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Messages - elevator1512

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1
Integration Projects / Re: Elevator1512 Productions' Projects
« on: February 18, 2025, 09:06:00 pm »
been exploring the whole tower,and i am very impressed at this design,it is very large and honestly easy to get turned around without signage
keep up the fantastic work
Thanks! I'll see if I can hand-code some signage into the tower once I figure out the little details.

I'm wondering if there are any plans to add a Parking Ramp in the future.
I'm not sure how to exactly code a ramp structure to go from parking levels P9-P1 up to L. I could add a giant parking freight elevator serving those floors, although I'm not sure how realistic that would be.
Quote
And the elevator speed seems a little slow too.
I think it would be good if the elevator speed was a little faster.
I wasn't sure of a specific speed for all 36 elevator shafts. I'll also post all of the current updated feet-per-minute stats on the elevators on the wiki page as well if needed.

2
General Discussion / Re: Can my Windows 10 PC run Skyscrapersim 11 alpha?
« on: February 18, 2025, 09:04:15 pm »
Are you using a laptop or desktop PC?

3
Buildings / Re: Elevator buttons not showing correctly when reloading
« on: February 17, 2025, 07:55:19 pm »
I've released Line Tower here to see if anyone else can reproduce this issue.

4
Integration Projects / Re: Elevator1512 Productions' Projects
« on: February 17, 2025, 07:53:53 pm »
Line Tower Release

I've decided to release the Line Tower in its current form, marking this the first release after years of on-and-off planning dating back to the days of the old forum. This will be updated to have no BBC textures in a later release, with screenshots of the updated elevators coming once those textures are changed.

Edit: By request by someone on the Skyscrapersim wiki there is a MediaFire release below as well:
https://www.mediafire.com/file/eelc4gv6zc56lbo/Line+Tower+Version+1.0+Release.zip/file

5
Existing Content / DP-IP Missing Textures in Buildings
« on: February 16, 2025, 10:58:42 pm »
I'm missing textures from most of DP-Lifts' buildings. Note that I did download the latest release of the IP from June 2023, yet these files are missing. In 12 of the 14 buildings I have at least one missing texture or data file. Here's all the missing textures report:

1. Century Square:
Quote
data/CeilingF0.jpg
data/Parking.png
data/wall174.png

2. DP's Grand Palace Resort & Casino:
Quote
data/MitsubishiModernDoorClose.wav
data/MitsubishiModernDoorOpen.wav
data/Mitsubishi_Modern_Circle/Alarm.png
data/Mitsubishi_Modern_Circle/Button.png
data/Mitsubishi_Modern_Circle/Call.png
data/Mitsubishi_Modern_Circle/CallLit.png
data/Mitsubishi_Modern_Circle/Close.png
data/Mitsubishi_Modern_Circle/Open.png
data/data/null

3. EuroPolis 2000:
Quote
data/Elevator fixtures/Kone/KSS570/Indicator/OuterIndicator.png
data/Elevator fixtures/Kone/KSS970/CallPanel.png
data/Lift data by HJ/Sounds/Kone/EcoDisc/EcoDiscClose.wav
data/Lift data by HJ/Sounds/Kone/EcoDisc/EcoDiscOpen.wav
data/Lift data by HJ/Sounds/Kone/EcoDisc/eco3.5genrun.wav
data/Lift data by HJ/Sounds/Kone/EcoDisc/eco3.5genstart.wav
data/Lift data by HJ/Sounds/Kone/EcoDisc/eco3.5genstop.wav

4. Gan Sirkin Mall:
Quote
data/SumoCity/Parking.png
data/gansirkin_floorsound/GlassLiftDown.wav
data/gansirkin_floorsound/GlassLiftUp.wav
data/gansirkin_floorsound/NewWingClose.mp3
data/gansirkin_floorsound/NewWingDown.mp3
data/gansirkin_floorsound/NewWingOpen.mp3
data/gansirkin_floorsound/NewWingUp.mp3

5. Metropolis City:
Quote
data/metrocity_elevpanel.jpg

6. Panorama Towers:
Quote
data/glass.gif

7. Sarona City:
Quote
data/HP64/DTCV2/Lifts/Otis/2000/Textures/Call.png
data/HP64/DTCV2/Lifts/Otis/2000/Textures/CallGreen.png
data/HP64/DTCV2/Lifts/Otis/2000/Textures/CallRed.png
data/ceilingF0.jpg
data/null

8. Steinmann Square:
Quote
data/CeilingF0.jpg
data/Lift data by HJ/Kone/KSS570/Buttons/AlarmUnlit.png
data/Lift data by HJ/Kone/KSS570/Buttons/CloseUnlit.png
data/Lift data by HJ/Kone/KSS570/Buttons/DownUnlit.png
data/Lift data by HJ/Kone/KSS570/Buttons/FloorMainUnlit.png
data/Lift data by HJ/Kone/KSS570/Buttons/FloorUnlit.png
data/Lift data by HJ/Kone/KSS570/Buttons/OpenUnlit.png
data/Lift data by HJ/Kone/KSS570/Buttons/Orange/DownLit.png
data/Lift data by HJ/Kone/KSS570/Buttons/Orange/FloorLit.png
data/Lift data by HJ/Kone/KSS570/Buttons/Orange/FloorLitMain.png
data/Lift data by HJ/Kone/KSS570/Buttons/Orange/UpLit.png
data/Lift data by HJ/Kone/KSS570/Buttons/UpUnlit.png
data/Lift data by HJ/Kone/KSS570/Indicator/DownLanternUnlit.png
data/Lift data by HJ/Kone/KSS570/Indicator/Orange/DownLantern.png
data/Lift data by HJ/Kone/KSS570/Indicator/Orange/UpLantern.png
data/Lift data by HJ/Kone/KSS570/Indicator/UpLanternUnlit.png
data/cinderblocks2x2
data/cinderblocks2x2.jpg
data/wall174.png

9. The Promenade:
Quote
data/CeilingF0.jpg
data/carpet3.jpg
data/promenadehotel_elevfloor.jpg
data/promenadehotel_elevpanel.jpg
data/stone1.jpg

10. Westin Jayro:
Quote
data/HP64/DTCV2/Lifts/Cab/Floor.jpg
data/HP64/TescoExtraWexford/Tesco/Wall.jpg
data/M72_SideWall2.png
data/M72_SideWall2A.png
data/door43L.png
data/door43R.png

11. Triton Center by DP:
Quote
data/Elevator fixtures/Kone/KSS570/CallPanel.png
data/Elevator fixtures/Kone/KSS570/Indicator/Orange/LEDArrowOrange.png
data/Elevator fixtures/Kone/KSS570/Indicator/OuterIndicator.png
data/Elevator fixtures/Kone/KSS570/InnerPanel2.png
data/Elevator fixtures/Kone/KSS970/CallPanel.png
data/Lift data by HJ/Sounds/Kone/EcoDisc/EcoDiscClose.wav
data/Lift data by HJ/Sounds/Kone/EcoDisc/EcoDiscOpen.wav
data/Lift data by HJ/Sounds/Kone/EcoDisc/FastEcoDiscMove.wav
data/Lift data by HJ/Sounds/Kone/EcoDisc/FastEcoDiscStart.wav
data/Lift data by HJ/Sounds/Kone/EcoDisc/FastEcoDiscStop.wav
data/Lift data by HJ/Sounds/Kone/EcoDisc/eco3.5genrun.wav
data/Lift data by HJ/Sounds/Kone/EcoDisc/eco3.5genstart.wav
data/Lift data by HJ/Sounds/Kone/EcoDisc/eco3.5genstop.wav
data/NewTCPanel.jpg

12. Vestoria City Mall:
Quote
data/HP64/TescoExtraWexford/Tesco/Wall.jpg
data/Lift data by HJ/Sounds/Schindler/5500/5500Close.wav
data/Lift data by HJ/Sounds/Schindler/5500/5500Open.wav
data/ceilingF0.jpg

6
General Discussion / Re: All buildings of a member
« on: February 16, 2025, 02:45:05 pm »
Then i have maybe a lot of work in front of me by over 1500 integrated buildings.
I hope that there been not too much buildings with errors.
If you encounter any errors post to the appropriate board and maybe someone will help.
Quote
Means IP 'Integrated Projects'?
Yes

7
General Discussion / Re: Can my Windows 10 PC run Skyscrapersim 11 alpha?
« on: February 16, 2025, 01:53:33 pm »
I'd like to uninstall Alpha 10 bc Terrace V3 and NTCC are missing escalator steps. Is Windows 10 comfortable with Alpha 11?
Yes, the sim should be compatible with the latest build of skyscraper.
I had a Windows 10 PC, and it would give me a "Invalid Win32 Application" error when I tried to run Alpha 11.
Try reinstalling the latest version and see if that helps.

8
General Discussion / Re: All buildings of a member
« on: February 16, 2025, 01:50:43 pm »
That's why it's so complicated, confusing and cumbersome to
find only buildings that really work flawlessly in Skyscraper. 😒
It's a matter of finding the right data packages and also be worthwhile posting a request for certain files at the appropriate IP thread or at the Existing Content board. See also the Buildings board in the Bugs and Troubleshooting section for missing textures and scripts for certain IP's.

9
Integration Projects / Re: Elevator1512 Productions' Projects
« on: February 15, 2025, 09:02:59 pm »
Yes. And it would be better if you could add Stairway and Escalator later.
This version was built with BBC, which doesn't support stair or escalator. If a new building creator comes out with integrated support for stairs and escalators as well as different elevator sizes (combining NCSM357 creator with BBC) then I'll make another version of this building with stairs and escalators.

10
General Discussion / Re: All buildings of a member
« on: February 15, 2025, 09:00:30 pm »
Yes, looking for all buildings of a member without errors like missing files and script-errors.
Several buildings depend on data packs and script files, though I'm not sure if all of them are readily available and bundled with each building.

11
General Discussion / Re: All buildings of a member
« on: February 15, 2025, 07:33:01 pm »
Is there a way in this forum to see an overview of all completed buildings of a member?
Do you mean looking for a specific user's buildings on here?

12
Integration Projects / Re: Elevator1512 Productions' Projects
« on: February 15, 2025, 02:27:07 pm »
There are Level SB2 and Level SB in Line Tower. Are there any plans to change Level SB to Level SB1?
Since there is Level SB2, I think it would be better to write Level SB as Level SB1.
Good point. I haven't yet released the tower publicly so there's still time for me to change floor plans. Does that also include adding floors B9-B4 underneath the existing storage floors B3-B1?

13
Software / Re: Game Bar not supported for this game's current settings
« on: February 14, 2025, 07:46:28 pm »
For some reason this issue has now been fixed. I'm not sure what originally caused this to happen though. Topic locked.

14
These buildings not work correctly.
'Triton Center mod a9' says 'Missing Files':
<snip>
'E1209'-Folder is in 'data', but these files are not included there.

'Triton Center [OTIS Series 1] Brushed Muntz Panels' shows a Script-Errormessage.

I put all folders (except buildings and data in those folders) first from “G1DP January 8, 2017” and then from
“Elevator1512 YTB (November 2024 Release)” into the main Skyscraper folder and let overwrote all existing files.

What did i wrong?
Those files should be in E1209 folder, did you move the E1209 folder into the "Data" folder?
Quote
'Triton Center [OTIS Series 1] Brushed Muntz Panels' shows a Script-Errormessage.
I got the same thing too, most likely .zip files aren't supported in a mount command.

15
Software / Game Bar not supported for this game's current settings
« on: February 13, 2025, 11:37:17 pm »
Not sure if this belongs here, but I tried using the Game Bar to take a screenshot in fullscreen, only to get this:

Quote
Game bar isn't supported for this game's current settings. Choosing fullscreen borderless in your game's video options might do the trick.

Note that I only just started getting this error as I didn't have that a week earlier.

Any help would be appreciated!

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