Recent Posts

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51
Apologize again, but you missed two service lifts. Also in Athlone, right next to where Rituals and River Island are. The second one is behind River Island.
These two issues have been fixed but to avoid flooding the topic with revised download links, the new download link will be uploaded along with the project development update next Sunday.
52
Apologize again, but you missed two service lifts. Also in Athlone, right next to where Rituals and River Island are. The second one is behind River Island.
53
I do apologize and will definitely do that; the only problem is it only allows me to attach one image file per post.
Thanks for apologising. Sites such as imgbb (imgbb.com) allow you to upload images free of charge and share them anywhere using BBCode. That's how I embed multiple images in my posts.

Attention to all users who have downloaded Build 2
Please download the revised package at the link below (Build 2.1). This update fixes a few notable issues with the buildings. The main download link on the front page has also been updated.
https://drive.google.com/file/d/1D0xtg03W30R80Qdc8yttmPRZymh9xGiu/view?usp=sharing


Thanks for the tip.
54
Quote
Introducing Point Square Dublin
Point Square Dublin is a massive scale, seven storey over triple basement mixed use building located in Dublin's international financial district on the North Dock. It is one of the largest single buildings ever constructed in Ireland and features the 4 star Gibson Hotel, 7 floors of commercial office space principally tenanted by Yahoo and Verizon, a small shopping centre anchored by a Dunnes Stores supermarket and Odeon cinema and a three storey basement car park. All of the lifts are KONE.
*snip*

Current progress:
*snip*
This is looking nice as always!
55
I do apologize and will definitely do that; the only problem is it only allows me to attach one image file per post.
Thanks for apologising. Sites such as imgbb (imgbb.com) allow you to upload images free of charge and share them anywhere using BBCode. That's how I embed multiple images in my posts.

Attention to all users who have downloaded Build 2
Please download the revised package at the link below (Build 2.1). This update fixes a few notable issues with the buildings. The main download link on the front page has also been updated.
https://drive.google.com/file/d/1D0xtg03W30R80Qdc8yttmPRZymh9xGiu/view?usp=sharing
56
Welcome back! I initially downloaded the first build right before your hiatus, and I will say, it was lovely. I'm glad to see you making stuff again and look forward to whatever comes next!
Thank you for the support!

Okay, I do believe I found an issue. It's in the service lift inside the corridor directly to the right after the entrance where you spawn. It's missing the call button on every floor.
Thank you for reporting these issues. All have been corrected apart from the default texture error and I will upload the revised bundle later today. The default texture error appears to be unfixable in the newer versions of Skyscraper aside from reworking all the door code not to use the inbuilt functions, which work perfectly fine in Athlone. For now you will need to run this building in 1.12 Alpha, where there is no issue.
Just a helpful note, please make one post with all of the bug reports from now on. Making many posts like this is quite annoying and takes up a lot of space.

Edit: The texture error has been fixed and it will be included in the revised bundle.
Just a note, none of these buildings were ever intended for release, so there will be issues as I wasn't aiming for 100% perfection.


I do apologize and will definitely do that; the only problem is it only allows me to attach one image file per post.
57
Welcome back! I initially downloaded the first build right before your hiatus, and I will say, it was lovely. I'm glad to see you making stuff again and look forward to whatever comes next!
Thank you for the support!

Okay, I do believe I found an issue. It's in the service lift inside the corridor directly to the right after the entrance where you spawn. It's missing the call button on every floor.
Thank you for reporting these issues. All have been corrected apart from the default texture error and I will upload the revised bundle later today. The default texture error appears to be unfixable in the newer versions of Skyscraper aside from reworking all the door code not to use the inbuilt functions, which work perfectly fine in Athlone. For now you will need to run this building in 1.12 Alpha, where there is no issue.
Just a helpful note, please make one post with all of the bug reports from now on. Making many posts like this is quite annoying and takes up a lot of space.

Edit: The texture error has been fixed and it will be included in the revised bundle.
Just a note, none of these buildings were ever intended for release, so there will be issues as I wasn't aiming for 100% perfection.
58
There's also another issue inside of Kay's Kitchen. The door that leads to the service corridor is duplicated. This is in Blanchard Town Centre. There's also an issue where the default lift door frame for Skyscraper keeps fighting with the textures of the custom door frame.
Here's the texture-fighting I was talking about. It only affects certain lifts for some reason.
59
There's also another issue inside of Kay's Kitchen. The door that leads to the service corridor is duplicated. This is in Blanchard Town Centre. There's also an issue where the default lift door frame for Skyscraper keeps fighting with the textures of the custom door frame.
60
Okay, I do believe I found an issue. It's in the service lift inside the corridor directly to the right after the entrance where you spawn. It's missing the call button on every floor.
This is in Athlone Town Centre, btw.
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