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Messages - Waroftheelevators05

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1
Integration Projects / Re: EG881 Integration Project
« on: March 20, 2024, 02:15:39 pm »
Will you be adding a service elevator to Fountain 1?

2
Integration Projects / Re: EG881 Integration Project
« on: September 05, 2023, 01:34:39 pm »
Looks nice! Are you planning to revamp the shuttle elevator in Tower 1 and change the fixtures to black buttons, make the cab look a little more vintage, and upgrade the motor?

3
General Discussion / Re: 1.12 Is Not Functioning Properly
« on: August 12, 2023, 07:56:40 pm »
I meant destination dispatch being supported in 2.0.

4
General Discussion / Re: 1.12 Is Not Functioning Properly
« on: August 10, 2023, 07:52:53 pm »
Terrace V3 only works in 2.0, but for some reason the call panel for the Destination Dispatch units ain't showing.

5
General Discussion / Re: 1.12 Is Not Functioning Properly
« on: August 10, 2023, 07:26:53 pm »
Why isn't DD supported in 2.0?

6
Integration Projects / Re: EG881 Integration Project
« on: August 10, 2023, 01:42:35 pm »
I found a more enchanced motor sound for the shuttle elevator in SBC 1 and the library if you're interested in using it. Credit goes to Northland Elevators for the original audio and video.

https://www.youtube.com/watch?v=xe3yom6LEs0&t=75s

7
General Discussion / Re: 1.12 Is Not Functioning Properly
« on: August 08, 2023, 10:21:43 pm »
I haven't checked yet. I will though shortly. If it doesn't work there, then it looks like it's back to 2.0 for me.

8
General Discussion / 1.12 Is Not Functioning Properly
« on: August 08, 2023, 01:26:01 pm »
Okay, so as many of us know, I (and I'm not so sure about your guys ends) am having issues with loading Terrace V3 on 1.12. For some reason, it works on the 2.0 version but not the 1.12.

9
Integration Projects / Re: EG881 Integration Project
« on: August 05, 2023, 03:26:01 pm »
When was the library built? Also, it’d be nice if you could enhance the motor sounds on the elevator in both the library and SBC 1.

10
Buildings / Re: Some Mn10 buildings is turned black in newer build
« on: August 04, 2023, 11:13:56 pm »
Oh, well, back to 2.0 then since it works perfectly on there. :/

11
Buildings / Re: Some Mn10 buildings is turned black in newer build
« on: August 04, 2023, 02:09:41 pm »
The following pictures below are errors I've received when loading Terrace V3. I've tried three different rendering systems and all of them came out with some sort of script error. Maybe it's the 1.12 that doesn't support these buildings or maybe it's my computer, but here are the errors I received alongside the crash report.

https://ibb.co/H75wNbG
https://ibb.co/GP8CGSy
https://ibb.co/RT4wCs1
https://ibb.co/GRkjV96
https://ibb.co/rfvfHwQ
https://ibb.co/Vm47mtL
https://ibb.co/f8wYVBr

12
Buildings / Re: Some Mn10 buildings is turned black in newer build
« on: August 04, 2023, 12:30:18 am »
Is it okay if I use 1.11 or 2.11 because 1.12 is refusing to load Terrace V3. Everytime I go to load it, I always get a crash report and some abortion thing.

13
Buildings / Re: Some Mn10 buildings is turned black in newer build
« on: August 02, 2023, 07:24:05 pm »
How do I switch the render?

14
Buildings / Re: Some Mn10 buildings is turned black in newer build
« on: August 02, 2023, 05:54:41 pm »
I had a similar problem with Apex Beach. When the simulator ran after loading, the screen was black and froze.

15
Integration Projects / Nice Build!
« on: August 02, 2023, 05:48:58 pm »
First of all, I wanna call out on the major updates to Building 1. I can’t get enough of the reconstructed lobby and private elevator. I’m also stunned by the Dover’s as well. There’s so much detail in those and realism. Another thing I want to point out is the library. The realism, detail, and vintage architecture really caught my attention. Let’s not forget the elevator, either. It’s pretty cool! For your next build, I hope you can do a cleanup on NTCC and reconstruct the lower levels. I also hope that you’ll add the sub basement and 22nd floor in Building 1. Another thing I noticed about Building 5 is that the service elevator has no walls around it on the upper floors. I think you should add some walls to the upper floors and redo the lobby. In addition, you should add a mezzanine elevator for the 1st and 2nd floor and make it a Dover with traditional. Last but not least I think it’d be neat to see Terrace and NTCC get destination dispatch. With everything I just said, great build!

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