Recent Posts

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21
Existing Content / Re: Request: Greensky Hotel
« Last post by elevator1512 on February 26, 2026, 03:40:24 pm »
I can send the building to you via MediaFire, that's because I didn't get all possible buildings as part of my YTB builds.
22
Existing Content / Request: Greensky Hotel
« Last post by Kmbloverhk on February 25, 2026, 02:11:35 am »
I'm looking for the building called as "Greensky Hotel", which is not available in both G1DP or E1512 YT Building pack.
https://www.youtube.com/watch?v=ne4q6F51EjE
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I'm looking forward to the 2nd building for Build 3.
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So many lifts!
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Integration Projects / Re: Haru's Integration Project
« Last post by Unvalid_Marc on February 22, 2026, 10:55:15 am »
can you send the Sunny Bay Tower building in Mediafire plz?
Sure. I've uploaded both Release 1 and 2 (patch included) to mediafire. I've moved to dropbox because about 2 years ago, some of my downloads weren't working properly, and mediafire just felt slower in some cases.
R1 (Full)
R2 (Full/Patch)
I'll also leave both Mediafire and Dropbox download links available
ok, thanks so much, sorry for not posting in that day, i was busy
26
If I had to place a bet, I'd put that on either Schindler, KONE, or OTIS. Possibly even generic.
A good guess, but I can now reveal it is unfortunately incorrect.

Point Square Dublin Progress Update 22/02/2026
And the mystery lift brand is...Orona!

2 Orona 3G goods lifts have been added around the back of the Dunnes Stores supermarket, leading from the loading bay down to the parking levels. An article describing the fit-out of the Dunnes unit outlines that two service lifts were added along with the installation of the shop, and as Dunnes opened far later than the rest of the complex and its travelators, which will be added later on, were made by Orona, I have chosen to add Orona goods lifts.
Also added this week were two KONE goods lifts - one in the shopping centre service passage and another serving the cinema; a KONE MonoSpace public lift going from the upper mall to the soon to be fitted out cinema, and the last two KONE MonoSpace service lifts in the hotel.

Progress on Point Square has been slightly inhibited this week due to me working on a second project for Build 3 - a project that isn't a custom building, as such, but I'm sure it will be very exciting when it finally drops along with the release of Point Square and Build 3 likely sometime in March or April. I won't spoil much for now, but let's just say coding the building of your dreams is about to get much, much easier.
As far as Point Square is concerned though, the goal of next week will be to get all the stairwells installed. If I continue to work at max efficiency, there should only be three more weeks remaining until Build 3 drops.

Screenshots:









27
Data / Re: Marc's Data Pack
« Last post by Unvalid_Marc on February 22, 2026, 10:51:59 am »
The last beta of Marc's Data Pack will be released in summer vacations (if possible)
Sorry guys for not posting since 2025, i was busy with school and my other social media, anyways, the last beta will also include the lift sounds from my videos, stay tuned!
28
Integration Projects / Re: Elevator1512 Productions' Projects
« Last post by elevator1512 on February 20, 2026, 08:29:52 am »
Current Plans for my IP

It's been almost 6 months since my last update here, and I'd like to unofficially resume this project (again!). I will be focusing on just the Pyramid Park towers for this IP for now, with my other building projects set off to the side for now. There may be a couple more buildings, but they'll mainly be ones that I had planned over from the old wiki and never got around to finishing.

The current (North) tower in the Pyramid Park complex will be about 70-75 floors and consist of just offices, with the floorplans getting smaller on each floor as you go up. This is meant to parody the Pyramid Plaza by Skyscraper Simulator Showcase, but with multiple towers (the tallest one will be about 90 floors; most likely the central one).
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Integration Projects / Re: Extreme MEGAProjects
« Last post by liftfilmer124 on February 19, 2026, 01:43:14 am »
The textures SSS uses now are pretty much the best ones out there. Afaik, there aren't any other ones.
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Buildings / Re: Texture Issues on IOI Boulevard
« Last post by elevator1512 on February 17, 2026, 11:01:26 pm »
If I load the building normally in 2.1, without loading and exiting another building first, it loads fine. If I load another building first then the IOI Boulevard, then this issue occurs. (strangely floor 0 on some of the elevators renders fine) I checked on an older version of Skyscraper, and it only seems to occur in the 2.1 builds.

Could you send me that IOI Boulevard building in a PM or something?  It looks like the other download link on the forum doesn't work anymore.

I just sent you the PM.
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