535/52991293461_906b28cea2_z.jpg)

(https://live.staticflickr.com/65535/52991661170_d37776c1aa_z.jpg)

(https://live.staticflickr.com/65535/52991752298_c3f4b4477e_z.jpg)

(https://live.staticflickr.com/65535/52991661165_bc3e247940_z.jpg)

Title: Re: Extreme MEGAProjects
Post by: John Skywalker on June 17, 2023, 09:55:42 pm
Yeah I tried switching the Open GL 3 but it made the program crash. I might look into updating the graphics drive. My other laptop won't even run any version past Alpha 10 so idk what's with that.
Title: Re: Extreme MEGAProjects
Post by: eventhorizon on June 17, 2023, 08:00:08 pm
I have been meaning to ask you this and how it can be fixed. I receive a crash report for the palace tower on Versions 11 and 12. Alpha version 10 still works though. Here is what I get and how do I fix:

That's your Radeon graphics driver crashing in the text-to-texture system code.  Alpha 11 and 12 use a newer version of Ogre.  Try deleting your ogre.cfg file and start Skyscraper again, and choose the "OpenGL 3+" renderer instead, see if that works for you.  The old fix was to use DirectX instead, but that's not working with the newer Ogre for some reason.  You can also make sure your Radeon drivers are up to date.
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on June 17, 2023, 05:21:00 pm
I have been meaning to ask you this and how it can be fixed. I receive a crash report for the palace tower on Versions 11 and 12. Alpha version 10 still works though. Here is what I get and how do I fix:

*** Unhandled Exception
   ExpCode: 0xC0000005
   ExpFlags: 0
   ExpAddress: 0x66010BB3

SymInit: Symbol SearchPath: '.', symOptions: 530,

OS Version: 6.1.7601 (Service Pack 1)

Loading symbols...

Call stack:
0000000066010BB3 (atio6axx): (filename not available): DrvPresentBuffers
0000000066004CB4 (atio6axx): (filename not available): DrvPresentBuffers
0000000065FE4304 (atio6axx): (filename not available): DrvPresentBuffers
00000000657C2510 (atio6axx): (filename not available): DrvPresentBuffers
0000000065C5A640 (atio6axx): (filename not available): DrvPresentBuffers
C:\ogre-13.6.2\RenderSystems\GL\src\OgreGLHardwarePixelBuffer.cpp (330): Ogre::GLTextureBuffer::download
C:\ogre-13.6.2\RenderSystems\GLSupport\src\OgreGLHardwarePixelBufferCommon.cpp (74): Ogre::GLHardwarePixelBufferCommon::lockImpl
C:\ogre-13.6.2\OgreMain\src\OgreHardwarePixelBuffer.cpp (95): Ogre::HardwarePixelBuffer::lock
C:\skyscraper\src\sbs\texture.cpp (1818): SBS::TextureManager::WriteToTexture
C:\skyscraper\src\sbs\texture.cpp (811): SBS::TextureManager::AddTextToTexture
C:\skyscraper\src\frontend\script_textures.cpp (289): Skyscraper::ScriptProcessor::TexturesSection::Run
C:\skyscraper\src\frontend\scriptprocessor.cpp (238): Skyscraper::ScriptProcessor::Run
C:\skyscraper\src\frontend\enginecontext.cpp (129): Skyscraper::EngineContext::Run
C:\skyscraper\src\frontend\skyscraper.cpp (2394): Skyscraper::Skyscraper::RunEngines
C:\skyscraper\src\frontend\skyscraper.cpp (1039): Skyscraper::Skyscraper::Loop
C:\skyscraper\src\frontend\mainscreen.cpp (181): Skyscraper::MainScreen::OnIdle
000007FEDF472A54 (wxbase32u_vc_custom): (filename not available): wxAppConsoleBase::CallEventHandler
000007FEDF572CDF (wxbase32u_vc_custom): (filename not available): wxEvtHandler::ProcessEventIfMatchesId
000007FEDF5728AC (wxbase32u_vc_custom): (filename not available): wxEventHashTable::HandleEvent
000007FEDF573B8D (wxbase32u_vc_custom): (filename not available): wxEvtHandler::TryHereOnly
000007FEDF572C43 (wxbase32u_vc_custom): (filename not available): wxEvtHandler::ProcessEvent
000007FEDF57376A (wxbase32u_vc_custom): (filename not available): wxEvtHandler::SafelyProcessEvent
000007FEDB15E6F7 (wxmsw32u_core_vc_custom): (filename not available): wxWindowBase::SendIdleEvents
000007FEDB06CDBA (wxmsw32u_core_vc_custom): (filename not available): wxAppBase::ProcessIdle
000007FEDF4A83A9 (wxbase32u_vc_custom): (filename not available): wxEventLoopBase::ProcessIdle
000007FEDF4A8175 (wxbase32u_vc_custom): (filename not available): wxEventLoopManual::DoRun
000007FEDF4A842A (wxbase32u_vc_custom): (filename not available): wxEventLoopBase::Run
000007FEDF4756F7 (wxbase32u_vc_custom): (filename not available): wxAppConsoleBase::MainLoop
000007FEDF4F8CEC (wxbase32u_vc_custom): (filename not available): wxEntryReal
000007FEDF5D1A38 (wxbase32u_vc_custom): (filename not available): wxEntry
C:\skyscraper\src\frontend\skyscraper.cpp (177): main
D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl (288): __scrt_common_main_seh
0000000076DF556D (kernel32): (filename not available): BaseThreadInitThunk
0000000076F5372D (ntdll): (filename not available): RtlUserThreadStart

Simulator State Dump
--------------------------
Platform: Windows x86 64-bit
Renderer: OpenGL
Frontend version: 1.12.0.2734
SBS version: 0.12.0.2734
Instance number: 0
Building Name: The Palace Tower
Building Filename: The Palace Tower Divided Codebase Milestone 2.bld
Building Version: 1.2 v5
InStairwell: false
InElevator: false
InShaft: false
CameraFloor: 0
ElevatorNumber: 1
CarNumber: 1
ElevatorSync: false
Running Time: 0
BuildingsEnabled: false
ExternalEnabled: false
LandscapeEnabled: false
SkyboxEnabled: false
Verbose: false
InterfloorOnTop: false
Object Count: 14
Camera Floor: 0
Camera Position: 0, 0, 0
Line number: 764
Context: Textures
Line text: AddTextRange -2, 338, ImpulseLit, Impulse_ButtonLit308, nimbus_sans_bold.ttf, 24, 308, 2, 36, 71, 78, center, center, 255, 255, 255

--------------------------
Copy and paste the above information (select it and press CTRL-C)
and either post it to the Skyscraper forum at http://forum.skyscrapersim.net
or email to ryan@thoryk.com

Press OK to close Skyscraper
Title: Re: Extreme MEGAProjects
Post by: QuarioQuario54321 on June 17, 2023, 12:08:42 pm
Any chance we could see destination dispatch anywhere?
Title: Re: Extreme MEGAProjects
Post by: Lewys2001 on June 17, 2023, 05:24:27 am
By the way i'm from the UK.
Title: Re: Extreme MEGAProjects
Post by: Mn10 on June 16, 2023, 11:48:16 pm
Palace Tower Milestone 3A To-Do List
- Renovate Offices on floors 22 to 77
- Update Designs for new floor assignments
- Add directional lanterns to more elevators
- Improve 40th Floor Sky Lobby
- Bug Fixes

Estimated Release Date: On or before June 30th
Sounds nice.

@June/SS Showcase: (https://skyscrapersimulatorforum.createaforum.com/index.php?action=profile;u=1) May I suggest that you lock this topic (and possibly clean up posts talking about LL10 many times) until you have some significant details to post? (I saw that this topic was locked a few months ago.) IMO, people should keep in mind that you need a lot of time to code and cannot always follow other people's suggestions.

For me:
1. I do enjoy your (and other people's) buildings, even though not all of them are exactly complete or configured to what I want, as I do think that people like to configure their buildings based on their own ways, and not everyone has time to code.
2. When coding a building, sometimes in the past I got annoyed when other users asked me about a building's specific stuff many times. I could discuss with this in a PM if you'd like to.
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on June 16, 2023, 11:07:44 pm
Palace Tower Milestone 3A To-Do List

- Renovate Offices on floors 22 to 77
- Update Designs for new floor assignments
- Add directional lanterns to more elevators
- Improve 40th Floor Sky Lobby
- Bug Fixes

Estimated Release Date: On or before June 30th
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on June 16, 2023, 08:41:38 pm
That area shouldn't even be accessible. It's not accessible unless using disabling collision detection
why this is even a problem in any way...
the new look for the skylobbies is awesome,and im super excited for the next release,you have been doing a utterly fantastic job,keep up the awesomeness

I just want the rest of the 3 service elevators extended down to LL10, included in the next release for the palace tower, to make sure there's no walls on the outside blocking it, i'm a very nice intelligent guy by the way.

It's not going to happen! Not from me at least. You're an intelligent guy that can figure out how to code and change it yourself!
Title: Re: Extreme MEGAProjects
Post by: Lewys2001 on June 16, 2023, 06:54:16 pm
That area shouldn't even be accessible. It's not accessible unless using disabling collision detection
why this is even a problem in any way...
the new look for the skylobbies is awesome,and im super excited for the next release,you have been doing a utterly fantastic job,keep up the awesomeness

I just want the rest of the 3 service elevators extended down to LL10, included in the next release for the palace tower, to make sure there's no walls on the outside blocking it, i'm a very nice intelligent guy by the way.
Title: Re: Extreme MEGAProjects
Post by: Fennz(cd7890) on June 16, 2023, 01:50:40 pm
That area shouldn't even be accessible. It's not accessible unless using disabling collision detection
why this is even a problem in any way...
the new look for the skylobbies is awesome,and im super excited for the next release,you have been doing a utterly fantastic job,keep up the awesomeness
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on June 16, 2023, 01:06:35 pm
That area shouldn't even be accessible. It's not accessible unless using disabling collision detection
Title: Re: Extreme MEGAProjects
Post by: Lewys2001 on June 16, 2023, 12:50:44 pm
I think it makes sense not to extend the other service elevators, just the freight. Are you going to redo the lower offices floors 22 to 117 same as the upper ones floors 122 to 157? Also noticed missing inside wall textures on mechanical floors 38 and 39 on the south side. Were you aware of that?
Only just explaining, Yes i was aware of that because on Floor LL8 it looks like this[attachimg=1]
It just doesn't make sense at all, you can't get to the other side of the elevator shaft wall, it's blocked from the outside where you can't get through, that what's causing the problem.
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on June 16, 2023, 11:21:41 am
I think it makes sense not to extend the other service elevators, just the freight. Are you going to redo the lower offices floors 22 to 117 same as the upper ones floors 122 to 157? Also noticed missing inside wall textures on mechanical floors 38 and 39 on the south side. Were you aware of that?
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on June 16, 2023, 11:09:41 am
Plans are in the works to modernize the remaining office levels, I see no point keeping them the original design since I will create a version of this tower with the original EG881 design anyway. No, I am not extended the other service elevators to LL10. My decision is final
Title: Re: Extreme MEGAProjects
Post by: Lewys2001 on June 16, 2023, 03:47:59 am
Skyscraper Simulator Showcase, On the To Do List the next Palace Tower Milestone update, please can you extend the rest of the other service elevators down to LL10 that serve LL5 - 158, LL5 - 238 and LL5 - 338, because LL7 - LL10 have gaps that need to be filled in the elevator shafts in the underground parking area, it just doesn't make sense where there's gaps in the elevator shafts sometimes, you also need to change the CarMoveSound on elevators 53 and 54 to medelevmove, also please can you decorate the Zone 1 and 2 office levels because it just looks too plain, the zone 3 office levels have good decoration and the zone 4 offices have a great decoration, could you possibly decorate the communication levels from 331 - 337 because it's also a boring plain design and could you possibly add a food court on the 40th floor on skylobby 2, that would be a great idea for the next update when it's out within the 30 June.
Title: Re: Extreme MEGAProjects
Post by: g-Elevators on June 16, 2023, 01:27:22 am
Quote
I don't have any plans to modify the observation deck elevators any further. I don't want to change too much of the original elevator aesthetic.
Okay, that's fine. Let me know if you change your mind.
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on June 15, 2023, 07:17:01 pm
I'm only just explaining, i love your awesome palace tower milestone design by the way, the basement parking, the lobby, mezzanine, the upper parking, skylobby 1, skylobbies 3 to 7, food courts, diners and bars, spas, ballrooms, palace tower observation deck, zones 3 - 9 and the roof are awesome design apart from the communication areas, Zone 1 and 2 offices and skylobby 2 which needs to be improved.

Sky Lobby 2 on the 40th and 41st floors will be improved to be more similar to the Sky Lobby 3

Are you going to add elevator effects to the observation deck elevators? If you want to see an example of elevator effects, see EG881's TCIII V2. It has observation elevators with these "color grids" which change as the elevator goes up and down, and music is also played in addition to it.
Pictures of the example:

I don't have any plans to modify the observation deck elevators any further. I don't want to change too much of the original elevator aesthetic.
Title: Re: Extreme MEGAProjects
Post by: g-Elevators on June 15, 2023, 05:57:14 pm
Are you going to add elevator effects to the observation deck elevators? If you want to see an example of elevator effects, see EG881's TCIII V2. It has observation elevators with these "color grids" which change as the elevator goes up and down, and music is also played in addition to it.
Pictures of the example:
https://imgur.com/fnrpKWj
https://imgur.com/HeiTQbe
Title: Re: Extreme MEGAProjects
Post by: Lewys2001 on June 15, 2023, 05:46:41 pm
I'm only just explaining, i love your awesome palace tower milestone design by the way, the basement parking, the lobby, mezzanine, the upper parking, skylobby 1, skylobbies 3 to 7, food courts, diners and bars, spas, ballrooms, palace tower observation deck, zones 3 - 9 and the roof are awesome design apart from the communication areas, Zone 1 and 2 offices and skylobby 2 which needs to be improved.
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on June 15, 2023, 05:02:10 pm
What about the wall gap fix opposite the parking garage ramp on LL1 and the far inland wall on LL1 and LL2? And I noticed the right twin core stairway from office levels 22 to 37 has a displaced wall blocking access between floors? I can send screenshots if needed.

That has been fixed for the next version
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on June 15, 2023, 04:49:53 pm
What about the wall gap fix opposite the parking garage ramp on LL1 and the far inland wall on LL1 and LL2? And I noticed the right twin core stairway from office levels 22 to 37 has a displaced wall blocking access between floors? I can send screenshots if needed.
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on June 15, 2023, 04:16:41 pm
Update: June 15, 2023

Palace Tower Milestone 3A

- Elevator Improvements
- Local Elevator Zone Reassignments and Balancing
- Extension of old freight elevator from LL10 to 339
- Sky lobby cosmetic improvements
- Signage changes
- Improved lighting
- Bug fixes

Estimated completion by June 30, 2023


(https://live.staticflickr.com/65535/52977653738_fb938ee852_z.jpg)
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on June 15, 2023, 03:59:04 pm
But apart from the freight elevator extension to LL10, why not you extended the other service elevators to LL10 the ones that serve from LL5 - 158, LL5 - 238 and LL5 - 338, it would be great then not to have gaps in the elevator shafts in the underground parking garage from floors LL7 - LL10, i know you extended the service elevators to LL10 that serve up to floors 78, please do this for the next Palace Tower update.

Is just something that I don't see necessary
Title: Re: Extreme MEGAProjects
Post by: Lewys2001 on June 15, 2023, 02:50:00 pm
But apart from the freight elevator extension to LL10, why not you extended the other service elevators to LL10 the ones that serve from LL5 - 158, LL5 - 238 and LL5 - 338, it would be great then not to have gaps in the elevator shafts in the underground parking garage from floors LL7 - LL10, i know you extended the service elevators to LL10 that serve up to floors 78, please do this for the next Palace Tower update.
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on June 15, 2023, 11:42:31 am
Skyscraper Simulator Showcase for the next Palace Tower update, would you be able to extend the freight elevator serving floors from LL5 - 338 to the bottom floor LL10 and the other service elevators that serves floors, LL5 - 158, LL5 - 238 and LL5 - 338 all the way down to LL10, other than that can you extend another level of the freight elevator and the service elevators that serve from LL5 - 338 to the roof level 339 because the motor room for the elevators is on 340. That would be just perfect please.

I will extended the old freight elevator to LL10. It don't see any reason why to extended to others because this is not a high traffic floor.
Title: Re: Extreme MEGAProjects
Post by: Lewys2001 on June 15, 2023, 08:18:07 am
Skyscraper Simulator Showcase for the next Palace Tower update, would you be able to extend the freight elevator serving floors from LL5 - 338 to the bottom floor LL10 and the other service elevators that serves floors, LL5 - 158, LL5 - 238 and LL5 - 338 all the way down to LL10, other than that can you extend another level of the freight elevator and the service elevators that serve from LL5 - 338 to the roof level 339 because the motor room for the elevators is on 340. That would be just perfect please.
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on June 14, 2023, 11:54:56 pm
I will when they are updated
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on June 14, 2023, 10:47:47 pm
Cool. Think you would ever post what you have on here?
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on June 14, 2023, 10:36:58 pm
I love the update! Very good. Would you happen to have floor plans of the Palace Tower?

I have the floor plans, but they are several years out of date. I need to update them with the latest layout.
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on June 14, 2023, 10:05:11 pm
I love the update! Very good. Would you happen to have floor plans of the Palace Tower?
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on June 14, 2023, 03:02:35 pm
Tertiary freight elevator? Which one is that? Most of the elevators aren't given any names beyond their IDs. And none of the non-passenger elevators have their type set to anything so it defaults to local.

The elevators will be refined in the next version of this building. The elevators will be named, signed, and the directional indicators will be fixed
Title: Re: Extreme MEGAProjects
Post by: Fennz(cd7890) on June 14, 2023, 12:15:16 pm
Tertiary freight elevator? Which one is that? Most of the elevators aren't given any names beyond their IDs. And none of the non-passenger elevators have their type set to anything so it defaults to local.
its the north observation elevator(the one with 2 doors)
Title: Re: Extreme MEGAProjects
Post by: QuarioQuario54321 on June 14, 2023, 12:14:24 pm
Tertiary freight elevator? Which one is that? Most of the elevators aren't given any names beyond their IDs. And none of the non-passenger elevators have their type set to anything so it defaults to local.
Title: Re: Extreme MEGAProjects
Post by: Fennz(cd7890) on June 14, 2023, 01:53:46 am
it took me a long while to realise how much of a super skylobby the 200th floor is in this tower
you can go directly from any floor from 80 to 329 from that floor with very few elevator changes and im not sure any other floor other than the lobby and interconnection levels can truly boast that statistic
great job on the release,and also,that cafe on 275 is the most retro thing i have ever seen and i love it
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: Mn10 on June 14, 2023, 01:28:07 am
June 2023 Release Available June 14
This is the third release of this Integration Project. The Palace Tower is the only updated building in this version

The Palace Tower Milestone 3
- Completion of Food Courts on 80th and 120th floors
- Renovation of Food Court on 160th Floor
- Addition of Food Court on 200th Floor
- Stairwell parking level bug fixes
- Stairwell mezzanine level bug fixes
*snip*
Nice release! The new additions look nice!
Title: Re: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on June 14, 2023, 12:25:42 am
Okay is the link on this thread?
It's in the first post
Title: Re: Extreme MEGAProjects
Post by: John Skywalker on June 14, 2023, 12:22:13 am
Okay is the link on this thread?
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: Skyscraper Simulator Showcase on June 13, 2023, 10:49:48 pm
What time will this be available to download?

Midnight June 14th Eastern Time
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: John Skywalker on June 13, 2023, 09:23:56 pm
What time will this be available to download?
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: Skyscraper Simulator Showcase on June 12, 2023, 02:04:43 pm
Video Clip

https://youtu.be/ZVxLlddbxS0
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: QuarioQuario54321 on June 12, 2023, 08:19:45 am
Got some clips of my own for certain floors 2.5 years ago but finally got them now for the 81st, 77th, and 76th floors respectively for better files.
https://youtube.com/clip/Ugkx4BpaMo1iTvjJQgLyuvZfdSmeTolCgrf3
https://youtube.com/clip/UgkxSjSpo3jdMdnnA4DKbFdXOr0vXJRpkwX_
https://youtube.com/clip/UgkxutHqrJjG57GZbf7ZkG7F0Cx0Oxztv5_4
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: Skyscraper Simulator Showcase on June 11, 2023, 07:40:42 pm
Very nice to hear the update news on June 14 when the Palace Tower Milestone 3 releases, after that, what type of features are you working on the palace mall when you start it?

There is a lot of work to do for the mall. I still haven't finalized the design
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: Lewys2001 on June 11, 2023, 06:15:38 pm
Very nice to hear the update news on June 14 when the Palace Tower Milestone 3 releases, after that, what type of features are you working on the palace mall when you start it?
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: Skyscraper Simulator Showcase on June 11, 2023, 04:31:16 pm
June 2023 Release

This is the third release of this Integration Project. The Palace Tower is the only updated building in this version

The Palace Tower Milestone 3
- Completion of Food Courts on 80th and 120th floors
- Renovation of Food Court on 160th Floor
- Addition of Food Court on 200th Floor
- Stairwell parking level bug fixes
- Stairwell mezzanine level bug fixes
- Signage Improvements
- Completion of Restaurants on 160th Floor
- Completion of Spa on 200th Floor
- Completion of Diners on 200th and 275th Floors
- Completion of Elite Spa on 280th Floor
- Texture Changes
- Addition of directional indicators for fully modernized Otis Series 4 Elevators
- Completion of floor sounds for fully modernized Otis Series 4 Elevators
- Shaft Bug Fixes
- Lighting improvements
- Reconfiguration of tertiary freight elevator
- Other bug fixes

Downloads
Current Releases:
June 2023 R1 Full: https://www.mediafire.com/file/ri3igsx21tg4myx/June_2023_R1_Full.zip/file (441 MB)
June 2023 R1 Upgrade from previous version**: https://www.mediafire.com/file/eqccmgtw19zzi5e/June_2023_R1_Upgrade.zip/file (70 MB)
For Upgrade Version: Replace 48 Files when prompted

**Version June 2022 is required to be installed in order for the upgrade release to work correctly
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: Skyscraper Simulator Showcase on June 11, 2023, 02:47:21 pm
Will you be working on the Palace Grand Mall again soon? It's been so long since I saw your video on your YouTube channel.

Yes, the mall will be worked on when this tower is complete which will be soon
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: Lured on June 11, 2023, 12:24:14 pm
Will you be working on the Palace Grand Mall again soon? It's been so long since I saw your video on your YouTube channel.
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: Fennz(cd7890) on June 11, 2023, 12:08:42 am
wonderful to hear,looking forward to this release so much
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: Skyscraper Simulator Showcase on June 10, 2023, 11:46:14 pm
Update: June 10, 2023

All major construction work The Palace Tower has been completed. The more bars the merrier! Only minor work is needed until the next version.

(https://live.staticflickr.com/65535/52966861690_3e0399b588_z.jpg)

(https://live.staticflickr.com/65535/52966943843_abf30c2c65_z.jpg)

(https://live.staticflickr.com/65535/52966861700_6447c2a70e_z.jpg)

The Palace Tower Milestone 3 To-Do List

- Signage Improvements
- Bug Fixes
- Data Integrity Check
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: Lewys2001 on June 09, 2023, 02:46:30 pm
I think it's best if we extend the freight elevator to LL10 at the moment because the freight elevator serves all floors in this building, Fennz(cd7890).
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: Fennz(cd7890) on June 07, 2023, 10:56:01 pm
like i said,im not sure if its realistic to have all of the service elevators serve so low in the tower,we have one bank that does,and i think it would be just fine to keep it that way
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: Skyscraper Simulator Showcase on June 07, 2023, 09:47:53 pm
What also needs to be done Skyscraper Simulator Showcase is floors LL6 to LL10 in the underground parking garage is unfinished, the service elevators from LL5 - 158, LL5 - 238, LL5 - 338 and the freight elevator needs to be extended down to LL10 from LL5 - 338 for each one and there's only a couple of staircases only goes down to LL6 in the underground parking garage which has gaps inside which needs to be extended to LL10. Also the office levels from 22 - 77 needs a bit of decoration just like the other office levels from 79 - 157 has really decorative interior inside which you did amazing but floors 122 - 157 were amazing decorated office levels, you made office rooms, doors which are really nice. so that's only the things you also need to do when this releases from 12 June - 17 June.

I will consider these options but I cannot promise they will be ready for the next version that will be finished next week. These features may be implemented in a later version
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: Lewys2001 on June 07, 2023, 07:03:20 pm
What also needs to be done Skyscraper Simulator Showcase is floors LL6 to LL10 in the underground parking garage is unfinished, the service elevators from LL5 - 158, LL5 - 238, LL5 - 338 and the freight elevator needs to be extended down to LL10 from LL5 - 338 for each one and there's only a couple of staircases only goes down to LL6 in the underground parking garage which has gaps inside which needs to be extended to LL10. Also the office levels from 22 - 77 needs a bit of decoration just like the other office levels from 79 - 157 has really decorative interior inside which you did amazing but floors 122 - 157 were amazing decorated office levels, you made office rooms, doors which are really nice. so that's only the things you also need to do when this releases from 12 June - 17 June.
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: Skyscraper Simulator Showcase on June 07, 2023, 05:41:36 pm
Palace Tower Milestone 3 To-Do List

- Finish Elite Spa on 280th Floor
- Finish Bar Restaurant on 160th Floor
- Signage and Directory improvements
- Bug Fixes

Estimated Release Date: June 12th - June 17th
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: John Skywalker on June 06, 2023, 11:14:30 pm
Thanks for doing this!
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: Skyscraper Simulator Showcase on June 06, 2023, 10:42:53 pm
Update: June 6, 2023

Palace Tower Milestone 3

The glitchy stairwells on the parking levels and mezzanine have been fixed, more chandeliers have been added to the lobby, and the secondary(night) freight elevator has been connected to the ground level service corridor.

(https://live.staticflickr.com/65535/52953601087_deca927dec_z.jpg)

(https://live.staticflickr.com/65535/52954578145_cec8b59a97_z.jpg)

(https://live.staticflickr.com/65535/52953601082_06f4436970_z.jpg)
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: Fennz(cd7890) on June 05, 2023, 10:54:33 pm
yea,the lower service bank does a okay job in serving the basement,the east side freight elevator might make more sense to serve lower down,but,LL5 is decently low down for most applications
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: Skyscraper Simulator Showcase on June 05, 2023, 10:15:26 pm
Hello skyscraper simulator showcase by the way you extended the underground parking garage to LL10 with the lower service elevators, can you extend them down to LL10 with the rest of the service elevators?

I don't see a reason to extend the other service elevators to such a low floor. These floors are mainly used for visitor parking. Besides some of the elevator machine rooms are in the way of the corridors where those extended service elevators would be.
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: Lewys2001 on June 05, 2023, 07:55:29 pm
Hello skyscraper simulator showcase by the way you extended the underground parking garage to LL10 with the lower service elevators, can you extend them down to LL10 with the rest of the service elevators?
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: Fennz(cd7890) on June 05, 2023, 02:20:54 pm
think they are referring to the farthest north stairwell,just across the hallway from the lower service elevator bank,i have noticed that it has issues on the lower levels(the above ground parking garage)
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: Skyscraper Simulator Showcase on June 05, 2023, 01:55:08 pm
Cool, when can we download it? Also are you gonna fix the missing wall on LL1? And also the stairway blocking wall from levels 1 to 30?

Download will not be available until later this month. Which stairway has the blocked wall?
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: Waroftheelevators05 on June 05, 2023, 01:51:08 pm
Holy crap, the sauna tho...
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: Fennz(cd7890) on June 05, 2023, 12:22:57 pm
awesome work on this,looking forward to release day
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: John Skywalker on June 05, 2023, 11:49:02 am
Cool, when can we download it? Also are you gonna fix the missing wall on LL1? And also the stairway blocking wall from levels 1 to 30?
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: Skyscraper Simulator Showcase on June 05, 2023, 01:17:45 am
Update: June 5, 2023

Palace Tower Milestone 3

Visit The Palace Tower Spa! Opening June 2023

(https://live.staticflickr.com/65535/52951704826_b3b2404e60_z.jpg)

(https://live.staticflickr.com/65535/52952086040_74da5c1b69_z.jpg)

(https://live.staticflickr.com/65535/52952086055_61ac044494_z.jpg)
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: Skyscraper Simulator Showcase on June 01, 2023, 07:54:48 pm
What happened to the rest of the Palace Tower underground car park when this codebase got divided, you know the freight elevators and the other lifts?

The big parking garage on the north side will not be added back until the tower itself is fully completed
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: Lewys2001 on June 01, 2023, 06:27:01 pm
What happened to the rest of the Palace Tower underground car park when this codebase got divided, you know the freight elevators and the other lifts?
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: Skyscraper Simulator Showcase on June 01, 2023, 04:50:00 pm
Skyscraper Simulator Showcase are you still keeping the palace tower division codebase when you've completed all of it?

This project is still being worked on, the codebase will remain divided even after it is completed. There isn't much left to do in this tower so I don't expect to have many more versions of it. I will be releasing an update later this month and another one after that. By that time, this building should be completely finished.
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: Lewys2001 on June 01, 2023, 02:04:08 pm
Skyscraper Simulator Showcase are you still keeping the palace tower division codebase when you've completed all of it?
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: Fennz(cd7890) on June 01, 2023, 12:42:16 pm
this is going to be fantastic,looking forward to it so much
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: Skyscraper Simulator Showcase on June 01, 2023, 11:31:11 am
Update: June 1, 2023

Palace Tower Milestone 3

The food courts on the 80th and 120th floors are now complete! The 160th floor food court has been renovated to match the same style as the food courts on the lower levels. Signage has been added throughout the building to improve navigation. I have decided not to build the spa on the 160th floor. Instead, it will be built in the 200th floor in the north side of the building where there is more space. The 160th floor space will instead be used for indoor/outdoor dining.

(https://live.staticflickr.com/65535/52943100444_be892a7287_z.jpg)

(https://live.staticflickr.com/65535/52943416138_7687cc6530_z.jpg)

(https://live.staticflickr.com/65535/52943416423_c4a7d1e8c9_z.jpg)
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: Fennz(cd7890) on May 30, 2023, 10:58:39 pm
there was literally an update post on the last page....
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: Lewys2001 on May 30, 2023, 05:36:50 pm
Hello, I haven't seen your Palace Tower Milestone project for ages, what changes are you making so far?
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: Skyscraper Simulator Showcase on May 27, 2023, 11:02:18 pm
looking very good
also,what floors are the spas on? dont remember seeing them
The spas will be on the 160th and 241st floors, these unfinished areas are blocked with bare drywall
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: Fennz(cd7890) on May 27, 2023, 10:57:51 pm
looking very good
also,what floors are the spas on? dont remember seeing them
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: Skyscraper Simulator Showcase on May 27, 2023, 02:29:09 pm
Update: May 27, 2023

Palace Tower Milestone 3

- Completion of Food Courts on Levels 80, 81, 120, and 121
- Signage and Texture Improvements
- Begin construction for the spas
- Continue construction of residential Sky lobbies
- Improved lighting
- Bug fixes

Estimated completion by the end of June 2023


(https://live.staticflickr.com/65535/52930432308_84dfb284dd_z.jpg)
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: QuarioQuario54321 on February 21, 2023, 09:48:29 pm
Wait, how a mall will have 100 elevators?
If I were to guess, it's from loads of passenger elevators with multistory anchors and parking garages and maybe non-mall stuff. Maybe a hotel or office building.
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: eventhorizon on January 09, 2023, 12:23:06 am
Hi, I am receiving a crash on The Palace Tower:
https://imgur.com/1pPblKd
It might have something to do with the new build of Skyscrapersim, because I didn't experience this issue on older versions.

I had to make some changes when converting to Shaft/Stairwell code over to the Levels design, it's now more strict about some errors in the scripts.  Scripts that have errors like these are actually somewhat broken.
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: Skyscraper Simulator Showcase on January 07, 2023, 11:24:02 pm
This bug has now been fixed!
There are some texture glitches with the trees and chandeliers, though the building is now in a working state

Download into BUILDINGS folder
https://www.mediafire.com/file/g7tigxblq1b3p1x/The_Palace_Tower_Divided_Codebase_Milestone_2_1.bld/file
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: Kiyan_LiftFan on January 07, 2023, 10:31:05 am
Hi, I am receiving a crash on The Palace Tower:
https://imgur.com/1pPblKd
It might have something to do with the new build of Skyscrapersim, because I didn't experience this issue on older versions.
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: NothingCanStopMe357 on November 02, 2022, 05:28:25 pm
Every time I load one of the buildings, a error pops up on my game. I don't know why does this happen or is it just an installation problem?
It said this:
Filename: buildingname.bld
Context: none
Line Text:  <Include Buildings/buildingname/buildingname.bld>
It may be happening because you either do not need to import a building or you simply need an external building yet you don’t have it downloaded.
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: otissenkrupp on November 02, 2022, 03:27:00 am
Every time I load one of the buildings, a error pops up on my game. I don't know why does this happen or is it just an installation problem?
It said this:
Filename: buildingname.bld
Context: none
Line Text:  <Include Buildings/buildingname/buildingname.bld>
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: Kiyan_LiftFan on October 11, 2022, 01:24:27 am
The June folder is missing in the latest release. And the September R2 link no longer works

The June folder was removed a long time ago. These new buildings use a different folder structure, so the old folder is no longer needed or included.

Ohh I see now. I just found out that I was having an old version of this building lol

If you would like to view the older buildings, make a copy of the "S3" folder and rename it to "June". Most of the data should be there and work

Ok, thanks! :)
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: Skyscraper Simulator Showcase on October 10, 2022, 10:32:11 pm
The June folder is missing in the latest release. And the September R2 link no longer works

The June folder was removed a long time ago. These new buildings use a different folder structure, so the old folder is no longer needed or included.

Ohh I see now. I just found out that I was having an old version of this building lol

If you would like to view the older buildings, make a copy of the "S3" folder and rename it to "June". Most of the data should be there and work
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: Kiyan_LiftFan on October 10, 2022, 12:54:19 pm
The June folder is missing in the latest release. And the September R2 link no longer works

The June folder was removed a long time ago. These new buildings use a different folder structure, so the old folder is no longer needed or included.

Ohh I see now. I just found out that I was having an old version of this building lol
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: Skyscraper Simulator Showcase on October 08, 2022, 11:22:10 am
The June folder is missing in the latest release. And the September R2 link no longer works

The June folder was removed a long time ago. These new buildings use a different folder structure, so the old folder is no longer needed or included.
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: Kiyan_LiftFan on October 08, 2022, 08:31:53 am
The June folder is missing in the latest release. And the September R2 link no longer works
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: Skyscraper Simulator Showcase on July 08, 2022, 12:04:01 pm
Are there going to be escalators and elevators?

Yes, they will be added at a later date.
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: elevatorboy99 on July 08, 2022, 09:56:57 am
Are there going to be escalators and elevators?
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: Skyscraper Simulator Showcase on June 28, 2022, 01:49:22 pm
Update: June 28, 2022

More internal framing work has been done in the department stores. I am now running tests and checking to make sure that there aren't any data errors. There should be a download available within the next few days.

(https://live.staticflickr.com/65535/52179967108_84b27d21a9_z.jpg)

(https://live.staticflickr.com/65535/52179961606_03528ba95a_z.jpg)
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: Skyscraper Simulator Showcase on June 24, 2022, 05:35:17 pm
Update: June 24, 2022

Improvements continue to be made on the department stores at The Palace Grand. While this project is far from complete, there will be a download available by the end of the month.

(https://live.staticflickr.com/65535/52170522553_7ed92d8ca2_z.jpg)

(https://live.staticflickr.com/65535/52170518931_42c55614e9_z.jpg)

(https://live.staticflickr.com/65535/52170518901_752c712790_z.jpg)
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: Skyscraper Simulator Showcase on June 18, 2022, 11:47:58 am
Update: June 18, 2022

Some of the recessed lights througout the building have been replaced with new square recessed lighting. These new lights are much more modern and a better fit for the design. Dumbwaiters have been added to the restaurant and kitchen levels on the 327 and 328th floors. A staircase has also been added connecting the kitchen to the dining area. The stores on the 161st and 201st floors have been reconfigured to accommodate the movement of the freight elevator that took place last year. The old code for the old layout has been removed, simplifying the codebase.

(https://live.staticflickr.com/65535/52155443061_b1a63c2443_z.jpg)

(https://live.staticflickr.com/65535/52155443151_b48ee2df12_z.jpg)

(https://live.staticflickr.com/65535/52155442771_0890fe608b_z.jpg)

https://youtu.be/a_JjBmEm_Tg
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: Unvalid_Marc on June 09, 2022, 02:26:18 am
Can you try to load Echelon Mall using Intel Celeron CPU N3350 1.10GHz 1.10 GHz?

It will probably work. The memory here is a bigger concern than the CPU. To load this building your computer should have at least 4 GB of RAM.
I am using 4GB Ram
I'm using 8GB Ram
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: Skyscraper Simulator Showcase on June 08, 2022, 01:04:51 pm
Update: June 8, 2022

The construction of of some of the anchor stores at The Palace Grand continues. Phase I of this project will include Dillards, Neiman Marcus, Saks Fifth Avenue, and Sears. Eventually more anchors will be added at a later date.

(https://live.staticflickr.com/65535/52130974087_938876aac3_z.jpg)

(https://live.staticflickr.com/65535/52132491620_61e4ea18f2_z.jpg)
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: elevatorboy99 on June 08, 2022, 10:18:33 am
That looks Extremely nice  :D :D
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: Skyscraper Simulator Showcase on June 01, 2022, 11:14:06 pm
Introducing

Palace Grand

Skyscrapersim's Premiere Shopping Destination


(https://i.ibb.co/VJJFfsV/skyscraper-06012022-231045009.jpg) (https://ibb.co/344xgn1)

When completed, The Palace Grand will be 4.3 Million Sqft. and will include ten anchors, nearly 100 elevators, along with hundreds on in line tenants. The mall will feature unique architecture and design which blends old styles with the new. There will be influences from malls built in the 1950s, 1970s, 1980s, 1990s, and modern day malls. Unlike my prior mall project, this one is fictional. That means that the possibilities are endless. While the project will not be fully complete until next year at the earliest, it will be developed in phases. Phase I of The Palace Grand will be made available later this month and will include the eastern concourse of the mall along with Dillards, Neiman Marcus, Saks Fifth Avenue, and Sears. This mall will be much larger and more modern compared to my previous project.
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: PatFishes on May 02, 2022, 07:28:16 pm
I recently re-downloaded the project again and realized that the movement, start, and stop sounds for the big freight elevator was not playing. Did you recently take this out, or is it that I have not downloaded properly. The first time I downloaded this a few months ago, the sound was working, but now it is not.
Beno's sounds were removed from my downloads due to copyright reasons. Those sounds can be found on Beno's website.

That I know, the problem I'm having is that there the sound that wasn't working in the big freight elevator that goes to floor 238 was working in a previous download I had of the project, I don't know if it's that I did not download it properly or if you did a recent update.

I think I know what the problem was, before I was using the G1DP and it included that sound, but now I downloaded it with the G1DP, the sound is in my data, but it still doesn't work. When was the last time you updated your IP?
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: PatFishes on April 07, 2022, 09:07:27 am
I recently re-downloaded the project again and realized that the movement, start, and stop sounds for the big freight elevator was not playing. Did you recently take this out, or is it that I have not downloaded properly. The first time I downloaded this a few months ago, the sound was working, but now it is not.
Beno's sounds were removed from my downloads due to copyright reasons. Those sounds can be found on Beno's website.

That I know, the problem I'm having is that there the sound that wasn't working in the big freight elevator that goes to floor 238 was working in a previous download I had of the project, I don't know if it's that I did not download it properly or if you did a recent update.
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: Lisa yani on April 07, 2022, 03:40:38 am
Snipped
Beno's sounds were removed from my downloads due to copyright reasons. Those sounds can be found on Beno's website.
I know with that, I never redistributing Beno Assets
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: Skyscraper Simulator Showcase on April 06, 2022, 11:30:57 pm
I recently re-downloaded the project again and realized that the movement, start, and stop sounds for the big freight elevator was not playing. Did you recently take this out, or is it that I have not downloaded properly. The first time I downloaded this a few months ago, the sound was working, but now it is not.
Beno's sounds were removed from my downloads due to copyright reasons. Those sounds can be found on Beno's website.
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: PatFishes on April 06, 2022, 09:08:23 pm
I recently re-downloaded the project again and realized that the movement, start, and stop sounds for the big freight elevator was not playing. Did you recently take this out, or is it that I have not downloaded properly. The first time I downloaded this a few months ago, the sound was working, but now it is not.
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: QuarioQuario54321 on December 03, 2021, 08:16:22 am
It should work then. I have tried it on 2 GB of RAM before and while it would play it would lag frequently and take at least 30 mins to load.
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: Lisa yani on December 03, 2021, 06:17:58 am
Can you try to load Echelon Mall using Intel Celeron CPU N3350 1.10GHz 1.10 GHz?

It will probably work. The memory here is a bigger concern than the CPU. To load this building your computer should have at least 4 GB of RAM.
I am using 4GB Ram
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: Lisa yani on November 16, 2021, 01:21:47 am
Can you try to load Echelon Mall using Intel Celeron CPU N3350 1.10GHz 1.10 GHz?

It will probably work. The memory here is a bigger concern than the CPU. To load this building your computer should have at least 4 GB of RAM.
I'm might didn't try at this time
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: Skyscraper Simulator Showcase on November 15, 2021, 11:32:32 am
Can you try to load Echelon Mall using Intel Celeron CPU N3350 1.10GHz 1.10 GHz?

It will probably work. The memory here is a bigger concern than the CPU. To load this building your computer should have at least 4 GB of RAM.
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: Lisa yani on November 15, 2021, 07:02:53 am
Can you try to load Echelon Mall using Intel Celeron CPU N3350 1.10GHz 1.10 GHz?
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: Skyscraper Simulator Showcase on November 04, 2021, 01:16:17 pm
The extended version of the SST was abandoned because Skyscrapersim couldn't handle text ranges that big without crashing. It wasn't just one computer either. That experiment crashed on every computer I owned, whether it was an entry level netbook or a high-end dual processor workstation.   

As for the new project, it will be a fictional mall with real anchor stores from various locations. It will utilize the divided code base from the start. At 4.3 Million Square Feet, this mall is much larger than the previous mall that I have worked on. The first release should come within the next two months. However, only three to four of the ten anchors will be open.
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: QuarioQuario54321 on November 04, 2021, 12:22:01 pm
I think the old wiki suggested you would be making some extended version of sunshine state with 680 floors but that probably was canceled as it would be impossible to load without your computer catching fire or exploding. Other things I think were planned at one point were a second identical tower and a version set in 1973 when it was supposedly completed. It seems this will be a partially fictional/partially real shopping mall in downtown Miami.
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: Skyscraper Simulator Showcase on October 31, 2021, 12:59:06 am
State of the Project: October 7, 2021

I have decided to work on a completely new building from the ground up. This new building will be a combination of fictional and real buildings. It will be an addition to The Palace Tower. I have decided to not post any pictures of the building at this time in order to create speculation and interest.

Will it consist of hotel space?

No, the space will only consist of retail and dining.
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: Gage Williams on October 30, 2021, 11:09:29 pm
State of the Project: October 7, 2021

I have decided to work on a completely new building from the ground up. This new building will be a combination of fictional and real buildings. It will be an addition to The Palace Tower. I have decided to not post any pictures of the building at this time in order to create speculation and interest.

Will it consist of hotel space?
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: Skyscraper Simulator Showcase on October 16, 2021, 04:05:49 pm
How's progress?

Progress has been made, but this new project is far from complete.
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: PatFishes on October 16, 2021, 01:30:14 pm
How's progress?
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: Skyscraper Simulator Showcase on October 07, 2021, 10:54:31 pm
State of the Project: October 7, 2021

I have decided to work on a completely new building from the ground up. This new building will be a combination of fictional and real buildings. It will be an addition to The Palace Tower. I have decided to not post any pictures of the building at this time in order to create speculation and interest.
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: Skyscraper Simulator Showcase on September 30, 2021, 11:01:05 pm
Today marks 51 years since The Echelon Mall has opened. Unfortunately, there isn't much to celebrate because the place is almost empty. I will soon begin working on more finer details, as well as creating different versions of this building.
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: Skyscraper Simulator Showcase on September 30, 2021, 05:43:37 pm
Installation Instructions

Step 1: Install the latest version of Skyscrapersim

Step 2: Install Esalatorgeek881's Integration Project

Step 3: Install The Skyscraper Simulator Showcases' Integration Project

READ BEFORE POSTING

Make sure that you have the latest version of Skyscrapersim installed and that your computer meets the system requirements of this project. Also make sure that you have installed this project correctly. I can help you if there are problems with this project, but I cannot help you if you lack basic computer skills such as downloading a file and copying and pasting those files. Read every post thoroughly as questions you may have were already answered.
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: Skyscraper Simulator Showcase on September 25, 2021, 08:50:20 pm
https://youtu.be/QI5hPCVb30c
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: Skyscraper Simulator Showcase on September 25, 2021, 12:51:04 am
Announcement

Anybody that has downloaded the September 2021 R1 release should download this .bld file. A major bug has been discovered and has been fixed. Download and replace the current .bld file. If you have downloaded the September 2021 R2 Release this message can be ignored because the bugs were fixed.

Download is for those who have download Release 1 only! September 2021 R1 release was only available September 24th and was quickly replaced with Release 2.
https://www.mediafire.com/file/5efx3c6xzl9n6wa/Bugfix_092521.zip/file
Title: Re: The New Skyscraper Simulator Showcase MEGAProjects
Post by: Skyscraper Simulator Showcase on September 24, 2021, 03:56:02 pm
Milestone 1 Release

This is the first release of this new Integration Project. Both buildings in this project feature a new code base, which will significantly improve performance and workability. It's even possible to run these building on machines with only 4 GB of RAM now! This code base division improves performance without sacrificing quality or quantity of detail. Most of the unused code and textures were removed to make this project slimmer and less bloated in size. It has also been re-branded since there is more than one person working on the project now. Since this is the first version, it is only available as a full release. The following changes have been made:


Echelon Mall
- Division of code base
- Additional inline tenants
- More lighting
- Landscaping around the entire property
- Food court signage
- Improved textures and sounds
- New flooring throughout the mall
- Real flood light textures
- More accurate and detailed interiors of anchor stores
- Correction of layout in Boscov's
- Partial third floor added to JCPenney
- Partial finishing of the third floor in Strawbridge's
- Addition of stair railings
- Bug fixes

The Palace Tower
- Division of code base
- Completion of Zone 9 ballrooms and restaurant
- All mechanical levels
- The roof and observation deck
- Re-addition of east restrooms on sky lobby levels
- Addition of restrooms on most Zone 9 levels
- Improved textures and sounds
- Real flood light textures
- Replaced most of the drop ceiling with drywall in lobbies
- Reconfiguration of the lobby
- Addition of parking ramps to make the both parking garages accessible to the ground level (roads to be added later)
- Reconfiguration of Zone 8 sky lobby
- Movement of the big freight elevator
- Reconfiguration of all levels below 240 to accommodate the movement of the big freight elevator
- Removal of most unused code
- Extension of underground parking garage from five levels to ten levels
- Extension of some stairwells and elevators
- Bug fixes

THIS IS AN ENTIRELY NEW RELEASE! IT IS NOT DEPENDENT ON THE PREVIOUS VERSION OF THIS PROJECT
Download: https://www.mediafire.com/file/lzjbkerhkznmjkz/September_2021_R2_Full.zip/file (398 MB)

Download the latest June 2022 release instead
Title: Extreme MEGAProjects
Post by: Skyscraper Simulator Showcase on September 09, 2021, 03:38:55 am
Extreme MEGAProjects
Welcome Back!


Skyscraper Simulator Showcase has brought many innovations to the Skyscraper Simulator project. Skyscraper Simulator Showcase Project was the first integration project to include realistic swimming pools, escalator sounds, chandeliers, palm trees, and traffic signals. Skyscraper Simulator Showcase Project also includes the tallest fully accessible building every created in Skyscrapersim. This project has been in development since Summer 2015.

Buildings Under Construction
Pyramid Plaza
Pyramid Plaza is the largest Pyramid built in Skyscrapersim offering a unique design with great amounts of space. With 60 stories and millions of square footage of space, over 50 elevators are needed for vertical transportation throughout Pyramid Plaza. Pyramid Plaza has the largest collection of Montgomery Vector Elevators of all time! Parking garages are planned for future versions along with integration into a city map. The first public version will be available by the end of September. These updates will also include new textures and a full set of Montgomery Vector fixtures and cabs.


(https://live.staticflickr.com/65535/54677569013_febcce6a36_z.jpg)

The Palace Grand Mall

The Palace Grand Mall is the largest mall constructed in Skyscrapersim. When completed it will be over 4 million sqft. and have hundreds of stores including nine large department stores.

(https://live.staticflickr.com/65535/54614450031_031e1cff86_z.jpg)


The Sandy Spire v4
The Sandy Spire is a largest resort built in Skyscrapersim with a convention center. There are over 4,000 hotel rooms! With 112 floors, 120 elevators, and 20 stairwells this building is monster sized! Built during the late 90s, construction of The Sandy Spire was the largest elevator order for Dover, it would also be Dover's last order and elevator installation. This building is near completion.

(https://live.staticflickr.com/65535/53783553676_e1f72fce7c_z.jpg)


The Echelon Mall

The Echelon Mall (now Voorhees Town Center) is located in Voorhees, New Jersey, a suburb of Philadelphia. This particular mall is based off of a true story along with its design and blueprints. It has been created to scale in Skyscraper and aims to be the most realistic mall in Skyscrapersim. This simulation aims to recreate the mall in the state it was in during the late 1990s.

(https://live.staticflickr.com/65535/54237466835_7ab6ae1e52_z.jpg)

Twin Towers (Realistic)

The Twin Towers of The World Trade Center were 110 storey towers located in lower Manhattan New York, New York USA. Using an innovative tube design allowed for open floor space with the structure being supported with the perimeter walls and core columns. These towers were destroyed during the September 11th Attacks on September 11th, 2001. This project aims to recreate a realistic model of the towers in the state they were in the 1970s.

(https://live.staticflickr.com/65535/53314905584_7a417de03f_z.jpg)

Twin Towers II

The Twin Towers II are a modernized redesign of The Twin Towers with many safety and design improvements. Starting with a solid concreate core, The Twin Towers II are much stronger than the originals. Doubling the number of stairwells and building elevators shafts of concrete further improve the design. Higher ceilings and larger windows allow for much more natural light which further modernizes the design.

(https://live.staticflickr.com/65535/53414848156_ba306f6c29_z.jpg)

Completed Buildings

The Palace Tower
The Palace Tower, built in 1973 has a huge development project, is currently the tallest building in the world at 4401 ft. Just like the World Trade Center. With 350 floors, 15 million sqft, and over 170 elevators, this is the largest and most complex building created for Skyscrapersim. The Palace Tower had an open floor plan with the columns in the core and the exoskeleton. The design is inspired by the Sears Tower but at a much larger scale. Due to the size and height of the building outer curtain walls were not possible. Also hurricanes could easily break the curtain windows. This building is based off the original version of Sky I by EG881. After 11 years, this building is now completed!

(https://live.staticflickr.com/65535/53188383714_75c24f229d_z.jpg)

Downloads
Current Releases:
September 2025 R1 Full: https://custom.skyscrapersim.net/downloads/SkyscraperSimulatorShowcase/September%202025%20R1%20Full.zip (616 MB)
September 2025 R1 Upgrade**: https://custom.skyscrapersim.net/downloads/SkyscraperSimulatorShowcase/September%202025%20R1%20Upgrade.zip (7.45 MB)

For Upgrade Version: Replace all files when prompted
**Version June 2025 R1 is required to be installed in order for the upgrade release to work correctly

NOTICE: Some versions of Skyscrapersim DO NOT include Schindler MT fixtures depending on the installation. If you have recently upgraded your Skyscrapersim from a previous version the Schindler MT fixtures are likely included.

For bugs with filler walls, download the latest version of ObjectPlus here: https://skyscrapersimulatorforum.createaforum.com/index.php?action=dlattach;topic=699.0;attach=631

Dependencies:
EG881's Integration Project (for textures, sounds, and object plus)
Beno's Content (for some elevator sounds)

Minimum System Requirements
Skyscrapersim 2.0.3 or newer
8 GB of RAM
6 GB of storage

Frequently Asked Questions

Q: Why does The Palace Tower crashes Skyscrapersim when attempted to be loaded?
A: The Palace Tower is the most resource demanding building created for Skyscrapersim. It can use up to 6 GB of RAM. This building will crash 32-bit versions of Skyscrapersim because 32-Bit programs cannot allocate that much memory. If Skyscrapersim becomes unresponsive while loading, let it sit for a few minutes to work.

Q: Why aren't escalators appearing in the buildings?
A: ObjectPlus may not be installed. ObjectPlus is included in the latest version of escalatorgeek881's Integration Project. The latest build of Skyscrapersim is needed in order for this to work properly.

Q: Why are some elevator sounds missing?
A: These sounds were not included because I do not have permission to redistribute them. These sounds were created by BENO. He explicitly stated that his content cannot be redistributed. BENO's content can be downloaded from his website.

Q: Why are the texture errors?
A: This may have been installed improperly. This project was thoroughly tested on a clean install of Skyscrapersim with zero errors.

Q: When is the next release?
A: Announcements for new versions will made made as work on this project progresses.

*The Palace Tower is the completion of the original version on Sky I by escalatorgeek881. I have received permission from EG881 to modify and redistribute this building
**Versions June 2025 R1 and later are actively supported

Make sure that your computer meets the system requirements. Also make sure that you install this project correctly.