Author Topic: addoverlay is glitched  (Read 128 times)

Offline eventhorizon

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Re: addoverlay is glitched
« on: November 06, 2022, 12:07:41 am »
LoadCropped appeared to have issues too for me.  I switched the main texture copying function, ogre's blitFromMemory() to blit() and it appears to fix all the problems, at least for me.  I need to test it for compatibility to make sure it'll work for others.