The Skyscraper Simulator Forum

General Category => Download Skyscraper Simulator => Topic started by: eventhorizon on September 28, 2024, 12:20:55 pm

Title: Re: New build: 9/28/24 build
Post by: eventhorizon on September 28, 2024, 04:33:59 pm
Nice fix. The Engine Context complexes are running fine now.

I'm glad it's working good for you now.  The fix for that big issue was interestingly enough a single short line of code:
https://github.com/eventhorizon5/skyscraper/commit/a3d84ce62e75458027cbfed5307d7307e5c93197
Title: Re: New build: 9/28/24 build
Post by: Mn10 on September 28, 2024, 02:11:47 pm
Nice fix. The Engine Context complexes are running fine now.
Title: Build: 9/28/24 build
Post by: eventhorizon on September 28, 2024, 12:20:55 pm
This build is a bugfix release, it fixes a major issue involving switching between engines/buildings.  The problem was that the older versions would remove the camera when detaching from a sim engine, but I found that I forgot to add the camera removal code line when rewriting a lot of the code.  The result is that it would end up with cameras active in multiple sim engines, which doesn't make sense, causing issues when switching engines.  This build also has the fixes that were put in place after the previous build was released.  This build also fixes an issue where the app would have errors when reloading a building with primitives in it.

For more information and screenshots of the recent features, see the related forum posts:
Primitives/shapes https://skyscrapersimulatorforum.createaforum.com/download-skyscraper-simulator/new-build-92424-build/
VR support: https://skyscrapersimulatorforum.createaforum.com/download-skyscraper-simulator/new-build-92524-build/



Windows x64 Patch:
https://download.skyscrapersim.net/dev/patch-092824-x64.zip



Downloads:
https://www.skyscrapersim.net

GitHub repository:
https://github.com/eventhorizon5/skyscraper

Script guide:
https://www.skyscrapersim.net/guide



Changelog:
-Delete prim objects in related destructors
-Make sure cameras are removed from the sim engine on detach