The Skyscraper Simulator Forum
General Category => Download Skyscraper Simulator => Topic started by: eventhorizon on September 28, 2024, 12:20:55 pm
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Nice fix. The Engine Context complexes are running fine now.
I'm glad it's working good for you now. The fix for that big issue was interestingly enough a single short line of code:
https://github.com/eventhorizon5/skyscraper/commit/a3d84ce62e75458027cbfed5307d7307e5c93197
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Nice fix. The Engine Context complexes are running fine now.
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This build is a bugfix release, it fixes a major issue involving switching between engines/buildings. The problem was that the older versions would remove the camera when detaching from a sim engine, but I found that I forgot to add the camera removal code line when rewriting a lot of the code. The result is that it would end up with cameras active in multiple sim engines, which doesn't make sense, causing issues when switching engines. This build also has the fixes that were put in place after the previous build was released. This build also fixes an issue where the app would have errors when reloading a building with primitives in it.
For more information and screenshots of the recent features, see the related forum posts:
Primitives/shapes https://skyscrapersimulatorforum.createaforum.com/download-skyscraper-simulator/new-build-92424-build/
VR support: https://skyscrapersimulatorforum.createaforum.com/download-skyscraper-simulator/new-build-92524-build/
Windows x64 Patch:
https://download.skyscrapersim.net/dev/patch-092824-x64.zip
Downloads:
https://www.skyscrapersim.net
GitHub repository:
https://github.com/eventhorizon5/skyscraper
Script guide:
https://www.skyscrapersim.net/guide
Changelog:
-Delete prim objects in related destructors
-Make sure cameras are removed from the sim engine on detach