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Messages - eventhorizon

Pages: [1] 2 3 4 5 ... 43
1
Download Skyscraper Simulator / Re: New build: 9/24/25 build
« on: October 21, 2025, 01:53:26 am »
Could there be a feature for Skyscrapersim 2.1 that allows mp4 files to be played?

A while ago I was seeing if I could integrate the Theora plugin so that videos could be played.  mp4 files won't work from what I know, due to the format.  I'll have to see if the Theora plugin still works.

2
Software / Re: UpMessage & DownMessage are sent only once
« on: October 11, 2025, 03:55:38 am »
When the elevator doors are fully open, UpMessage & DownMessage are transmitted by voice before the doors close.
But now it only comes out once.
Previously, when a door was closed and then opened again, UpMessage or DownMessage was sent repeatedly. I wonder if this changed with the patch.

I've been checking the code, and there hasn't been any recent changes to the message sound code.  Do you know what version or build it started happening in?

3
Download Skyscraper Simulator / New build: 9/24/25 build
« on: September 24, 2025, 04:42:54 pm »
This build includes the fix from 2.0.3, which fixes a texture mapping regression from the 2.0.0 release.



Windows x64 Patch:
https://download.skyscrapersim.net/dev/patch-092425-x64.zip



Downloads:
https://www.skyscrapersim.net

GitHub repository:
https://github.com/eventhorizon5/skyscraper

Script guide:
https://www.skyscrapersim.net/guide



Changelog:
-When loading a texture, don't exit if a material is already loaded with that name

4
Download Skyscraper Simulator / Skyscraper 2.0.3 Released
« on: September 24, 2025, 08:04:35 am »
This is the third bugfix release for 2.0, and has a fix for a regression introduced in the 2.0.0 release, which caused some texture mappings to fail.

Don't apply the patch for this on the 2.1 builds, since it's from a different codebase.

If you're confused as to what version to use, 2.0 is the stable release branch, and gets bugfixes and very minor feature updates only, basically nothing that will cause breakage.  2.1 (the current builds) is for the latest bleeding-edge features and fixes, which has varying levels of stability.



Full changelog:
https://github.com/eventhorizon5/skyscraper/blob/v2.0/changelog.txt

Release Notes:
https://github.com/eventhorizon5/skyscraper/blob/v2.0/README.md

User's Guide and Script Guide:
https://guide.skyscrapersim.net/



Windows 10/11 x64 Patch:
https://download.skyscrapersim.net/releases/2.0/patch-2.0.3-x64.zip

Windows 7 x64 Patch:
https://download.skyscrapersim.net/releases/2.0/patch-2.0.3-win7.zip



Downloads:
https://www.skyscrapersim.net

GitHub repository:
https://github.com/eventhorizon5/skyscraper

Script guide:
https://www.skyscrapersim.net/guide



Changelog since 2.0.2:
-When loading a texture, don't exit if a material is already loaded with that name

5
General Discussion / Early 2007 Version
« on: September 22, 2025, 08:05:07 am »
I was able to get a snapshot of the Skyscraper source code from March 2007 built and running, so you can try it out if you'd like.  This build is of the C++ version, so it's the same app that you're currently using, just very early on, and also using the Crystal Space 1.2 graphics engine.  The reason I chose March 2007 for the code, is that I had shown a demonstration in-person of the Glass Tower model to the person who designed the model at that time.

The C++ version had been in development for about a year and a half at this point (it took a while since I was learning C++ as I went along).  This was also before I split the sim engine out to a separate DLL file (SBS.dll).

Build:
https://download.skyscrapersim.net/archive/rebuild/skyscraper-mar2007.zip

Source code:
https://download.skyscrapersim.net/archive/rebuild/skyscraper-mar2007-src.zip

Building it was pretty complicated because it needed to be done on a Windows 7 system with the old Visual Studio 2005 compiler.  I also used wxWidgets 2.8, and Crystal Space 1.2 with it's dependency addon.

6
Download Skyscraper Simulator / Re: New build: 9/7/25 build
« on: September 09, 2025, 06:14:10 pm »
I think it would be better if it happened like that area moves from floor 8 to 21, floor 22 and 23 indicator is ??, current floor or floor 20 (Disabled mode) the indicator is XX. And I'm need to add disability mode in destination dispatch in skyscrapersim.

I'll check it and see if I can make it do that, I'm also looking into disability mode.  So far I've planned on the disability mode only holding the doors open longer than usual, other features to it can be added later.


7
Download Skyscraper Simulator / Re: Skyscraper 2.0.2 Released
« on: September 09, 2025, 05:13:57 pm »
yall need to learn to put skyscraper in a folder that inst messed with by Defender(or any other antimalware for that matter)

Yeah, that same issue popped up before, and I'm not sure why it's happening.  Is that only happening with the patch, or the full build too?  It hasn't happened for me on multiple systems.

8
Download Skyscraper Simulator / Skyscraper 2.0.2 Released
« on: September 08, 2025, 04:50:09 pm »
This is another bugfix release for 2.0.  This has backported fixes from the 2.1 builds, and 2.0 will continue to be supported with additional fixes in the future.  See the changelog below for details.

Don't apply the patch for this on the 2.1 builds, since it's from a different codebase.

If you're confused as to what version to use, 2.0 is the stable release branch, and gets bugfixes and very minor feature updates only, basically nothing that will cause breakage.  2.1 (the current builds) is for the latest bleeding-edge features and fixes, which has varying levels of stability.



Full changelog:
https://github.com/eventhorizon5/skyscraper/blob/v2.0/changelog.txt

Release Notes:
https://github.com/eventhorizon5/skyscraper/blob/v2.0/README.md

User's Guide and Script Guide:
https://guide.skyscrapersim.net/



Windows 10/11 x64 Patch:
https://download.skyscrapersim.net/releases/2.0/patch-2.0.2-x64.zip

Windows 7 x64 Patch:
https://download.skyscrapersim.net/releases/2.0/patch-2.0.2-win7.zip



Downloads:
https://www.skyscrapersim.net

GitHub repository:
https://github.com/eventhorizon5/skyscraper

Script guide:
https://www.skyscrapersim.net/guide



Changelog since 2.0.1:
-SBS: allow teleport outside of sim engine boundary
-Frontend: fix fullscreen window positioning on MacOS
-SBS: fix sound blacklist code (fixes issues with floor announcements)
-VM: fix startup prompt in VMConsole
-SBS: add empty filenames to the sound blacklist, this prevents verbose mode console spamming in certain situations
-SBS: don't try to play queued sound after load failure, dequeue instead
-VMConsole: fixed a potential crash in the vminit command, if the render window fails to update

9
Download Skyscraper Simulator / Build: 9/7/25 build
« on: September 07, 2025, 06:08:53 pm »
This build includes the cut function fix from the earlier patch, so cut operations should work fine now.  Let me know if you continue to experience any issues with it.

This also adds a GPU device text box to the Simulator Statistics window, to display the GPU that Skyscraper is running on.



Windows x64 Patch:
https://download.skyscrapersim.net/dev/patch-090725-x64.zip



Downloads:
https://www.skyscrapersim.net

GitHub repository:
https://github.com/eventhorizon5/skyscraper

Script guide:
https://www.skyscrapersim.net/guide



Changelog:

-PolyMesh: replaced inner Cut procedure with a more accurate 6-plane loop
-OpenXR: disable diagnostic output
-HAL: report a fatal error if trying to run VR mode without the DirectX 11 renderer
-Added a GPUDevice variable to HAL, and added a text box to the Statistics window that displays the system's GPU device
-VMConsole: fixed a potential crash in the vminit command, if the render window fails to update

10
Download Skyscraper Simulator / Re: New build: 9/4/25 build
« on: September 06, 2025, 05:42:05 pm »
Skyscraper immediately closes as soon as a building finishes loading. This is my first time running Skyscraper 2.0.

Are you running 2.0, or this 2.1 build?  Mainly they work differently now.

11
Download Skyscraper Simulator / Re: New build: 9/4/25 build
« on: September 04, 2025, 10:42:49 pm »
I found another bug related to buildings created with the BBC program.
In these buildings, there are walls in some places that prevent you from walking through the building. This did not happen in earlier versions.
Here is a screenshot from Modernham Mall V2, which clearly shows that a fence has appeared in the passageway from the shops to the parking lot, which did not exist in the earlier version of Skyscrapersim.

There's also a number of other issues in that building, I made a small reproduction of that fence wall to test with.  The inner cut code has been rewritten now, replaced with a 6-plane split loop, so it should be working better now.  Here's a patch (just the SBS.dll component) that has the new fix, test this out and see if you can find any more issues.  If this works, it'll be in the next build.
https://download.skyscrapersim.net/dev/patch-cutfix.zip

So far I tested a number of the recent buildings I've been fixing, and so far everything looks fine.

12
Download Skyscraper Simulator / Build: 9/4/25 build
« on: September 04, 2025, 10:03:01 am »
This build fixes the issues that were reported with the last build.  Let me know if you find any more issues with this, I've been gradually trying to fix it up so that it's on-par with 2.0's functionality again.

See the previous build post for more information on recent changes:
https://skyscrapersimulatorforum.createaforum.com/download-skyscraper-simulator/new-build-9225-build/



Windows x64 Patch:
https://download.skyscrapersim.net/dev/patch-090425-x64.zip



Downloads:
https://www.skyscrapersim.net

GitHub repository:
https://github.com/eventhorizon5/skyscraper

Script guide:
https://www.skyscrapersim.net/guide



Changelog:

-SBS: fixed naming of InputClear keypad function
-SBS: add empty filenames to the sound blacklist, this prevents verbose mode console spamming in certain situations.
-SBS: don't try to play queued sound after load failure, dequeue instead
-PolyMesh: properly skip cuts outside of the related axis cut range

13
Download Skyscraper Simulator / Re: New build: 9/2/25 build
« on: September 04, 2025, 05:21:22 am »
Will u fix the bug that wrongly cutting floors in Coalham Plaza🤔

I managed to make a small reproduction of that bug and found the issue, it's been fixed and will be in the next build.

14
Download Skyscraper Simulator / Re: New build: 9/2/25 build
« on: September 03, 2025, 05:03:39 pm »
In Theme Hotel Elevation City, the floor announcement plays when the elevator doors are fully open. At this point, the messages for upward and downward movements would play, but for this building, the none file is requested at this point. This is not played; instead, it is the floor announcement.
FloorSound = Theme Hotel/Floor*.wav
UpMessage = beno/none.wav
downMessage = beno/none.wav
When you first enter the elevator, it does not play as it should, but when you enter it a second time, the floor announcement plays, which should not happen.
Can you tell me why this is happening?

I've fixed that - what was happening was that the simulator was told to load the sound file and then play it, regardless of if the load succeeds or not.  If the load fails, it ends up playing a previously loaded sound.  I fixed this by having it only play the file if the load succeeds, otherwise dequeue it.

Git commit:
https://github.com/eventhorizon5/skyscraper/commit/85fa0742767472dc92b486a3911390e5e4458a31

15
Download Skyscraper Simulator / Re: New build: 9/2/25 build
« on: September 03, 2025, 04:01:26 pm »
Test results show that the Enter button works fine, but the Clear button doesn't work at all.

I've fixed the clear button in the code, I had originally named it Cancel but changed that to Clear, so the action code was still using the "cancel" name.

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