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Buildings / Re: I crashed the game through unskilled .bld editing
« on: March 06, 2024, 12:11:13 pm »the issue in question wasI have noticed the CreateShaft command is being used, which Skyscrapersim does not have listed. I'm guessing you most likely retrieved it from a building created using SBCR, and that program has a special way of condensing functions by defining it within a building script to save memory for large, massive creations. If you are handcrafting buildings, you would have to use AddShaft and creating shafts manually.Code: [Select]CreateShaft(1, 0, 2, 1, -114, -24, 0.33, 7, 7, 1, 0, 1, 1)
throwing an error so I naively deleted the showshaftfloor parameters, causing it to crash
ShaftShowFloors 1 = 0 - 2, true
ShaftShowOutside 1 = 0 - 2